blob: 5b4705849a81f4e73929b8da0e37d4e0a92eae0c [file] [log] [blame]
sieversdc3ca7cc2015-01-15 02:02:261// Copyright 2014 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4//
5// This file is auto-generated from
6// ui/gl/generate_bindings.py
7// It's formatted by clang-format using chromium coding style:
8// clang-format -i -style=chromium filename
9// DO NOT EDIT!
10
11MOCK_METHOD1(ActiveTexture, void(GLenum texture));
12MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader));
13MOCK_METHOD2(BeginQuery, void(GLenum target, GLuint id));
14MOCK_METHOD2(BeginQueryARB, void(GLenum target, GLuint id));
15MOCK_METHOD1(BeginTransformFeedback, void(GLenum primitiveMode));
16MOCK_METHOD3(BindAttribLocation,
17 void(GLuint program, GLuint index, const char* name));
18MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer));
19MOCK_METHOD3(BindBufferBase, void(GLenum target, GLuint index, GLuint buffer));
20MOCK_METHOD5(BindBufferRange,
21 void(GLenum target,
22 GLuint index,
23 GLuint buffer,
24 GLintptr offset,
25 GLsizeiptr size));
26MOCK_METHOD3(BindFragDataLocation,
27 void(GLuint program, GLuint colorNumber, const char* name));
28MOCK_METHOD4(
29 BindFragDataLocationIndexed,
30 void(GLuint program, GLuint colorNumber, GLuint index, const char* name));
31MOCK_METHOD2(BindFramebufferEXT, void(GLenum target, GLuint framebuffer));
32MOCK_METHOD2(BindRenderbufferEXT, void(GLenum target, GLuint renderbuffer));
33MOCK_METHOD2(BindSampler, void(GLuint unit, GLuint sampler));
34MOCK_METHOD2(BindTexture, void(GLenum target, GLuint texture));
35MOCK_METHOD2(BindTransformFeedback, void(GLenum target, GLuint id));
36MOCK_METHOD1(BindVertexArrayOES, void(GLuint array));
37MOCK_METHOD0(BlendBarrierKHR, void());
38MOCK_METHOD4(BlendColor,
39 void(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha));
40MOCK_METHOD1(BlendEquation, void(GLenum mode));
41MOCK_METHOD2(BlendEquationSeparate, void(GLenum modeRGB, GLenum modeAlpha));
42MOCK_METHOD2(BlendFunc, void(GLenum sfactor, GLenum dfactor));
43MOCK_METHOD4(
44 BlendFuncSeparate,
45 void(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha));
46MOCK_METHOD10(BlitFramebuffer,
47 void(GLint srcX0,
48 GLint srcY0,
49 GLint srcX1,
50 GLint srcY1,
51 GLint dstX0,
52 GLint dstY0,
53 GLint dstX1,
54 GLint dstY1,
55 GLbitfield mask,
56 GLenum filter));
57MOCK_METHOD10(BlitFramebufferANGLE,
58 void(GLint srcX0,
59 GLint srcY0,
60 GLint srcX1,
61 GLint srcY1,
62 GLint dstX0,
63 GLint dstY0,
64 GLint dstX1,
65 GLint dstY1,
66 GLbitfield mask,
67 GLenum filter));
68MOCK_METHOD10(BlitFramebufferEXT,
69 void(GLint srcX0,
70 GLint srcY0,
71 GLint srcX1,
72 GLint srcY1,
73 GLint dstX0,
74 GLint dstY0,
75 GLint dstX1,
76 GLint dstY1,
77 GLbitfield mask,
78 GLenum filter));
79MOCK_METHOD4(
80 BufferData,
81 void(GLenum target, GLsizeiptr size, const void* data, GLenum usage));
82MOCK_METHOD4(
83 BufferSubData,
84 void(GLenum target, GLintptr offset, GLsizeiptr size, const void* data));
85MOCK_METHOD1(CheckFramebufferStatusEXT, GLenum(GLenum target));
