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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/accelerators/accelerator.h"
#include <stdint.h>
#include <tuple>
#include "base/check_op.h"
#include "base/i18n/rtl.h"
#include "base/notreached.h"
#include "base/strings/string_util.h"
#include "base/strings/utf_string_conversions.h"
#include "build/build_config.h"
#include "build/chromeos_buildflags.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/events/event.h"
#include "ui/events/keycodes/keyboard_code_conversion.h"
#include "ui/strings/grit/ui_strings.h"
#if BUILDFLAG(IS_MAC)
#include "base/mac/mac_util.h"
#endif
#if BUILDFLAG(IS_WIN)
#include <windows.h>
#endif
#if !BUILDFLAG(IS_WIN) && (defined(USE_AURA) || BUILDFLAG(IS_MAC))
#include "ui/events/keycodes/keyboard_code_conversion.h"
#endif
#if BUILDFLAG(IS_CHROMEOS)
#include "ui/base/ui_base_features.h"
#endif
namespace ui {
namespace {
#if BUILDFLAG(IS_CHROMEOS_ASH)
template <DomKey::Base T>
using DomKeyConst = typename ui::DomKey::Constant<T>;
// ChromeOS has several shortcuts that uses ASCII punctuation key as a main key
// to triger them (e.g. ctrl+shift+alt+/). However, many of these keys have
// different VKEY on different keyboard layouts, (some require shift or altgr
// to type in), so using these keys combined with shift may not work well on
// non-US layouts. Instead of using VKEY, the new mapping uses DomKey as a key
// to trigger and maps to VKEY+modifier that would have generated the same key
// on US-keyboard. See crbug.com/1067269 for more details.
struct {
KeyboardCode vkey;
const DomKey::Base dom_key;
const DomKey::Base shifted_dom_key;
} kAccelConversionMap[] = {
{VKEY_1, DomKeyConst<'1'>::Character, DomKeyConst<'!'>::Character},
{VKEY_2, DomKeyConst<'2'>::Character, DomKeyConst<'@'>::Character},
{VKEY_3, DomKeyConst<'3'>::Character, DomKeyConst<'#'>::Character},
{VKEY_4, DomKeyConst<'4'>::Character, DomKeyConst<'$'>::Character},
{VKEY_5, DomKeyConst<'5'>::Character, DomKeyConst<'%'>::Character},
{VKEY_6, DomKeyConst<'6'>::Character, DomKeyConst<'&'>::Character},
{VKEY_7, DomKeyConst<'7'>::Character, DomKeyConst<'^'>::Character},
{VKEY_8, DomKeyConst<'8'>::Character, DomKeyConst<'*'>::Character},
{VKEY_9, DomKeyConst<'9'>::Character, DomKeyConst<'('>::Character},
{VKEY_0, DomKeyConst<'0'>::Character, DomKeyConst<')'>::Character},
{VKEY_OEM_MINUS, DomKeyConst<'-'>::Character, DomKeyConst<'_'>::Character},
{VKEY_OEM_PLUS, DomKeyConst<'='>::Character, DomKeyConst<'+'>::Character},
{VKEY_OEM_4, DomKeyConst<'['>::Character, DomKeyConst<'{'>::Character},
{VKEY_OEM_6, DomKeyConst<']'>::Character, DomKeyConst<'}'>::Character},
{VKEY_OEM_5, DomKeyConst<'\\'>::Character, DomKeyConst<'|'>::Character},
{VKEY_OEM_1, DomKeyConst<';'>::Character, DomKeyConst<':'>::Character},
{VKEY_OEM_7, DomKeyConst<'\''>::Character, DomKeyConst<'\"'>::Character},
{VKEY_OEM_3, DomKeyConst<'`'>::Character, DomKeyConst<'~'>::Character},
{VKEY_OEM_COMMA, DomKeyConst<','>::Character, DomKeyConst<'<'>::Character},
{VKEY_OEM_PERIOD, DomKeyConst<'.'>::Character, DomKeyConst<'>'>::Character},
{VKEY_OEM_2, DomKeyConst<'/'>::Character, DomKeyConst<'?'>::Character},
};
#endif
const int kModifierMask = EF_SHIFT_DOWN | EF_CONTROL_DOWN | EF_ALT_DOWN |
EF_COMMAND_DOWN | EF_FUNCTION_DOWN | EF_ALTGR_DOWN;
const int kInterestingFlagsMask =
