Key token

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Key token was removed after an update.
The contents of this page no longer exist in RuneScape, and this article is kept for historical purposes.
Key token
Release4 February 2014 (Update)
MembersNo
Quest itemNo
Properties
TradeableNo
BankableNo
EquipableNo
StackableNo
DisassemblyNo
NoteableNo
DestroyAre you sure you want to destroy this token? You cannot reclaim it.
ExamineThis token will add one Treasure Hunter key to your collection.
Options [?]
BackpackClaim key, Use, Destroy, Examine
Values
Value1 coin
AlchemyNot alchemisable
On deathAlways kept
Weight0 kg
Advanced data
Item ID24154
LinksMRID • recipe
[view][talk]

A key token was an item that could be used to give a player one additional key on Treasure Hunter. They were obtained randomly while training skills or killing monsters and through various once-off methods such as quests. Key tokens replaced spin tickets when Treasure Hunter was introduced.

A key token could only be claimed once, after which the ticket is destroyed and another must be obtained. Another key token could be obtained even when another existed in the inventory without a known maximum. Key tokens couldn't be deposited into a bank nor could they be alchemised. If the player earned a key token with a full inventory whilst skilling, it would either be claimed automatically (if this option was toggled and you had less than 10 earned tickets) or be placed on the ground, prompt a message, and a golden beam would shine over it. As Ironman accounts cannot play Treasure Hunter, they couldn't receive key tokens by any means.

Following an update on 27 May 2014, using a key token would present the player with an interface giving them the option to automatically consume key tokens when they are received. Players could not claim more than 10 extra keys earned via gameplay at a time; however, a player could have more than 10 extra keys if they are earned through other methods such as quests, daily challenges or through the oddments section of the Marketplace.

The interface displayed when using a key token

Key tokens were obtainable as a rare drop from the vast majority of monsters, notably excluding all Dungeoneering monsters. They were also obtainable from any skilling activity that can produce strange rocks for the Shattered Heart Distraction and Diversion. When receiving a key token, the following showed up in the chatbox: Congratulations! You've earned a token for a Treasure Hunter key!

Trying to redeem a key token while having 10 or more keys:

  • You must use up an earned key before you can claim another from this token.

If 10 or more keys were already owned and there was no space in the inventory, it would drop to the ground, prompting the following message:

You do not have enough space in your backpack. Check on the ground for your key token.

Players were able to earn extra keys while playing without being given a token. Completion of any quest would earn the player 2 free keys. Members were given the opportunity to earn up to 3 keys each day by completing daily challenges through the Challenge System. Every month members were able to earn a free key token by starting a game of Troll Invasion which can be played a second time per month for a second key token using a Monthly D&D Reset.

Each Wednesday, a different Distraction and Diversion granted players a free key token. Simply participating in the D&D was all that was required, and only the first act of the week counted; chopping at an Evil Tree, mining a crashed Shooting Star, spying a penguin, and participating in Circus activities - rotating each week in that order. A key token from distractions and diversions would only be given if one had fewer than 10 earned keys.

Claim key

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Item sources

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Key tokens were a universal drop, which means they were able to be obtained from any monster in the game. A few exceptions apply:

  • Key tokens were never dropped if the killing player is an ironman
  • Key tokens were not dropped by monsters in a quest instance or other such instances, e.g. Fremennik Sagas

Shop locations

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  1. ^ Can only be purchased if players currently have fewer than 100 earned keys.
  2. ^ Not available to Ironman Mode accounts.

Transcript

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Update history

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This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • update 19 January 2026 (Update):
    • Removed from the game.
  • patch 25 March 2024 (Update):
    • Fixed an issue that allowed players to obtain the Treasure Hunter Key token while Dungeoneering, preventing progression.
  • patch 14 March 2016 (Update):
    • Treasure Hunter Key tokens are no longer removed from the player when leaving a floor in Dungeoneering.
  • patch 6 October 2014 (Update):
    • Many more activities will now trigger key tokens.
  • patch 1 July 2014 (Update):
    • Players will no longer get key tokens in Dungeoneering by creating summoning pouches.
  • ninja 27 May 2014 (Update):
    • Spirit gems, Treasure Hunter keys, brawling gloves and warpriest gear will now all show loot beams when dropped. Spirit gems and treasure hunter keys can be filtered out by setting your loot beam minimum value to over 50,000.