Software:Natural Doctrine
| NAtURAL DOCtRINE | |
|---|---|
![]() | |
| Developer(s) | Kadokawa Games |
| Publisher(s) |
|
| Director(s) | Atsushi Ii |
| Producer(s) | Kensuke Tanaka |
| Artist(s) | Atsushi Ikariya |
| Composer(s) | Noriyuki Asakura |
| Platform(s) | PlayStation 3 PlayStation 4 PlayStation Vita |
| Release | |
| Genre(s) | Tactical role-playing |
Natural Doctrine (Japanese: ナチュラル ドクトリン Hepburn: Nachuraru Dokutorin) is a 2014 tactical role-playing game by Kadokawa Games for the PlayStation 3, PlayStation 4 and PlayStation Vita.[5][6]
Gameplay
The game is a tactical role-playing game based along the concept of natural selection.[7] The game features single and multiplayer modes with versus and co-operative play,[8] and is cross-play and cross-save compatible.[9]
The game storyline is shown from the perspective of Geoff, the main protagonist, who is accompanied by two women named Vasily and Anka.[10][11] Combat is based on a turn-based battle system, and a primary concept of gameplay is to have large numbers of allies and enemies simultaneously on a large size battlefield.[8] Time can be controlled dynamically, and units can be controlled in a single space. Units in combat against one another form encampments, where units are able to return to camp at the end of the turn as long as the encampment isn't destroyed. Units are also able to hide behind objects.[11]
Outside of Feste, species such as minotaurs, goblins and orcs set up bases, and intend on attacking from them. The field is wide and arranged within grid limits. In multiplayer mode, players can play as non-human species.[10]
The online mode features a card battle game, where players can compete against one another with their own formulated decks.[12][13]
Setting
The setting is within a universe where humans fight other races with magic and swords.[7] Within a world of chaos, humans built the fortress city Feste as their home, and fought against other species. The protagonist, Geoff, is a guard soldier set out to clear out goblin dens to grant access to resources important for humankind.[10]
Development
The game was announced at the SCEJA Press Conference in September 2013. It is the first title that is solely developed by Kadokawa.[14] The game was originally intended to be a release title for the PlayStation 4;[15] however, it was delayed twice, to April 2014.[16][17]
Atsushi Ii, previously known for directing Patapon, led the development team as director. Atsushi Ikariya, responsible for character designs for Fate/Zero, designed the characters alongside ufotable.[8] The producers are Yoshimi Yasuda and Kensuke Tanaka.[10] The game's soundtrack was composed by Noriyuki Asakura, with the ending theme song being an arrangement of "The Court of the Crimson King" by King Crimson.[18][19]
The game was localised by NIS America for the North American and PAL regional release in Q3 2014.[20][21]
A major update released on July 10, 2014 added an easy mode to the game, following initial complaints by players in Japan that the game is too difficult. In addition, a more detailed tutorial is introduced, each level has strategy hints included, and the number of save checkpoints has been increased. The player can also speed up the actions of enemies. Three additional online co-op missions were included for all platforms, plus a set of extra hard missions for PlayStation 4 players.[22]
Reception
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The game received "mixed" reviews on all platforms according to the review aggregation website Metacritic.[23][24][25] In Japan, Famitsu gave it a score of one seven and three eights for the PlayStation 3 and PlayStation 4 versions, and one six and three eights for the PlayStation Vita version.[28]
Heath Hindman of PlayStation LifeStyle commented that although the mechanics of the Japanese PlayStation 4 import were interesting, the user interface and level design required additional improvement, and the pacing of the game felt slower than it should.[40] Hardcore Gamer called it "punishing, unfair at times and hell-bent on funneling players through a narrow corridor that leaves little-to-no room for tactical experimentation."[32] Chris Gollmer of Niche Gamer both praised it for and complained about its punishing gameplay, concluding that "hardcore" strategy RPG players would find it satisfying, but that it was too difficult for anyone else to justify an investment.[41]
The game sold relatively few units within the first week of release in Japan,[42] with only 18,000 physical retail units sold across the three separate platforms that week.[43] As of July 2014, the game sold over 50,000 units across the three platforms.[22]
References
- ↑ Romano, Sal (June 27, 2014). "Natural Doctrine release date set". https://www.gematsu.com/2014/06/natural-doctrine-release-date-set.
- ↑ Cooper, Lee (August 1, 2014). "NAtURAL DOCtRINE and Fairy Fencer F Swap Release Dates". Hardcore Gamer. https://hardcoregamer.com/news/natural-doctrine-and-fairy-fencer-f-swap-release-dates/96938/. Retrieved April 26, 2023.