kModifierMask | EF_IS_SYNTHESIZED | EF_IS_REPEAT;
std::u16string ApplyModifierToAcceleratorString(
const std::u16string& accelerator,
int modifier_message_id) {
return l10n_util::GetStringFUTF16(
IDS_APP_ACCELERATOR_WITH_MODIFIER,
l10n_util::GetStringUTF16(modifier_message_id), accelerator);
}
} // namespace
Accelerator::Accelerator() : Accelerator(VKEY_UNKNOWN, EF_NONE) {}
Accelerator::Accelerator(KeyboardCode key_code,
int modifiers,
KeyState key_state,
base::TimeTicks time_stamp)
: key_code_(key_code),
key_state_(key_state),
modifiers_(modifiers & kInterestingFlagsMask),
time_stamp_(time_stamp),
interrupted_by_mouse_event_(false) {}
#if BUILDFLAG(IS_CHROMEOS)
Accelerator::Accelerator(KeyboardCode key_code,
DomCode code,
int modifiers,
KeyState key_state,
base::TimeTicks time_stamp)
: key_code_(key_code),
code_(code),
key_state_(key_state),
modifiers_(modifiers & kInterestingFlagsMask),
time_stamp_(time_stamp),
interrupted_by_mouse_event_(false) {}
#endif
Accelerator::Accelerator(const KeyEvent& key_event)
: key_code_(key_event.key_code()),
key_state_(key_event.type() == ET_KEY_PRESSED ? KeyState::PRESSED
: KeyState::RELEASED),
// |modifiers_| may include the repeat flag.
modifiers_(key_event.flags() & kInterestingFlagsMask),
time_stamp_(key_event.time_stamp()),
interrupted_by_mouse_event_(false),
source_device_id_(key_event.source_device_id()) {
#if BUILDFLAG(IS_CHROMEOS)
if (features::IsImprovedKeyboardShortcutsEnabled()) {
code_ = key_event.code();
}
#endif
#if BUILDFLAG(IS_CHROMEOS_ASH)
if (features::IsNewShortcutMappingEnabled()) {
DCHECK(!features::IsImprovedKeyboardShortcutsEnabled());
DomKey dom_key = key_event.GetDomKey();
if (!dom_key.IsCharacter())
return;
for (auto entry : kAccelConversionMap) {
// ALTGR is always canceled because it's not required on US Keyboard.
if (entry.dom_key == dom_key) {
// No shift punctuation key on US keyboard.
key_code_ = entry.vkey;
modifiers_ &= ~(ui::EF_SHIFT_DOWN | ui::EF_ALTGR_DOWN);
}
if (entry.shifted_dom_key == dom_key) {
// Punctuation key with shift on US keyboard.
key_code_ = entry.vkey;
modifiers_ = (modifiers_ | ui::EF_SHIFT_DOWN) & ~ui::EF_ALTGR_DOWN;
}
}
}
#endif
}
Accelerator::Accelerator(const Accelerator& accelerator) = default;
Accelerator& Accelerator::operator=(const Accelerator& accelerator) = default;
Accelerator::~Accelerator() = default;
// static
int Accelerator::MaskOutKeyEventFlags(int flags) {
return flags & kModifierMask;
}
KeyEvent Accelerator::ToKeyEvent() const {
return KeyEvent(key_state() == Accelerator::KeyState::PRESSED
? ET_KEY_PRESSED
: ET_KEY_RELEASED,
key_code(),
#if BUILDFLAG(IS_CHROMEOS)
code(),
#endif
modifiers(), time_stamp());
}
bool Accelerator::operator<(const Accelerator& rhs) const {
const int modifiers_with_mask = MaskOutKeyEventFlags(modifiers_);
const int rhs_modifiers_with_mask = MaskOutKeyEventFlags(rhs.modifiers_);
return std::tie(key_code_, key_state_, modifiers_with_mask) <
std::tie(rhs.key_code_, rhs.key_state_, rhs_modifiers_with_mask);
}
bool Accelerator::operator==(const Accelerator& rhs) const {
return (key_code_ == rhs.key_code_) && (key_state_ == rhs.key_state_) &&
(MaskOutKeyEventFlags(modifiers_) ==
MaskOutKeyEventFlags(rhs.modifiers_)) &&
interrupted_by_mouse_event_ == rhs.interrupted_by_mouse_event_;
}
bool Accelerator::operator!=(const Accelerator& rhs) const {
