Documentation
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Index ¶
- Variables
- func EnsureClaudeSkillsZip()
- func IsInitialized(memoryPath string) bool
- func NewApp(memoryPath string) *model
- func RenderIndeterminateBar(frame, width int, barColor lipgloss.Color) string
- func RenderMetricCard(emoji, label string, value int, highlight bool) string
- func RenderProgressBar(current, total int, width int, barColor lipgloss.Color) string
- func RenderTimelineNode(timeStr, icon, body string, isSelected bool) string
- func Run(memoryPath string)
- func RunWizard(memoryPath string)
- type OpenFileMsg
Constants ¶
This section is empty.
Variables ¶
View Source
var ( ColorPrimary = lipgloss.Color("038") // sleek cyan ColorSecondary = lipgloss.Color("134") // royal purple ColorSuccess = lipgloss.Color("34") // vibrant green ColorWarning = lipgloss.Color("220") // warm yellow ColorDanger = lipgloss.Color("196") // rich red ColorDim = lipgloss.Color("240") // slate grey ColorAccent = lipgloss.Color("205") // modern magenta // Typography Styles StyleTitle = lipgloss.NewStyle(). Bold(true). Foreground(ColorSecondary) StyleSubtitle = lipgloss.NewStyle(). Foreground(ColorDim) StyleHeader = lipgloss.NewStyle(). Bold(true). Foreground(ColorPrimary) // Panel & Border Styles StyleBorderCard = lipgloss.NewStyle(). Border(lipgloss.RoundedBorder()). BorderForeground(ColorDim). Padding(1, 2) StyleHighlightCard = lipgloss.NewStyle(). Border(lipgloss.DoubleBorder()). BorderForeground(ColorPrimary). Padding(1, 2) // List Styles StyleSelectedRow = lipgloss.NewStyle(). Background(lipgloss.Color("236")). Foreground(lipgloss.Color("255")) Foreground(ColorDim). Italic(true) // Badge Styles StyleBadgeSuccess = lipgloss.NewStyle(). Bold(true). Foreground(ColorSuccess) StyleBadgeWarning = lipgloss.NewStyle(). Bold(true). Foreground(ColorWarning) StyleBadgeDim = lipgloss.NewStyle(). Foreground(ColorDim) )
Curated Style Tokens
Functions ¶
func EnsureClaudeSkillsZip ¶
func EnsureClaudeSkillsZip()
func IsInitialized ¶
IsInitialized checks if Auxly has completed onboarding.
func RenderIndeterminateBar ¶ added in v1.0.11
RenderIndeterminateBar renders an animated marquee for work that has no measurable sub-progress (an atomic step). A filled ▰ segment sweeps back and forth across a dim ▱ track, driven by an ever-incrementing frame counter, so the step reads as "working" instead of a determinate bar frozen at 0%.
func RenderMetricCard ¶
RenderMetricCard builds a beautifully designed, highly professional numeric dashboard card.
func RenderProgressBar ¶
RenderProgressBar builds a determinate ▰/▱ progress bar (the shared Auxly style).
func RenderTimelineNode ¶
RenderTimelineNode builds a vertical timeline node in the history view.
Types ¶
type OpenFileMsg ¶
Source Files
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- activity.go
- analytics.go
- app.go
- brandlogos.go
- brandmark.go
- browser.go
- connections.go
- customizations.go
- customizations_sync.go
- dashboard.go
- diff.go
- logo.go
- memory_browser.go
- ops.go
- organize.go
- remote_versions.go
- review.go
- settings.go
- skills.go
- ssh.go
- ssh_hostform.go
- ssh_pty.go
- ssh_tunnels_unix.go
- style.go
- vault.go
- viewer.go
- wizard.go
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