86MOCK_METHOD1(Clear, void(GLbitfield mask));
87MOCK_METHOD4(
88 ClearBufferfi,
89 void(GLenum buffer, GLint drawbuffer, const GLfloat depth, GLint stencil));
90MOCK_METHOD3(ClearBufferfv,
91 void(GLenum buffer, GLint drawbuffer, const GLfloat* value));
92MOCK_METHOD3(ClearBufferiv,
93 void(GLenum buffer, GLint drawbuffer, const GLint* value));
94MOCK_METHOD3(ClearBufferuiv,
95 void(GLenum buffer, GLint drawbuffer, const GLuint* value));
96MOCK_METHOD4(ClearColor,
97 void(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha));
98MOCK_METHOD1(ClearDepth, void(GLclampd depth));
99MOCK_METHOD1(ClearDepthf, void(GLclampf depth));
100MOCK_METHOD1(ClearStencil, void(GLint s));
101MOCK_METHOD3(ClientWaitSync,
102 GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout));
103MOCK_METHOD4(
104 ColorMask,
105 void(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha));
106MOCK_METHOD1(CompileShader, void(GLuint shader));
107MOCK_METHOD8(CompressedTexImage2D,
108 void(GLenum target,
109 GLint level,
110 GLenum internalformat,
111 GLsizei width,
112 GLsizei height,
113 GLint border,
114 GLsizei imageSize,
115 const void* data));
116MOCK_METHOD9(CompressedTexImage3D,
117 void(GLenum target,
118 GLint level,
119 GLenum internalformat,
120 GLsizei width,
121 GLsizei height,
122 GLsizei depth,
123 GLint border,
124 GLsizei imageSize,
125 const void* data));
126MOCK_METHOD9(CompressedTexSubImage2D,
127 void(GLenum target,
128 GLint level,
129 GLint xoffset,
130 GLint yoffset,
131 GLsizei width,
132 GLsizei height,
133 GLenum format,
134 GLsizei imageSize,
135 const void* data));
136MOCK_METHOD5(CopyBufferSubData,
137 void(GLenum readTarget,
138 GLenum writeTarget,
139 GLintptr readOffset,
140 GLintptr writeOffset,
141 GLsizeiptr size));
142MOCK_METHOD8(CopyTexImage2D,
143 void(GLenum target,
144 GLint level,
145 GLenum internalformat,
146 GLint x,
147 GLint y,
148 GLsizei width,
149 GLsizei height,
150 GLint border));
151MOCK_METHOD8(CopyTexSubImage2D,
152 void(GLenum target,
153 GLint level,
154 GLint xoffset,
155 GLint yoffset,
156 GLint x,
157 GLint y,
158 GLsizei width,
159 GLsizei height));
160MOCK_METHOD9(CopyTexSubImage3D,
161 void(GLenum target,
162 GLint level,
163 GLint xoffset,
164 GLint yoffset,
165 GLint zoffset,
166 GLint x,
167 GLint y,
168 GLsizei width,
169 GLsizei height));
170MOCK_METHOD0(CreateProgram, GLuint());
171MOCK_METHOD1(CreateShader, GLuint(GLenum type));
172MOCK_METHOD1(CullFace, void(GLenum mode));
173MOCK_METHOD2(DeleteBuffersARB, void(GLsizei n, const GLuint* buffers));
174MOCK_METHOD2(DeleteFencesAPPLE, void(GLsizei n, const GLuint* fences));
175MOCK_METHOD2(DeleteFencesNV, void(GLsizei n, const GLuint* fences));
176MOCK_METHOD2(DeleteFramebuffersEXT,
177 void(GLsizei n, const GLuint* framebuffers));
178MOCK_METHOD1(DeleteProgram, void(GLuint program));
179MOCK_METHOD2(DeleteQueries, void(GLsizei n, const GLuint* ids));
180MOCK_METHOD2(DeleteQueriesARB, void(GLsizei n, const GLuint* ids));
181MOCK_METHOD2(DeleteRenderbuffersEXT,
