Sign
Signs are single-use, automatically-activating pocket-slot items with a variety of uses, such as warding off killing blows or protecting extra items on death. They are made with divine energy. Divine energy is gathered from wisps which are obtained whilst participating in Divination.
Respite
[edit | edit source]Signs of respite automatically extend the amount of time your gravestone has before it disappears. The sign can activate when you die with it in your pocket slot and a gravestone appears, or it can be equipped after death. Signs of respite stack to add additional time to a gravestone up to a maximum of 5 minutes. If the sign is activated on death, it will be automatically consumed regardless of whether you choose to claim your items via Death, or to leave Death's office and create a gravestone.
| Sign of respite | Level | Energy amount | Secondary | Experience | Duration extended | |
|---|---|---|---|---|---|---|
| Sign of respite I | 8 | 25 |
4 |
2 | 12 seconds | |
| Sign of respite II | 23 | 30 |
5.3 | 21 seconds | ||
| Sign of respite III | 38 | 35 |
7.9 | 30 seconds | ||
Porter
[edit | edit source]Signs of the porter automatically teleport collected items to your bank. If the Varrock armour ore doubling effect is activated, the second ore is also banked. If you do not have any space in your bank, the items you collect remain in your inventory. Every time an item is teleported to the bank, one charge is used on the active sign. When a sign is out of charges, it disappears.
All signs of the porter, regardless of their tier, state or the number of charges they have left, can be stored in a grace of the elves necklace, which will function as a sign of the porter as long as it is worn and active. It can hold up to 500 charges; this can be increased to 2,000 charges with a Dark Facet of Grace enchantment.
| Sign of the porter | Level | Energy amount | Secondary | Experience | Charges | Price per charge | |
|---|---|---|---|---|---|---|---|
| Sign of the porter I | 6 | 30 |
1 |
1.7 | 5 charges | 2,859.8 | |
| Sign of the porter II | 28 | 35 |
5.9 | 10 charges | 1,548.4 | ||
| Sign of the porter III | 48 | 40 |
1 |
9.9 | 15 charges | 1,222.67 | |
| Sign of the porter IV | 68 | 45 |
13.9 | 20 charges | 708 | ||
| Sign of the porter V | 88 | 60 |
1 |
20 | 25 charges | 777.84 | |
| Sign of the porter VI | 94 | 80 |
1 |
24 | 30 charges | 613.9 | |
| Sign of the porter VII | 99 | 120 |
1 |
30 | 50 charges | 633.54 | |
Item protection
[edit | edit source]The sign of item protection automatically keeps an additional item when a player dies. Signs of item protection can stack with the Portent of item protection and with the Protect Item prayer for a total of 5 kept items.
| Sign of item protection | Level | Energy amount | Secondary | Experience | |
|---|---|---|---|---|---|
| Sign of item protection | 69 | 45 |
4 |
14 | |
Life and Death
[edit | edit source]The sign of life resurrects the player after death and provides 25% of the base life points.
The sign of death also resurrects the player after death, but only provides 15% of the base life points. Additionally, if the player is killed while fighting an enemy that is not immune to reflect damage, the sign of death will also remove 15% of their base life points to a maximum of 10,000. Completion of Fate of the Gods is required to create it.
The restored health can be increased to 50% and 30% base health respectively by buying the Death's Support effect from Death's Store for 250 reaper points.
Both signs have a 1 hour cooldown of in-game time coupled with the portents of life, death and the Defence cape, and cannot be used in PvP areas. The cooldown is reduced by 50% to 30 minutes if the player possesses War's Blessing 2 or better.
The signs of life and death do not work everywhere. When fighting Vorago, the player cannot enter the fight if killed by the initial 50,000 damage. Additionally, the sign of life does not function if Vorago pushes you off the cliff at the end of the fight.
| Sign | Level | Energy amount | Secondary | Experience | |
|---|---|---|---|---|---|
| Sign of life | 78 | 100 |
1 |
16 | |
| Sign of death | 79 | 100 | |||
Runic protection
[edit | edit source]The sign of runic protection is an item used in the creation of a shielded pouch exterior, an intermediate step in the creation of the expansive pouch.
Unlike other signs, this sign cannot be equipped in the pocket-slot.
| Sign of runic protection | Level | Energy amount | Experience | |
|---|---|---|---|---|
| Sign of runic protection | 95 | 2,500 |
14 | |
Divination products | |||||||
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| Portents |
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| Locators | |||||||