return !(*this == rhs);
}
bool Accelerator::IsShiftDown() const {
return (modifiers_ & EF_SHIFT_DOWN) != 0;
}
bool Accelerator::IsCtrlDown() const {
return (modifiers_ & EF_CONTROL_DOWN) != 0;
}
bool Accelerator::IsAltDown() const {
return (modifiers_ & EF_ALT_DOWN) != 0;
}
bool Accelerator::IsAltGrDown() const {
return (modifiers_ & EF_ALTGR_DOWN) != 0;
}
bool Accelerator::IsCmdDown() const {
return (modifiers_ & EF_COMMAND_DOWN) != 0;
}
bool Accelerator::IsFunctionDown() const {
return (modifiers_ & EF_FUNCTION_DOWN) != 0;
}
bool Accelerator::IsRepeat() const {
return (modifiers_ & EF_IS_REPEAT) != 0;
}
std::u16string Accelerator::GetShortcutText() const {
std::u16string shortcut;
#if BUILDFLAG(IS_MAC)
shortcut = KeyCodeToMacSymbol();
#else
shortcut = KeyCodeToName();
#endif
if (shortcut.empty()) {
#if BUILDFLAG(IS_WIN)
// Our fallback is to try translate the key code to a regular character
// unless it is one of digits (VK_0 to VK_9). Some keyboard
// layouts have characters other than digits assigned in
// an unshifted mode (e.g. French AZERY layout has 'a with grave
// accent' for '0'). For display in the menu (e.g. Ctrl-0 for the
// default zoom level), we leave VK_[0-9] alone without translation.
wchar_t key;
if (base::IsAsciiDigit(key_code_))
key = static_cast<wchar_t>(key_code_);
else
key = LOWORD(::MapVirtualKeyW(key_code_, MAPVK_VK_TO_CHAR));
// If there is no translation for the given |key_code_| (e.g.
// VKEY_UNKNOWN), |::MapVirtualKeyW| returns 0.
if (key != 0)
shortcut += key;
#elif defined(USE_AURA) || BUILDFLAG(IS_MAC) || BUILDFLAG(IS_ANDROID)
const uint16_t c = DomCodeToUsLayoutCharacter(
UsLayoutKeyboardCodeToDomCode(key_code_), false);
if (c != 0)
shortcut +=
static_cast<std::u16string::value_type>(base::ToUpperASCII(c));
#endif
}
#if BUILDFLAG(IS_MAC)
shortcut = ApplyShortFormModifiers(shortcut);
#else
// Checking whether the character used for the accelerator is alphanumeric.
// If it is not, then we need to adjust the string later on if the locale is
// right-to-left. See below for more information of why such adjustment is
// required.
std::u16string shortcut_rtl;
bool adjust_shortcut_for_rtl = false;
if (base::i18n::IsRTL() && shortcut.length() == 1 &&
!base::IsAsciiAlpha(shortcut[0]) && !base::IsAsciiDigit(shortcut[0])) {
adjust_shortcut_for_rtl = true;
shortcut_rtl.assign(shortcut);
}
shortcut = ApplyLongFormModifiers(shortcut);
// For some reason, menus in Windows ignore standard Unicode directionality
// marks (such as LRE, PDF, etc.). On RTL locales, we use RTL menus and
// therefore any text we draw for the menu items is drawn in an RTL context.
// Thus, the text "Ctrl++" (which we currently use for the Zoom In option)
// appears as "++Ctrl" in RTL because the Unicode BiDi algorithm puts
// punctuations on the left when the context is right-to-left. Shortcuts that
// do not end with a punctuation mark (such as "Ctrl+H" do not have this
// problem).
//
// The only way to solve this problem is to adjust the string if the locale
// is RTL so that it is drawn correctly in an RTL context. Instead of
// returning "Ctrl++" in the above example, we return "++Ctrl". This will
// cause the text to appear as "Ctrl++" when Windows draws the string in an
// RTL context because the punctuation no longer appears at the end of the
// string.