182 void(GLsizei n, const GLuint* renderbuffers));
183MOCK_METHOD2(DeleteSamplers, void(GLsizei n, const GLuint* samplers));
184MOCK_METHOD1(DeleteShader, void(GLuint shader));
185MOCK_METHOD1(DeleteSync, void(GLsync sync));
186MOCK_METHOD2(DeleteTextures, void(GLsizei n, const GLuint* textures));
187MOCK_METHOD2(DeleteTransformFeedbacks, void(GLsizei n, const GLuint* ids));
188MOCK_METHOD2(DeleteVertexArraysOES, void(GLsizei n, const GLuint* arrays));
189MOCK_METHOD1(DepthFunc, void(GLenum func));
190MOCK_METHOD1(DepthMask, void(GLboolean flag));
191MOCK_METHOD2(DepthRange, void(GLclampd zNear, GLclampd zFar));
192MOCK_METHOD2(DepthRangef, void(GLclampf zNear, GLclampf zFar));
193MOCK_METHOD2(DetachShader, void(GLuint program, GLuint shader));
194MOCK_METHOD1(Disable, void(GLenum cap));
195MOCK_METHOD1(DisableVertexAttribArray, void(GLuint index));
196MOCK_METHOD3(DiscardFramebufferEXT,
197 void(GLenum target,
198 GLsizei numAttachments,
199 const GLenum* attachments));
200MOCK_METHOD3(DrawArrays, void(GLenum mode, GLint first, GLsizei count));
201MOCK_METHOD4(DrawArraysInstancedANGLE,
202 void(GLenum mode, GLint first, GLsizei count, GLsizei primcount));
203MOCK_METHOD1(DrawBuffer, void(GLenum mode));
204MOCK_METHOD2(DrawBuffersARB, void(GLsizei n, const GLenum* bufs));
205MOCK_METHOD4(
206 DrawElements,
207 void(GLenum mode, GLsizei count, GLenum type, const void* indices));
208MOCK_METHOD5(DrawElementsInstancedANGLE,
209 void(GLenum mode,
210 GLsizei count,
211 GLenum type,
212 const void* indices,
213 GLsizei primcount));
214MOCK_METHOD6(DrawRangeElements,
215 void(GLenum mode,
216 GLuint start,
217 GLuint end,
218 GLsizei count,
219 GLenum type,
220 const void* indices));
221MOCK_METHOD2(EGLImageTargetRenderbufferStorageOES,
222 void(GLenum target, GLeglImageOES image));
223MOCK_METHOD2(EGLImageTargetTexture2DOES,
224 void(GLenum target, GLeglImageOES image));
225MOCK_METHOD1(Enable, void(GLenum cap));
226MOCK_METHOD1(EnableVertexAttribArray, void(GLuint index));
227MOCK_METHOD1(EndQuery, void(GLenum target));
228MOCK_METHOD1(EndQueryARB, void(GLenum target));
229MOCK_METHOD0(EndTransformFeedback, void());
230MOCK_METHOD2(FenceSync, GLsync(GLenum condition, GLbitfield flags));
231MOCK_METHOD0(Finish, void());
232MOCK_METHOD1(FinishFenceAPPLE, void(GLuint fence));
233MOCK_METHOD1(FinishFenceNV, void(GLuint fence));
234MOCK_METHOD0(Flush, void());
235MOCK_METHOD3(FlushMappedBufferRange,
236 void(GLenum target, GLintptr offset, GLsizeiptr length));
237MOCK_METHOD4(FramebufferRenderbufferEXT,
238 void(GLenum target,
239 GLenum attachment,
240 GLenum renderbuffertarget,
241 GLuint renderbuffer));
242MOCK_METHOD5(FramebufferTexture2DEXT,
243 void(GLenum target,
244 GLenum attachment,
245 GLenum textarget,
246 GLuint texture,
247 GLint level));
248MOCK_METHOD6(FramebufferTexture2DMultisampleEXT,
249 void(GLenum target,
250 GLenum attachment,
251 GLenum textarget,
252 GLuint texture,
253 GLint level,
254 GLsizei samples));
255MOCK_METHOD6(FramebufferTexture2DMultisampleIMG,
256 void(GLenum target,
