Merlin
| Merlin | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Release | 27 February 2002 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Race | Human | ||||||||||||||||||
| Quest | |||||||||||||||||||
| Location | Camelot | ||||||||||||||||||
| Gender | Male | ||||||||||||||||||
| Options | Talk to, Examine | ||||||||||||||||||
| Examine | A powerful Wizard of the Knights of the Round Table. | ||||||||||||||||||
| Map | |||||||||||||||||||
| Advanced data | |||||||||||||||||||
| NPC ID | 249 | ||||||||||||||||||
| Links | MRND249 | ||||||||||||||||||

Merlin can be found on the top floor of the south-east tower in Camelot. If the player has not completed the Merlin's Crystal quest, he will be imprisoned within a block-shaped crystal.
After the quest, Merlin will be found in his workshop on the 1st floor[UK]2nd floor[US] access via the main staircase to the north-west then go south-east.
Merlin along with the Knights of the Round Table are all captured due to the joint effort of Morgan le Faye and the Sinclair family, with Morgan having cast a spell against him that appeared to have stripped him of his powers. The loss of his magic has thus made Merlin befuddled, unable to concoct a plan to escape and stop Morgan. However, Merlin, after escaping from prison, regained access to his workshop and was able to break Morgan's spell, thus regaining his magical abilities, and he banished the Sinclair children back to their own mansion using his inventions to create chaos and the threat to turn them into rabbits should they leave again.
After successful completion of the Knight Waves Training Grounds which players can attempt to complete after they have completed the King's Ransom Quest, a player can speak to Merlin in order to add Camelot as a respawn hub in addition to Falador, Lumbridge etc.
Merlin is described by the RuneScape Game Guide as once "The most powerful wizard in the world", but his powers have been greatly weakened by his clashes with Arthur's half-sister, Morgan le Faye.
According to the Squire, Merlin was the one who cast the spell over the Knight Waves Training Grounds preventing anyone from using Prayer, Ranged or Magic within, and is responsible for teleporting players back out of the grounds should they die, with no loss of items. Upon completion of the Knight Waves, Merlin grants players the prayers chivalry and piety, as well as the ability to respawn at Camelot.
Merlin knows of Wizard Cromperty and claims that he is his 'wizard friend', suggesting that players seek his aid to free King Arthur from Morgan's magic.
Dialogue
[edit | edit source]Gallery
[edit | edit source]-
Merlin, trapped inside a crystal.
Update history
[edit | edit source]- patch 16 November 2020 (Update):
- A cutscene has been added for Merlin's escape during King's Ransom. Interact with the vent after discussing your plans with Merlin during the quest to see it.
Trivia
[edit | edit source]- Merlin and the Knights of the Round Table are based on the real life British legend of King Arthur.
- According to Celtic mythology, Merlin was the advisor of King Arthur.
- Previously, he appears to be wearing a blue Dagon'hai hat, Dagon'hai robe top, and Dagon'hai robe bottom, rather than the usual wizard robes, and a Cape of Legends, thus making him a possible member of the Legends' Guild.
- When players change their death spawn to Camelot, Merlin says: "You have chosen...sensibly", this is a reference to Indiana Jones and the Last Crusade.
| Part 1 of the Camelot quest series | |
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| Part 2 of the Camelot quest series | |
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| Part 3 of the Camelot quest series | |||||||
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| A subquest of Once Upon a Time in Gielinor | |
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