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Echte Workflows für KI-Videos, Ads und Content – vom ersten Versuch bis zum fertigen Reel.

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Kurscover für Blockbuster 4K: Die KI-Filmmaking-Pipeline

Blockbuster 4K: Die KI-Filmmaking-Pipeline

Ein 40-minütiges Tutorial – Drehbuch, Asset-Erstellung und szenenweises Prompt Engineering – in Kapitel gegliedert, denen du Aufnahme für Aufnahme folgen kannst.

  • Filme machen
  • Mittel
  • 10 modules
  • 40 Min.
Kurscover für Santiago: Einen emotionalen KI-Kurzfilm inszenieren

Santiago: Einen emotionalen KI-Kurzfilm inszenieren

Eine 33-minütige Regie-Masterclass – ein Fußballdrama, Einstellung für Einstellung erstellt mit Claude Fable 5 und Seedance 2.0 4K, in Follow-along-Abschnitte gegliedert, mit jedem Prompt bereit zum Kopieren.

  • Filme machen
  • Mittel
  • 19 modules
  • 33 Min.
Kurscover für KI-VFX zu echtem Filmmaterial hinzufügen

KI-VFX zu echtem Filmmaterial hinzufügen

Verwandle mit Seedance 2.0 Aufnahmen einer normalen Kamera in kinoreife 4K-VFX – Welt-Austausch, Kreaturen und komplette Handheld-Showcase-Shots, Satz für Satz.

  • Filme machen
  • Erweitert
  • 11 modules
  • 12 Min.
Kurscover für Erstelle einen KI-animierten Kurzfilm

Erstelle einen KI-animierten Kurzfilm

Eine animierte Geschichte über acht unterschiedliche visuelle Welten hinweg erstellen – vom Konzept und Szenendesign bis zum fertigen Kurzfilm.

  • Filme machen
  • fortgeschritten
  • 11 modules
  • 17 Min.
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Prompt Bank

Camera

46 Beispiele

Static shot

Static

The camera stays planted in one immovable position from the first frame to the last. Zero motion — no drift, no shake, no breathing, no stabilization float, no micro-drift; absolute rock-solid stillness throughout. Angle, elevation, distance to the scene and the overall composition are frozen and never altered; every ounce of motion comes from the scene itself, never from the camera. The clip closes on precisely the framing it began with, identical down to the pixel.

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Pan right

Pan & tilt

Rotate the camera horizontally from left to right from one fixed point, like a standing head-turn, starting on [composition A] and sweeping across [the environment]; no sideways travel, no dolly, no truck, no arc, no slide, no zoom, no tilt. Speed: smooth constant rotation, decelerating gently at the end. Framing: keep the horizon level while new space enters from the right side of the frame only through rotation; [the landing subject] stays beyond the right edge until the rotation brings them in. End: settle on a clear final composition on [the landing subject] and hold.

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Tilt up

Pan & tilt

Fixed camera position at [lens height]. Pure TILT UP: the camera rotates vertically upward at one constant smooth speed from [the lower anchor] to [the upper framing], no crane rise, no pedestal, no dolly, no zoom, no horizontal drift; the camera's position never changes. The tilt starts on [the lower anchor] and finishes framing [the subject] in the upper third, decelerating into a static hold.

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Zoom in

Zoom & focus

Locked tripod, zero rotation, zero travel — the entire move is optical, a focal-length change only: one slow perfectly even continuous zoom in from [84] degrees to [29 or 18] degrees across the full duration, no speed changes, no steps, no wobble. The camera position is fixed and never moves; only the field of view changes; perspective stays constant and there is no parallax — the background keeps the exact same apparent size relative to the subject while the framing tightens.

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Dolly zoom

Zoom & focus

The camera physically dollies forward from [6] meters to [2.5] meters while the lens simultaneously zooms out from [18] to [84] degrees field of view, in one continuous, perfectly synchronized ramp. The subject's head size stays EXACTLY constant in frame the entire time; the background behind them visibly stretches, elongates and recedes into depth, [the repeating background elements] pulling away. Constant lens height, no pan, no tilt, no handheld drift; the two motions start and end together.

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Rack focus

Zoom & focus

The camera hard-locked on a tripod with no pan, no tilt, no push, no drift; the only optical change is FOCUS. Hold sharp on [plane A — the far anchor]; then rack once to [plane B — the near subject]; then follow focus on the subject if they move toward the lens. Speed: the rack is slow, smooth and continuous with no hunting and no overshoot; the follow focus tracks without breathing. Framing: the composition never changes; exactly one plane is sharp at any moment, the other melts into clean bokeh; the subject grows in frame only by physically approaching the lens. End: settle sharp on [the final subject framing], the far plane dissolved to soft bokeh behind.

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Crane up

Aerial & crane

A smooth jib rise from [1.2] meters to [9] meters altitude over the shot, with a gentle continuous downward tilt that keeps the subject anchored in [the lower third] of frame as the world opens above and around them. No lateral orbit, no truck, no zoom, no speed ramps; one continuous vertical reveal easing into a high hold.

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Drone orbit

Aerial & crane

A smooth constant-speed circular drone flight around the subject — [8]-meter radius, [4]-meter altitude, traveling screen-[right] (clockwise seen from above), covering roughly a [200]-degree arc across the shot. The horizon rotates continuously behind the subject; no altitude change, no radius drift, no zoom, no speed ramps.

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Aerial pullback

Aerial & crane

The camera starts [2.5] meters ahead of the subject at [3] meters altitude and flies backward and upward along the axis in one continuous accelerating move, reaching about [40] meters distance and [25] meters altitude by the end. The subject stays centered, then the whole [craft / scene] centers itself in frame as it shrinks; the horizon line rises steadily through the frame. No orbit, no zoom, no speed reversals.

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Dolly in

Dolly & tracking

One continuous decisive dolly in on straight ground rails — pure forward travel at constant speed along the axis toward the subject, at a locked constant lens height of [1.5] meters, decelerating smoothly into a static hold at the end framing. The field of view never changes — no zoom: the perspective shifts because the camera physically approaches, near objects sweeping out past the frame edges with strong parallax. No pan, no tilt, no crane, no handheld drift; dead-level travel from first frame to last.

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Das steckt drin

Echte Workflows statt Theorie

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Prompts erscheinen beim Zuschauen

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