- ↑ Casu, Daniele (March 12, 2014). "Natural Doctrine hits Japan on April 3". https://www.gematsu.com/2014/03/natural-doctrine-hits-japan-april-3.
- ↑ Loo, Egan (September 2, 2014). "Natural Doctrine delayed 1 week in the west". http://www.animenewsnetwork.com/news/2014-09-02/natural-doctrine-delayed-1-week-in-the-west/.78336.
- ↑ Romano, Sal (September 9, 2013). "Kadokawa announces Natural Doctrine for PS4, PS3, PS Vita". https://www.gematsu.com/2013/09/kadokawa-announces-natural-doctrine-for-ps4-ps3-ps-vita.
- ↑ "【速報】角川ゲームススタジオ第1弾タイトル「NAtURAL DOCtRINE」がPS4/PS3/PS Vitaで登場。ジャンルはファンタジーSRPGに" (in ja). September 9, 2013. https://www.4gamer.net/games/232/G023272/20130909054/.
- ↑ 7.0 7.1 Romano, Sal (September 10, 2013). "Natural Doctrine first details and screenshots". https://www.gematsu.com/2013/09/natural-doctrine-first-details-screenshots.
- ↑ 8.0 8.1 8.2 Yip, Spencer (September 24, 2013). "Patapon Director Is Making PS4 Strategy RPG Natural Doctrine, ufotable Characters". Gamurs. https://www.siliconera.com/patapon-director-is-making-ps4-strategy-rpg-natural-doctrine-ufotable-making-characters/.
- ↑ Romano, Sal (September 11, 2013). "Famitsu tidbits: Yakuza: Ishin, Phantasy Star Nova, New Atelier Rorona, Natural Doctrine, and more". https://www.gematsu.com/2013/09/famitsu-tidbits-yakuza-ishin-phantasy-star-nova-new-atelier-rorona-natural-doctrine-and-more.
- ↑ 10.0 10.1 10.2 10.3 Romano, Sal (September 26, 2013). "Natural doctrine detailed in Famitsu". https://www.gematsu.com/2013/09/natural-doctrine-detailed-in-famitsu.
- ↑ 11.0 11.1 Romano, Sal (September 24, 2013). "Natural Doctrine has story and multiplayer modes". https://www.gematsu.com/2013/09/natural-doctrine-has-story-multiplayer-modes.
- ↑ Romano, Sal (March 31, 2014). "Form your own deck in Natural Doctrine's online mode". https://www.gematsu.com/2014/03/form-your-own-deck-natural-doctrine-online-mode.
- ↑ Yip, Spencer (March 31, 2014). "Natural Doctrine's Online Mode Is A Card Battling Game". Gamurs. https://www.siliconera.com/natural-doctrines-online-mode-card-battling-game/.
- ↑ Phillips, Tom (September 9, 2013). "Natural Doctrine announced for PlayStation 4". Gamer Network. https://www.eurogamer.net/natural-doctrine-announced-for-playstation-4.
- ↑ Yip, Spencer (September 20, 2013). "Kadokawa Games' Strategy RPG Has Giant Golems". Gamurs. https://www.siliconera.com/kadokawa-games-strategy-rpg-has-giant-golems/.
- ↑ Cowan, Danny (December 27, 2013). "Natural Doctrine to miss PS4 launch in Japan, now debuting in March". Yahoo. https://www.engadget.com/2013-12-27-natural-doctrine-to-miss-ps4-launch-in-japan-now-debuting-in-ma.html.
- ↑ Yip, Spencer (February 25, 2014). "Report: Natural Doctrine Delayed Again, Now Scheduled For April". Gamurs. https://www.siliconera.com/report-natural-doctrine-delayed-now-scheduled-april/.
- ↑ Reese, Zack (September 26, 2013). "Natural Doctrine gets more info and a trailer". Mist Network. https://www.rpgsite.net/news/2591-natural-doctrine-gets-more-info-and-a-trailer.
- ↑ "角川ゲームスが「KADOKAWA GAME STUDIO MEDIA BRIEFING 2013 AUTUMN」を開催。「艦これ改(仮)」および「NAtURAL DOCtRINE」が正式発表された会場の模様をレポート" (in ja). September 26, 2013. https://www.4gamer.net/games/232/G023272/20130926113/.
- ↑ Romano, Sal (April 1, 2014). "Natural Doctrine coming west this fall". https://www.gematsu.com/2014/04/natural-doctrine-coming-west-fall.
- ↑ Sahdev, Ishaan (April 1, 2014). "NIS America To Publish Natural Doctrine On PS3, PS4 And Vita". Gamurs. https://www.siliconera.com/nis-america-publish-natural-doctrine-ps3-ps4-vita/.
