Open Source Android Software Development Apps

Software Development Apps for Android

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Browse free open source Software Development apps and projects for Android below. Use the toggles on the left to filter open source Software Development apps by OS, license, language, programming language, and project status.

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  • 1
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals that of proprietary high-speed JPEG codecs. libjpeg-turbo implements both the traditional libjpeg API as well as the less powerful but more straightforward TurboJPEG API. libjpeg-turbo also features colorspace extensions that allow it to compress from/decompress to 32-bit and big-endian pixel buffers (RGBX, XBGR, etc.), as well as a full-featured Java interface.
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    Downloads: 48,174 This Week
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  • 2
    ZXing

    ZXing

    Barcode scanning library for Java, Android

    ZXing or “Zebra Crossing” is an open source multi-format 1D/2D barcode image processing library that’s been implemented in Java, and also comes with ports to other languages. It currently supports the following formats: UPC-A and UPC-E EAN-8 and EAN-13 Code 39 Code 93 Code 128 ITF Codabar RSS-14 (all variants) RSS Expanded (most variants) QR Code Data Matrix Aztec ('beta' quality) PDF 417 ('alpha' quality) MaxiCode ZXing is made up of several modules, including a core image decoding library, JavaSE-specific client code, and Android client Barcode Scanner. It is the basis of many other third-party open source projects.
    Downloads: 70 This Week
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  • 3
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ArmorPaint is stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start painting. Receive instant visual feedback in the viewport as you paint. Work fast with the convenience of nodes. Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes. ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on medium-power integrated hardware. Up to 16K texture painting is seamless using a high-end graphics card. Ray-traced baking, painting effects and viewport rendering feature running on Direct3D12 and Vulkan are in progress. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
    Downloads: 55 This Week
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  • 4
    Extended Module Player

    Extended Module Player

    A multi-format module player and library

    libxmp is a library that renders module files to PCM data. xmp is a module player for Unix-like systems, based on libxmp, that plays over 90 mainstream and obscure module formats from Amiga, Atari, Acorn, Apple IIgs and PC, including Protracker (MOD), Scream Tracker 3 (S3M), Fast Tracker II (XM) and Impulse Tracker (IT) files.
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    Downloads: 338 This Week
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  • 5
    FFmpegKit

    FFmpegKit

    FFmpeg Kit for applications. Supports Android, Flutter, iOS, Linux, ma

    FFmpegKit is a collection of tools to use FFmpeg in Android, iOS, Linux, macOS, tvOS, Flutter and React Native applications. It includes scripts to build FFmpeg native libraries, a wrapper library to run FFmpeg/FFprobe commands in applications and 8 prebuilt binary packages available at Github, Maven Central, CocoaPods, pub and npm. All scripts support additional options to enable optional libraries and disable platform architectures. FFmpegKit is a wrapper library that allows you to easily run FFmpeg/FFprobe commands in applications. It provides additional features on top of FFmpeg to enable platform-specific resources, control how commands are executed and how the results are handled. There are eight different ffmpeg-kit packages distributed on Github, Maven Central, CocoaPods, pub and npm. Below you can see which system libraries and external libraries are enabled in each one of them.
    Downloads: 49 This Week
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  • 6

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 216 This Week
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  • 7
    MediaPipe

    MediaPipe

    Cross-platform, customizable ML solutions for live and streaming media

    MediaPipe offers open-source cross-platform, customizable ML solutions for live and streaming media. Provides segmentation masks for prominent humans in the scene. MediaPipe Face Mesh is a face geometry solution that estimates 468 3D face landmarks in real-time even on mobile devices. It employs machine learning (ML) to infer the 3D surface geometry, requiring only a single camera input without the need for a dedicated depth sensor. Utilizing lightweight model architectures together with GPU acceleration throughout the pipeline, the solution delivers real-time performance-critical for live experiences. Human pose estimation from video plays a critical role in various applications such as quantifying physical exercises, sign language recognition, and full-body gesture control. For example, it can form the basis for yoga, dance, and fitness applications. It can also enable the overlay of digital content and information on top of the physical world in augmented reality.
    Downloads: 44 This Week
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  • 8

    Emgu CV

    Emgu CV is a cross platform .Net wrapper for OpenCV

    Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.
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    Downloads: 140 This Week
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  • 9
    Anime4K

