Haunted
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| Haunted | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Release | 7 August 2023 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Displayed on | Target | ||||||||||||||||||
| Description | Haunted - Takes up to [number]% bonus damage from all attacks, capped at [number] damage. | ||||||||||||||||||
| Buff or debuff | Debuff | ||||||||||||||||||
| Category | Status effects | ||||||||||||||||||
| Priority | 60 | ||||||||||||||||||
| Uses timer | Yes | ||||||||||||||||||
| Uses stacks | No | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| ID | 48344 | ||||||||||||||||||
| Links | Structs | ||||||||||||||||||
Haunted is a status effect.
Status effect info
[edit | edit source]| Trigger | Applied with every attack of a commanded Vengeful Ghost |
|---|---|
| Duration | 3.6 seconds |
| Effects | Every hit to that target deals up to 10% extra damage, with the extra damage capped at 20% of the commanding player's ability damage. If applied by a player with The Devourer's Nexus equipped: |
Update history
[edit | edit source]This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!