Magic construct
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| Magic construct | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Release | 12 April 2010 (Update) | ||||||||||||||||||
| Members | No | ||||||||||||||||||
| Race | ? (edit) | ||||||||||||||||||
| Quest | No | ||||||||||||||||||
| Location | Daemonheim | ||||||||||||||||||
| Options | Examine | ||||||||||||||||||
| Examine | Created to perform menial tasks. | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| NPC ID | 11006 | ||||||||||||||||||
| Links | MRND11006 | ||||||||||||||||||
A magic construct is a golem-like statue. Players must repair them to open rune-covered doors in certain puzzle rooms of Daemonheim while Dungeoneering. Magic constructs are invariably found with pieces missing, either their head, leg, or arm. A lump of stone must be crafted into the missing piece with a hammer and chisel, then imbued with the Runecrafting skill, before it is attached to the construct. Players then charge the construct with the Magic skill to make it to life. They open the rune-covered doors of the room; allowing players to proceed the dungeon.
Update history
[edit | edit source]This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
Trivia
[edit | edit source]- The construct's idle and walking animations are the same as Hoskins', a rammernaut within Daemonheim. They also use their animations very often.
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