    Anime4K

    Anime4K is an open-source, high-quality anime upscaling algorithm

    SISR algorithm designed to work with Japanese animation and cartoons to generate high-resolution images from a low-resolution input.
    Downloads: 23 This Week
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  • 10
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. For both artists and developers, our system will rely on as few parameters as possible to reduce trial and error and allow users to quickly master the material model. A physically based approach must not preclude non-realistic rendering. User interfaces for instance will need unlit materials. Our primary goal is to design and implement a rendering system able to perform efficiently on mobile platforms.
    Downloads: 10 This Week
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  • 11
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    The Open Asset Import Library (short name: Assimp) is a portable Open-Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter. See the feature-list. open3mod is a Windows-based model viewer. It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets. Assimp aims to provide a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind, but it is not limited to this purpose. In the past, it has been used in a wide range of applications. Written in C++, it is available under a liberal BSD license. There is a C API as well as bindings to various other languages, including C#, Python and D. Assimp loads all input model formats into one straightforward data structure for further processing.
    Downloads: 10 This Week
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  • 12
    Gramophone

    Gramophone

    A sane music player built with media3 and material design library

    A sane media3-based Material3 music player that follows Android standards. Gramophone is a sane music player built with media3 and a material design library that follows android's standards strictly.
    Downloads: 9 This Week
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  • 13
    Mozilla JPEG Encoder Project

    Mozilla JPEG Encoder Project

    Improved JPEG encoder

    MozJPEG improves JPEG compression efficiency achieving higher visual quality and smaller file sizes at the same time. It is compatible with the JPEG standard, and the vast majority of the world's deployed JPEG decoders. MozJPEG is compatible with the libjpeg API and ABI. It is intended to be a drop-in replacement for libjpeg. MozJPEG is a strict superset of libjpeg-turbo's functionality. All MozJPEG's improvements can be disabled at run time, and in that case it behaves exactly like libjpeg-turbo. MozJPEG is meant to be used as a library in graphics programs and image processing tools. We include a demo cjpeg command-line tool, but it's not intended for serious use. We encourage authors of graphics programs to use libjpeg's C API and link with MozJPEG library instead. Progressive encoding with "jpegrescan" optimization. It can be applied to any JPEG file (with jpegtran) to losslessly reduce file size.
    Downloads: 8 This Week
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  • 14
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source and development all happens on github. Check out the source and see how any feature is implemented, report a bug you've found, or request a new feature or improvement. Usability matters. Tools should have a low barrier to entry and be easy to use and understand. RenderDoc makes the process of getting started as smooth as possible, and simplifies common workflows. Support is distributed separately for authorized developers as part of the NintendoSDK.
    Downloads: 7 This Week
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  • 15
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
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    Downloads: 39 This Week
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  • 16
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and development, we split PCL into a series of modular libraries. PCL is cross-platform, and has been successfully compiled and deployed on Linux, MacOS, Windows, and Android. To simplify development, PCL is split into a series of smaller code libraries, that can be compiled separately. This modularity is important for distributing PCL on platforms with reduced computational or size constraints.
    Downloads: 5 This Week
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  • 17
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button. To get started, you'll use HelloCardboard, a demo game that demonstrates the core features of the Cardboard SDK. In the game, users look around a virtual world to find and collect objects.
    Downloads: 4 This Week
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  • 18
    Simd

    Simd

    High performance image processing library in C++

    The Simd Library is a free open source image processing library, designed for C and C++ programmers. It provides many useful high performance algorithms for image processing such as: pixel format conversion, image scaling and filtration, extraction of statistic information from images, motion detection, object detection (HAAR and LBP classifier cascades) and classification, neural network. The algorithms are optimized with using of different SIMD CPU extensions. In particular the library supports following CPU extensions: SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 and AVX-512 for x86/x64, VMX(Altivec) and VSX(Power7) for PowerPC, NEON for ARM. The Simd Library has C API and also contains useful C++ classes and functions to facilitate access to C API. The library supports dynamic and static linking, 32-bit and 64-bit Windows, Android and Linux, MSVS, G++ and Clang compilers, MSVS project and CMake build systems.
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    Downloads: 25 This Week
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  • 19
    uCrop