257 GLenum attachment,
258 GLenum textarget,
259 GLuint texture,
260 GLint level,
261 GLsizei samples));
262MOCK_METHOD5(FramebufferTextureLayer,
263 void(GLenum target,
264 GLenum attachment,
265 GLuint texture,
266 GLint level,
267 GLint layer));
268MOCK_METHOD1(FrontFace, void(GLenum mode));
269MOCK_METHOD2(GenBuffersARB, void(GLsizei n, GLuint* buffers));
270MOCK_METHOD1(GenerateMipmapEXT, void(GLenum target));
271MOCK_METHOD2(GenFencesAPPLE, void(GLsizei n, GLuint* fences));
272MOCK_METHOD2(GenFencesNV, void(GLsizei n, GLuint* fences));
273MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers));
274MOCK_METHOD2(GenQueries, void(GLsizei n, GLuint* ids));
275MOCK_METHOD2(GenQueriesARB, void(GLsizei n, GLuint* ids));
276MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers));
277MOCK_METHOD2(GenSamplers, void(GLsizei n, GLuint* samplers));
278MOCK_METHOD2(GenTextures, void(GLsizei n, GLuint* textures));
279MOCK_METHOD2(GenTransformFeedbacks, void(GLsizei n, GLuint* ids));
280MOCK_METHOD2(GenVertexArraysOES, void(GLsizei n, GLuint* arrays));
281MOCK_METHOD7(GetActiveAttrib,
282 void(GLuint program,
283 GLuint index,
284 GLsizei bufsize,
285 GLsizei* length,
286 GLint* size,
287 GLenum* type,
288 char* name));
289MOCK_METHOD7(GetActiveUniform,
290 void(GLuint program,
291 GLuint index,
292 GLsizei bufsize,
293 GLsizei* length,
294 GLint* size,
295 GLenum* type,
296 char* name));
297MOCK_METHOD4(GetActiveUniformBlockiv,
298 void(GLuint program,
299 GLuint uniformBlockIndex,
300 GLenum pname,
301 GLint* params));
302MOCK_METHOD5(GetActiveUniformBlockName,
303 void(GLuint program,
304 GLuint uniformBlockIndex,
305 GLsizei bufSize,
306 GLsizei* length,
307 char* uniformBlockName));
308MOCK_METHOD5(GetActiveUniformsiv,
309 void(GLuint program,
310 GLsizei uniformCount,
311 const GLuint* uniformIndices,
312 GLenum pname,
313 GLint* params));
314MOCK_METHOD4(
315 GetAttachedShaders,
316 void(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders));
317MOCK_METHOD2(GetAttribLocation, GLint(GLuint program, const char* name));
318MOCK_METHOD2(GetBooleanv, void(GLenum pname, GLboolean* params));
319MOCK_METHOD3(GetBufferParameteriv,
320 void(GLenum target, GLenum pname, GLint* params));
321MOCK_METHOD0(GetError, GLenum());
322MOCK_METHOD3(GetFenceivNV, void(GLuint fence, GLenum pname, GLint* params));
323MOCK_METHOD2(GetFloatv, void(GLenum pname, GLfloat* params));
324MOCK_METHOD2(GetFragDataLocation, GLint(GLuint program, const char* name));
325MOCK_METHOD4(
326 GetFramebufferAttachmentParameterivEXT,
327 void(GLenum target, GLenum attachment, GLenum pname, GLint* params));
328MOCK_METHOD0(GetGraphicsResetStatusARB, GLenum());
329MOCK_METHOD3(GetInteger64i_v, void(GLenum target, GLuint index, GLint64* data));
330MOCK_METHOD2(GetInteger64v, void(GLenum pname, GLint64* params));
331MOCK_METHOD3(GetIntegeri_v, void(GLenum target, GLuint index, GLint* data));
332MOCK_METHOD2(GetIntegerv, void(GLenum pname, GLint* params));
333MOCK_METHOD5(GetInternalformativ,
334 void(GLenum target,
