05 Apr 26
A method of writing proofs is described that makes it harder to prove things that are not true. The method, based on hierarchical structuring, is simple and practical. The author’s twenty years of experience writing such proofs is discussed.
19 Jan 26
At some point in the 20th century, we filled out the last few basis vectors of humanity. We explored the whole game map. This is what it means to live at the end of history: every aesthetic movement, political and economic system you can imagine can be understood as a linear combination of things that have come before. Asking for a new aesthetics is like asking for a new continent, one north of 90° and with imaginary longitude.
30 Dec 25
23 Nov 25
the urge to try to attain a true “infinite rabbithole” of interpretation - a game whose secrets may never be fully plumbed - is a damn tempting one. and depth may be plumbed from even fixed sources!
21 Oct 25
It’s hard to make a saw that cuts trees but not arms.
We should not stop making powerful tools because they are dangerous. Rather, we should empower people to use powerful tools safely.
I like the sentiment, but I do worry that in our current moment that this is a justification for LLMs; sigh.
12 Sep 25
21 Aug 25
Grug wise
20 Aug 25
Programs should be valid as they are typed.
via: https://lobste.rs/s/ik0pjv/left_right_programming
20 Jun 25
A method of writing proofs is described that makes it harder to prove things that are not true. The method, based on hierarchical structuring, is simple and practical. The author’s twenty years of experience writing such proofs is discussed.
A method of writing proofs is described that makes it harder to prove things that are not true. The method, based on hierarchical structuring, is simple and practical. The author’s twenty years of experience writing such proofs is discussed.
13 May 23
Website version of @ratfactor’s 2023 Forth talk is a great summary & intro to the language and its philosophy of extreme, unwavering simplicity
31 Jan 22
04 Aug 21
06 Jan 21
14 Dec 16
05 Jun 16
31 May 16
11 Feb 15
25 Oct 05
“The future of entertainment is in the millions of niche markets at the shallow end of the bitstream”
19 Nov 04
‘We make all of our cities to achieve the good life, but our greatest cities are products of love: artifacts made in imitation not only of nature (as Aristotle would have it) but even more fundamentally in imitation of the divine.’