    uCrop

    Image cropping library for Android

    We develop lots of different Android apps at Yalantis, and our experience shows that almost every application we deal with needs image cropping functionality. Image cropping can be used for various purposes, from ordinary adjustment of user profile images to more complex features that involve aspect ratio cropping and flexible image transformations. Since we want to provide all our customers with the best set of tools for image editing functionality, we decided to create uCrop, an image cropping library for Android. You might be wondering why we couldn’t just use one of the existing solutions for image cropping for Android. After all, you can find lots of them on Github and on the Android Arsenal. But here is the thing, none of these solutions could satisfy our requirements. Let’s take a quick look at the most popular open-source image cropping libraries and explain why they don’t quite fit the bill.
    Downloads: 3 This Week
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  • 20
    Fresco

    Fresco

    An Android library for managing images and the memory they use

    Fresco’s image pipeline will load images from the network, local storage, or local resources. To save data and CPU, it has three levels of cache; two in memory and another in internal storage. Fresco’s Drawee shows a placeholder for you until the image has loaded and then automatically shows the image when it arrives. When the image goes off-screen, it automatically releases its memory. A decompressed image - an Android Bitmap - takes up a lot of memory. This leads to more frequent runs of the Java garbage collector. This slows apps down. The problem is especially bad without the improvements to the garbage collector made in Android 5.0. On Android 4.x and lower, Fresco puts images in a special region of Android memory. It also makes sure that images are automatically released from memory when they’re no longer shown on screen. This lets your application run faster - and suffer fewer crashes.
    Downloads: 2 This Week
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  • 21
    CloudReader

    CloudReader

    A netease cloud music based UI

    A netease cloud music-based UI, using wanandroid API development accord with Google Material Desgin reading class open-source projects. Kotlin && Netease cloud music Ui && Retrofit2 + RxJava2 + Room + MVVM-databinding && Wanandroid API. NetEase Cloud Music was officially released on April 23, 2013. It is an online music product that focuses on discovery and sharing and has a strong social use. I believe that everyone who has used it will know that the experience it gives is excellent. The daily content pushed by the dry goods concentration camp, including a picture of a girl every day, related Android, IOS and other dry goods. It is updated every day after 12:30, because the content is not updated on weekends, so the content is cached for three days if it is not available on the Internet.
    Downloads: 1 This Week
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  • 22
    MPAndroidChart

    MPAndroidChart

    A powerful Android chart view / graph view library

    MPAndroidChart is a powerful chart library for Android that offers a beautiful and comprehensive range of charts and graphs. Powerful and very easy to use, it supports the creation of bar-, line-, pie-, bubble-, scatter-, radar- and candlestick charts, as well as scaling, dragging and animations. Charts are rendered cleanly and are visually engaging. Visualizing your data exactly how you want is so much easier with MPAndroidChart. To see more great examples of MPAndroidChart, download the MPAndroidChart Example App on Google Play.
    Downloads: 1 This Week
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  • 23
    Myne

    Myne

    An android app to download ebooks from Project Gutenberg

    Myne is a FOSS Android application to download ebooks from Project Gutenberg, it uses GutenDex API to fetch metadata of ebooks in the backend.
    Downloads: 1 This Week
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  • 24
    SpotifyAPI-NET

    SpotifyAPI-NET

    A Client for the Spotify Web API, written in C#/.NET

    This open-source library for the Spotify Web API provides an easy-to-use interface for .NET based languages, like C# and VisualBasic .NET. By using it you can query general Spotify catalog information (tracks, albums, and playlists), manage user-related content ("My Library", create and edit playlists) and control the user's music players (play, stop, transfer playback, play specific track). SpotifyAPI-NET allows you to quickly integrate with Spotify's Web API by supplying sane configuration defaults from the start. Later on, behavior can be customized using extensive configuration possibilities. The Spotify Web API consists of over 74 API calls. SpotifyAPI-NET provides fully typed requests/responses for all of them. With the support of .NET Standard 2.X, SpotifyAPI-NET runs on many platforms, including .NET Core, UWP, and Xamarin.Forms (Windows, Android, iOS, and Mac)
    Downloads: 1 This Week
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  • 25
    Android Screenshots and Screen Capture
    Screen capturing tool for Android handsets connected via USB to a desktop/laptop. It is great for fullscreen presentations, product demos, automatic screen recording, or just a single screenshot. Without root.
    Downloads: 6 This Week
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