- ↑ 22.0 22.1 Yip, Spencer (July 6, 2014). "Natural Doctrine Levels Up With New Challenges For PS4". Gamurs. https://www.siliconera.com/natural-doctrine-levels-new-challenges-ps4/.
- ↑ 23.0 23.1 "Natural Doctrine for PlayStation Vita Reviews". Fandom. https://www.metacritic.com/game/natural-doctrine/critic-reviews/?platform=playstation-vita.
- ↑ 24.0 24.1 "Natural Doctrine for PlayStation 3 Reviews". Fandom. https://www.metacritic.com/game/natural-doctrine/critic-reviews/?platform=playstation-3.
- ↑ 25.0 25.1 "Natural Doctrine for PlayStation 4 Reviews". Fandom. https://www.metacritic.com/game/natural-doctrine/critic-reviews/?platform=playstation-4.
- ↑ Burleson, Kyle MacGregor (October 6, 2014). "Review: Natural Doctrine (PS4)". Gamurs. https://www.destructoid.com/reviews/review-natural-doctrine/.
- ↑ Fitch, Andrew (October 4, 2014). "Natural Doctrine review (PS4)". EGMNow (EGM Media, LLC). https://egmnow.com/egm-review-natural-doctrine/. Retrieved April 27, 2023.
- ↑ 28.0 28.1 28.2 28.3 Romano, Sal (April 1, 2014). "Famitsu Review Scores: Issue 1322". https://www.gematsu.com/2014/04/famitsu-review-scores-issue-1322.
- ↑ Reeves, Ben (October 23, 2014). "Natural Doctrine Review (PS4)". Game Informer (GameStop). https://www.gameinformer.com/games/natural_doctrine/b/playstation4/archive/2014/10/23/natural-doctrine-review-game-informer.aspx. Retrieved April 27, 2023.
- ↑ Peterson, Blake (October 21, 2014). "Natural Doctrine Review (PS4)". CraveOnline. https://www.gamerevolution.com/review/65754-natural-doctrine-review.
- ↑ Clark, Justin (September 22, 2014). "Natural Doctrine Review (PS4)". Fandom. https://www.gamespot.com/reviews/natural-doctrine-review/1900-6415880/.
- ↑ 32.0 32.1 Halestorm, Bradly (September 16, 2014). "Review: Natural Doctrine (PS4)". Hardcore Gamer. https://hardcoregamer.com/reviews/review-natural-doctrine/104479/. Retrieved April 27, 2023.
- ↑ Magee, Jake (October 16, 2014). "Natural Doctrine Review (PS4)". Ziff Davis. https://www.ign.com/articles/2014/10/16/natural-doctrine-review.
- ↑ 34.0 34.1 34.2 Didjane01 (November 10, 2014). "Test: Natural Doctrine" (in fr). Webedia. https://www.jeuxvideo.com/articles/0002/00020118-natural-doctrine-test.htm.
- ↑ "Natural Doctrine (PS3)". PlayStation Official Magazine – Australia (Future Australia): 78. December 2014.
- ↑ Tarrant, Ben (November 6, 2014). "Natural Doctrine Review (PS4)". Gamer Network. https://www.pushsquare.com/reviews/ps4/natural_doctrine.
- ↑ Apps, Michael (September 23, 2014). "Natural Doctrine - Review (PS4)". CraveOnline. https://archive.rpgamer.com/games/natdoc/natdoc/reviews/natdocstrev1.html.
- ↑ Meyerink, Stephen (September 30, 2014). "NAtURAL DOCtRINE (PS4)". Emerald Shield Media LLC. https://www.rpgfan.com/review/natural-doctrine/.
- ↑ Shayler, Darrell (December 2, 2014). "Natural Doctrine (PS4)". Poisonous Monkey. http://gaming.thedigitalfix.com/content/id/2708/natural-doctrine.html.
- ↑ Hindman, Heath (May 7, 2014). "Natural Doctrine Review (PS4 Import)". Evolve Media. https://www.playstationlifestyle.net/review/313603-natural-doctrine-review-ps4-import/.
- ↑ Gollmer, Chris (October 24, 2014). "Natural Doctrine Review—the Dark Souls of Strategy RPGs". http://www.nichegamer.net/reviews/natural-doctrine-review/.
- ↑ Romano, Sal (April 9, 2014). "Media Create Sales: 3/31/14 – 4/6/14". https://www.gematsu.com/2014/04/media-create-sales-33114-4614.
- ↑ "【週間ソフト販売ランキング TOP50】3DS『マリオパーティ アイランドツアー』が発売3週目で1位を獲得!(3月31日~4月6日)" (in ja). Dengeki PlayStation (ASCII Media Works). April 10, 2014. https://dengekionline.com/elem/000/000/836/836821/.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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