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Duševní vlastnictví

Fakta a čísla o EU 25-08-2026

Tento dokument objasňuje rámec EU pro práva duševního vlastnictví, která zahrnují průmyslové a obchodní vlastnictví (patenty, ochranné známky, průmyslové vzory, obchodní tajemství a zeměpisná označení) a autorská práva. Vysvětluje rovněž úlohu, kterou při harmonizaci práva duševního vlastnictví hraje Evropský parlament.

This workshop was organised by the European Parliament’s Policy Department for Justice, Civil Liberties and Institutional Affairs at the request of the Committee on Legal Affairs (JURI). It examined the application and future development of the Intellectual Property Rights Enforcement Directive (IPRED). Experts assessed the effectiveness, efficiency, impact, and legal coherence of the current framework, with particular attention to the application of the proportionality principle in patent enforcement ...

During the May part-session, Parliament will debate a European Citizens' Initiative entitled 'Stop Destroying Videogames'. The initiative raises problems with the lifespan of videogames in the modern digital environment.

On 21 October 2025, the European Commission under Ursula von der Leyen's second mandate adopted its work programme for 2026 (2026 CWP). In line with the Commission President's political guidelines and letter of intent and highlighting the need for full implementation of Mario Draghi's competitiveness report, the 2026 CWP places a strong emphasis on competitiveness, innovation and collective security. In parallel, the Commission commits to advancing simplification, implementation, and this year, also ...

The COVID-19 pandemic highlighted both the need for a resilient healthcare system and for quick access to inventions and technologies in challenging situations. Following this experience, EU lawmakers negotiated a compulsory licensing scheme intended to facilitate rapid use of patents while preserving strong patent protection as an incentive to innovate. Views on the original European Commission proposal diverged. Civil society organisations supported broad application of the compulsory licensing ...

This study examines how generative AI challenges core principles of EU copyright law. It highlights the legal mismatch between AI training practices and current text and data mining exceptions, and the uncertain status of AI-generated content. These developments pose structural risks for the future of creativity in Europe, where a rich and diverse cultural heritage depends on the continued protection and fair remuneration of authors. The report calls for clear rules on input/output distinctions, ...

The EU design legislative reform package includes two texts amending Council Regulation (EC) No 6/2002 (the Community Design Regulation) and, in parallel, recasting Directive 98/71/EC (the Design Directive) to align the design protection system in the EU with the digital age and make it more accessible and efficient for applicants. In terms of digitalisation, the update of the requirements for representing designs will allow applicants to file new digital design types (e.g. by using 3D printing technologies ...

Commitments made at the confirmation hearings of the Commissioners-designate 2024-2029

Artificial intelligence act

Briefing 02-09-2024

European Union lawmakers signed the artificial intelligence (AI) act in June 2024. The AI act, the first binding worldwide horizontal regulation on AI, sets a common framework for the use and supply of AI systems in the EU. The new act offers a classification for AI systems with different requirements and obligations tailored to a 'risk-based approach'. Some AI systems presenting 'unacceptable' risks are prohibited. A wide range of 'high-risk' AI systems that can have a detrimental impact on people's ...