Wyrd

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Wyrds are rare, vampyrised icyene-born creatures, created by experiments in haemalchemy. The closer to icyene a subject was, the larger and stronger the wyrd, and the greater its contempt for the pious, and for creatures of light.[1] They are created through a process of vampyrification.[2] By using the key ingredient of the other Guthix balance potion, but with two different ingredients to enhance it, which are refined daeyalt and "the blood of the hybrid"[3][4], it could be a way to reverse the process entirely.[5][6]

The insane vampyrised variant of Safalaan Hallow.

The only occurrence in the game is the insane vampyrised variant of Safalaan Hallow, who serves as a boss fight during the River of Blood quest. Like all vampyres, he is only vulnerable to the Ivandis flail and Blisterwood. The player can fight wyrds twice during River of Blood, once alongside Ivan Strom at the River Salve, and again at the top of Castle Drakan at the end of the quest. During the second fight, he will initially attack Efaritay, but will attack the player once her life points are depleted.

History

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Safalaan Hallow is the not the first wyrd. According to Efaritay, these corrupted creatures date back to her own time in the Third Age. They were rare, powerful creatures that took out many icyene during the fall of Hallowvale.[7]

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Trivia

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  • The name "wyrd" is used of various creatures in different fantasy games and stories. It derives from the Old English term of the same spelling and means fate, surviving with a modified meaning in the Modern English term weird.

References

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  1. ^ Efaritay, "River of Blood", RuneScape. "Drakan mocked me for years about his experiments with an offshoot of blood magic called haemalchemy. He threatened to turn my husband and son into vyres on a number of occasions. [...] Wyrds are rare occurrences, so he told me, only created when someone with icyene heritage was turned. The closer to icyene a subject was, the larger and stronger the wyrd, and the greater its contempt for the pious, and for creatures of light. It would be why the wyrd went after those monks."
  2. ^ Efaritay, "River of Blood", RuneScape. "Wyrds are created through a process of vampyrification - do you know anything of this?"
  3. ^ Player, "River of Blood", RuneScape. "We already know of some ways to undo the process in its earlier stages. The Guthix balance potion can sometimes turn juvinates back into humans, and the super version is more consistent, but always turns them feral. It makes sense there'd be a more refined method, and it appears Mauritys discovered one a long time ago... at least in theory."
  4. ^ Player, "River of Blood", RuneScape. "It suggests using the key ingredient of the other Guthix balance potion, but with two different ingredients to enhance it. Those being refined daeyalt and what the journal refers to as 'the blood of the hybrid', a creature he only theorised about."
  5. ^ Player, "River of Blood", RuneScape. "The journal Sarius and I discovered talked about haemalchemy. Her father, Mauritys was coerced by Drakan to experiment with it. It was he who discovered a way to vampyrise other species in laboratory conditions, but he continued other work in secret, and it sounds like he found a way to reverse the process entirely..."
  6. ^ Player, "River of Blood", RuneScape. "Mauritys's journal doesn't name a specific creature, only something theoretically possible according to his research. His premise was that blood that has been altered via haemalchemy is always trying to revert back to its natural state. Refined daeyalt's role in vampyrification is to bond a subject's own blood with vampyric blood. The theory was that using the blood of a creature that embodied all possible states would catalyse a subject's rejection of non-natural states."
  7. ^ Efaritay, "River of Blood", RuneScape. "Wyrds were rare even in my time, but they still managed to murder many of my fellow icyene. Should you wish the same, I shall be lamenting my fallen brothers and sisters, buried south of Hallowvale."