//
// TODO(crbug.com/1194340): This hack of doing the RTL adjustment here was
// intended to be removed when the menu system moved to MenuItemView. That was
// crbug.com/2822, closed in 2010. Can we finally remove all of this?
if (adjust_shortcut_for_rtl) {
int key_length = static_cast<int>(shortcut_rtl.length());
DCHECK_GT(key_length, 0);
shortcut_rtl.append(u"+");
// Subtracting the size of the shortcut key and 1 for the '+' sign.
shortcut_rtl.append(shortcut, 0, shortcut.length() - key_length - 1);
shortcut.swap(shortcut_rtl);
}
#endif // BUILDFLAG(IS_MAC)
return shortcut;
}
#if BUILDFLAG(IS_MAC)
// In macOS 10.13, the glyphs used for page up, page down, home, and end were
// changed from the arrows below to new, skinny arrows. The tricky bit is that
// the underlying Unicode characters weren't changed, just the font used. Maybe
// the keyboard font, CTFontCreateUIFontForLanguage, with key
// kCTFontUIFontMenuItemCmdKey, can be used everywhere this symbol is used. (If
// so, then the RTL stuff will need to be removed.)
std::u16string Accelerator::KeyCodeToMacSymbol() const {
switch (key_code_) {
case VKEY_CAPITAL:
return u"⇪"; // U+21EA, UPWARDS WHITE ARROW FROM BAR
case VKEY_RETURN:
return u"⌤"; // U+2324, UP ARROWHEAD BETWEEN TWO HORIZONTAL BARS
case VKEY_BACK:
return u"⌫"; // U+232B, ERASE TO THE LEFT
case VKEY_ESCAPE:
return u"⎋"; // U+238B, BROKEN CIRCLE WITH NORTHWEST ARROW
case VKEY_RIGHT:
return u"→"; // U+2192, RIGHTWARDS ARROW
case VKEY_LEFT:
return u"←"; // U+2190, LEFTWARDS ARROW
case VKEY_UP:
return u"↑"; // U+2191, UPWARDS ARROW
case VKEY_DOWN:
return u"↓"; // U+2193, DOWNWARDS ARROW
case VKEY_PRIOR:
return u"⇞"; // U+21DE, UPWARDS ARROW WITH DOUBLE STROKE
case VKEY_NEXT:
return u"⇟"; // U+21DF, DOWNWARDS ARROW WITH DOUBLE STROKE
case VKEY_HOME:
return base::i18n::IsRTL() ? u"↗" // U+2197, NORTH EAST ARROW
: u"↖"; // U+2196, NORTH WEST ARROW
case VKEY_END:
return base::i18n::IsRTL() ? u"↙" // U+2199, SOUTH WEST ARROW
: u"↘"; // U+2198, SOUTH EAST ARROW
case VKEY_TAB:
return u"⇥"; // U+21E5, RIGHTWARDS ARROW TO BAR
// Mac has a shift-tab icon ("⇤", U+21E4, LEFTWARDS ARROW TO BAR) but we
// don't use it. "Space" and some other keys are written out; fall back to
// KeyCodeToName() for those (and any other unhandled keys).