335 GLenum internalformat,
336 GLenum pname,
337 GLsizei bufSize,
338 GLint* params));
339MOCK_METHOD5(GetProgramBinary,
340 void(GLuint program,
341 GLsizei bufSize,
342 GLsizei* length,
343 GLenum* binaryFormat,
344 GLvoid* binary));
345MOCK_METHOD4(
346 GetProgramInfoLog,
347 void(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog));
348MOCK_METHOD3(GetProgramiv, void(GLuint program, GLenum pname, GLint* params));
349MOCK_METHOD3(GetQueryiv, void(GLenum target, GLenum pname, GLint* params));
350MOCK_METHOD3(GetQueryivARB, void(GLenum target, GLenum pname, GLint* params));
351MOCK_METHOD3(GetQueryObjecti64v,
352 void(GLuint id, GLenum pname, GLint64* params));
353MOCK_METHOD3(GetQueryObjectiv, void(GLuint id, GLenum pname, GLint* params));
354MOCK_METHOD3(GetQueryObjectivARB, void(GLuint id, GLenum pname, GLint* params));
355MOCK_METHOD3(GetQueryObjectui64v,
356 void(GLuint id, GLenum pname, GLuint64* params));
357MOCK_METHOD3(GetQueryObjectuiv, void(GLuint id, GLenum pname, GLuint* params));
358MOCK_METHOD3(GetQueryObjectuivARB,
359 void(GLuint id, GLenum pname, GLuint* params));
360MOCK_METHOD3(GetRenderbufferParameterivEXT,
361 void(GLenum target, GLenum pname, GLint* params));
362MOCK_METHOD3(GetSamplerParameterfv,
363 void(GLuint sampler, GLenum pname, GLfloat* params));
364MOCK_METHOD3(GetSamplerParameteriv,
365 void(GLuint sampler, GLenum pname, GLint* params));
366MOCK_METHOD4(
367 GetShaderInfoLog,
368 void(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog));
369MOCK_METHOD3(GetShaderiv, void(GLuint shader, GLenum pname, GLint* params));
370MOCK_METHOD4(GetShaderPrecisionFormat,
371 void(GLenum shadertype,
372 GLenum precisiontype,
373 GLint* range,
374 GLint* precision));
375MOCK_METHOD4(
376 GetShaderSource,
377 void(GLuint shader, GLsizei bufsize, GLsizei* length, char* source));
378MOCK_METHOD1(GetString, const GLubyte*(GLenum name));
379MOCK_METHOD5(GetSynciv,
380 void(GLsync sync,
381 GLenum pname,
382 GLsizei bufSize,
383 GLsizei* length,
384 GLint* values));
385MOCK_METHOD4(GetTexLevelParameterfv,
386 void(GLenum target, GLint level, GLenum pname, GLfloat* params));
387MOCK_METHOD4(GetTexLevelParameteriv,
388 void(GLenum target, GLint level, GLenum pname, GLint* params));
389MOCK_METHOD3(GetTexParameterfv,
390 void(GLenum target, GLenum pname, GLfloat* params));
391MOCK_METHOD3(GetTexParameteriv,
392 void(GLenum target, GLenum pname, GLint* params));
zmo10842492015-02-12 00:44:16393MOCK_METHOD7(GetTransformFeedbackVarying,
sieversdc3ca7cc2015-01-15 02:02:26394 void(GLuint program,
395 GLuint index,
396 GLsizei bufSize,
397 GLsizei* length,
zmo10842492015-02-12 00:44:16398 GLsizei* size,
sieversdc3ca7cc2015-01-15 02:02:26399 GLenum* type,
400 char* name));
401MOCK_METHOD4(
402 GetTranslatedShaderSourceANGLE,
403 void(GLuint shader, GLsizei bufsize, GLsizei* length, char* source));
404MOCK_METHOD2(GetUniformBlockIndex,
405 GLuint(GLuint program, const char* uniformBlockName));
406MOCK_METHOD3(GetUniformfv,
407 void(GLuint program, GLint location, GLfloat* params));
