02 Feb 24

So the first five levels of Mist over Carcassonne are fun but maybe a li’l too easy. Then level six is pretty much impossible. It completely changes the game and apparently wasn’t playtested at all.

Fans had to fix the rules and their fix became the new official rule. And it’s still super hard (+ it’s differently hard at different player counts, too). My suggestion is to jam up the point thresholds for the lower levels to create levels-in-between-the-levels.

Overall seems like a game that wasn’t designed to have serious longevity. I dunno.