default:
return KeyCodeToName();
}
}
#endif // BUILDFLAG(IS_MAC)
std::u16string Accelerator::KeyCodeToName() const {
int string_id = 0;
switch (key_code_) {
case VKEY_TAB:
string_id = IDS_APP_TAB_KEY;
break;
case VKEY_RETURN:
string_id = IDS_APP_ENTER_KEY;
break;
case VKEY_SPACE:
string_id = IDS_APP_SPACE_KEY;
break;
case VKEY_PRIOR:
string_id = IDS_APP_PAGEUP_KEY;
break;
case VKEY_NEXT:
string_id = IDS_APP_PAGEDOWN_KEY;
break;
case VKEY_END:
string_id = IDS_APP_END_KEY;
break;
case VKEY_HOME:
string_id = IDS_APP_HOME_KEY;
break;
case VKEY_INSERT:
string_id = IDS_APP_INSERT_KEY;
break;
case VKEY_DELETE:
string_id = IDS_APP_DELETE_KEY;
break;
case VKEY_LEFT:
string_id = IDS_APP_LEFT_ARROW_KEY;
break;
case VKEY_RIGHT:
string_id = IDS_APP_RIGHT_ARROW_KEY;
break;
case VKEY_UP:
string_id = IDS_APP_UP_ARROW_KEY;
break;
case VKEY_DOWN:
string_id = IDS_APP_DOWN_ARROW_KEY;
break;
case VKEY_ESCAPE:
string_id = IDS_APP_ESC_KEY;
break;
case VKEY_BACK:
string_id = IDS_APP_BACKSPACE_KEY;
break;
case VKEY_F1:
string_id = IDS_APP_F1_KEY;
break;
case VKEY_F6:
string_id = IDS_APP_F6_KEY;
break;
case VKEY_F11:
string_id = IDS_APP_F11_KEY;
break;
#if !BUILDFLAG(IS_MAC)
// On Mac, commas and periods are used literally in accelerator text.
case VKEY_OEM_COMMA:
string_id = IDS_APP_COMMA_KEY;
break;
case VKEY_OEM_PERIOD:
string_id = IDS_APP_PERIOD_KEY;
break;
#endif
case VKEY_MEDIA_NEXT_TRACK:
string_id = IDS_APP_MEDIA_NEXT_TRACK_KEY;
break;
case VKEY_MEDIA_PLAY_PAUSE:
string_id = IDS_APP_MEDIA_PLAY_PAUSE_KEY;
break;
case VKEY_MEDIA_PREV_TRACK:
string_id = IDS_APP_MEDIA_PREV_TRACK_KEY;
break;
case VKEY_MEDIA_STOP:
string_id = IDS_APP_MEDIA_STOP_KEY;
break;
default:
break;
}
return string_id ? l10n_util::GetStringUTF16(string_id) : std::u16string();
}
std::u16string Accelerator::ApplyLongFormModifiers(
const std::u16string& shortcut) const {
std::u16string result = shortcut;
if (IsShiftDown())
result = ApplyModifierToAcceleratorString(result, IDS_APP_SHIFT_KEY);
// Note that we use 'else-if' in order to avoid using Ctrl+Alt as a shortcut.
// See http://blogs.msdn.com/oldnewthing/archive/2004/03/29/101121.aspx for
// more information.
if (IsCtrlDown())
result = ApplyModifierToAcceleratorString(result, IDS_APP_CTRL_KEY);
else if (IsAltDown())
result = ApplyModifierToAcceleratorString(result, IDS_APP_ALT_KEY);
if (IsCmdDown()) {
#if BUILDFLAG(IS_MAC)
result = ApplyModifierToAcceleratorString(result, IDS_APP_COMMAND_KEY);
#elif BUILDFLAG(IS_CHROMEOS)
result = ApplyModifierToAcceleratorString(result, IDS_APP_SEARCH_KEY);
#elif BUILDFLAG(IS_WIN)
result = ApplyModifierToAcceleratorString(result, IDS_APP_WINDOWS_KEY);
#else
NOTREACHED();
#endif
}
return result;
}
std::u16string Accelerator::ApplyShortFormModifiers(
const std::u16string& shortcut) const {
std::u16string result;
result.reserve(6);
if (IsCtrlDown())
result.push_back(u'⌃'); // U+2303, UP ARROWHEAD
if (IsAltDown())
result.push_back(u'⌥'); // U+2325, OPTION KEY
if (IsShiftDown())
result.push_back(u'⇧'); // U+21E7, UPWARDS WHITE ARROW
if (IsCmdDown())
result.push_back(u'⌘'); // U+2318, PLACE OF INTEREST SIGN
if (IsFunctionDown()) {
// There's no Unicode symbol for the function key so fake it with
// characters. It's likely a special character in a special Apple
// font. Also on newer Macs the function key has a globe symbol, and a
// globe appears as the modifier key in the menus. Unfortunately it's not
// clear how to determine if a Mac has one of these newer keyboards. See
// https://crbug.com/1263737 which tracks finding and displaying these
// glyphs.
result.append(u"(fn) ");
}
result.append(shortcut);
return result;
}
} // namespace ui