408MOCK_METHOD4(GetUniformIndices,
409 void(GLuint program,
410 GLsizei uniformCount,
411 const char* const* uniformNames,
412 GLuint* uniformIndices));
413MOCK_METHOD3(GetUniformiv, void(GLuint program, GLint location, GLint* params));
414MOCK_METHOD2(GetUniformLocation, GLint(GLuint program, const char* name));
415MOCK_METHOD3(GetVertexAttribfv,
416 void(GLuint index, GLenum pname, GLfloat* params));
417MOCK_METHOD3(GetVertexAttribiv,
418 void(GLuint index, GLenum pname, GLint* params));
419MOCK_METHOD3(GetVertexAttribPointerv,
420 void(GLuint index, GLenum pname, void** pointer));
421MOCK_METHOD2(Hint, void(GLenum target, GLenum mode));
422MOCK_METHOD2(InsertEventMarkerEXT, void(GLsizei length, const char* marker));
423MOCK_METHOD3(InvalidateFramebuffer,
424 void(GLenum target,
425 GLsizei numAttachments,
426 const GLenum* attachments));
427MOCK_METHOD7(InvalidateSubFramebuffer,
428 void(GLenum target,
429 GLsizei numAttachments,
430 const GLenum* attachments,
431 GLint x,
432 GLint y,
433 GLint width,
434 GLint height));
435MOCK_METHOD1(IsBuffer, GLboolean(GLuint buffer));
436MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap));
437MOCK_METHOD1(IsFenceAPPLE, GLboolean(GLuint fence));
438MOCK_METHOD1(IsFenceNV, GLboolean(GLuint fence));
439MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer));
440MOCK_METHOD1(IsProgram, GLboolean(GLuint program));
441MOCK_METHOD1(IsQuery, GLboolean(GLuint query));
442MOCK_METHOD1(IsQueryARB, GLboolean(GLuint query));
443MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer));
444MOCK_METHOD1(IsSampler, GLboolean(GLuint sampler));
445MOCK_METHOD1(IsShader, GLboolean(GLuint shader));
446MOCK_METHOD1(IsSync, GLboolean(GLsync sync));
447MOCK_METHOD1(IsTexture, GLboolean(GLuint texture));
448MOCK_METHOD1(IsTransformFeedback, GLboolean(GLuint id));
449MOCK_METHOD1(IsVertexArrayOES, GLboolean(GLuint array));
450MOCK_METHOD1(LineWidth, void(GLfloat width));
451MOCK_METHOD1(LinkProgram, void(GLuint program));
452MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access));
453MOCK_METHOD4(MapBufferRange,
454 void*(GLenum target,
455 GLintptr offset,
456 GLsizeiptr length,
457 GLbitfield access));
458MOCK_METHOD2(MatrixLoadfEXT, void(GLenum matrixMode, const GLfloat* m));
459MOCK_METHOD1(MatrixLoadIdentityEXT, void(GLenum matrixMode));
460MOCK_METHOD0(PauseTransformFeedback, void());
461MOCK_METHOD2(PixelStorei, void(GLenum pname, GLint param));
462MOCK_METHOD2(PointParameteri, void(GLenum pname, GLint param));
463MOCK_METHOD2(PolygonOffset, void(GLfloat factor, GLfloat units));
464MOCK_METHOD0(PopGroupMarkerEXT, void());
465MOCK_METHOD4(ProgramBinary,
466 void(GLuint program,
467 GLenum binaryFormat,
468 const GLvoid* binary,
469 GLsizei length));
470MOCK_METHOD3(ProgramParameteri,
471 void(GLuint program, GLenum pname, GLint value));
472MOCK_METHOD2(PushGroupMarkerEXT, void(GLsizei length, const char* marker));
473MOCK_METHOD2(QueryCounter, void(GLuint id, GLenum target));
474MOCK_METHOD1(ReadBuffer, void(GLenum src));
475MOCK_METHOD7(ReadPixels,
476 void(GLint x,
477 GLint y,
478 GLsizei width,
479 GLsizei height,
480 GLenum format,
481 GLenum type,
482 void* pixels));
483MOCK_METHOD0(ReleaseShaderCompiler, void());
484MOCK_METHOD4(
485 RenderbufferStorageEXT,
486 void(GLenum target, GLenum internalformat, GLsizei width, GLsizei height));
487MOCK_METHOD5(RenderbufferStorageMultisample,
488 void(GLenum target,
489 GLsizei samples,
490 GLenum internalformat,
491 GLsizei width,
492 GLsizei height));
493MOCK_METHOD5(RenderbufferStorageMultisampleANGLE,
494 void(GLenum target,
495 GLsizei samples,
496 GLenum internalformat,
497 GLsizei width,
498 GLsizei height));
499MOCK_METHOD5(RenderbufferStorageMultisampleEXT,
500 void(GLenum target,
501 GLsizei samples,
502 GLenum internalformat,
503 GLsizei width,
504 GLsizei height));
505MOCK_METHOD5(RenderbufferStorageMultisampleIMG,
506 void(GLenum target,
507 GLsizei samples,
508 GLenum internalformat,
509 GLsizei width,
510 GLsizei height));
511MOCK_METHOD0(ResumeTransformFeedback, void());
512MOCK_METHOD2(SampleCoverage, void(GLclampf value, GLboolean invert));
513MOCK_METHOD3(SamplerParameterf,
514 void(GLuint sampler, GLenum pname, GLfloat param));
515MOCK_METHOD3(SamplerParameterfv,
516 void(GLuint sampler, GLenum pname, const GLfloat* params));
517MOCK_METHOD3(SamplerParameteri,
518 void(GLuint sampler, GLenum pname, GLint param));
519MOCK_METHOD3(SamplerParameteriv,
520 void(GLuint sampler, GLenum pname, const GLint* params));
521MOCK_METHOD4(Scissor, void(GLint x, GLint y, GLsizei width, GLsizei height));
522MOCK_METHOD1(SetFenceAPPLE, void(GLuint fence));
523MOCK_METHOD2(SetFenceNV, void(GLuint fence, GLenum condition));
524MOCK_METHOD5(ShaderBinary,
525 void(GLsizei n,
526 const GLuint* shaders,
527 GLenum binaryformat,
528 const void* binary,
529 GLsizei length));
530MOCK_METHOD4(ShaderSource,
531 void(GLuint shader,
532 GLsizei count,
533 const char* const* str,
534 const GLint* length));
535MOCK_METHOD3(StencilFunc, void(GLenum func, GLint ref, GLuint mask));
536MOCK_METHOD4(StencilFuncSeparate,
537 void(GLenum face, GLenum func, GLint ref, GLuint mask));
538MOCK_METHOD1(StencilMask, void(GLuint mask));
539MOCK_METHOD2(StencilMaskSeparate, void(GLenum face, GLuint mask));
540MOCK_METHOD3(StencilOp, void(GLenum fail, GLenum zfail, GLenum zpass));
541MOCK_METHOD4(StencilOpSeparate,
542 void(GLenum face, GLenum fail, GLenum zfail, GLenum zpass));
543MOCK_METHOD1(TestFenceAPPLE, GLboolean(GLuint fence));
544MOCK_METHOD1(TestFenceNV, GLboolean(GLuint fence));
545MOCK_METHOD9(TexImage2D,
546 void(GLenum target,
547 GLint level,
548 GLint internalformat,
549 GLsizei width,
550 GLsizei height,
551 GLint border,
552 GLenum format,
553 GLenum type,
554 const void* pixels));
555MOCK_METHOD10(TexImage3D,
556 void(GLenum target,
557 GLint level,
558 GLint internalformat,
559 GLsizei width,
560 GLsizei height,
561 GLsizei depth,
562 GLint border,
563 GLenum format,
564 GLenum type,
565 const void* pixels));
566MOCK_METHOD3(TexParameterf, void(GLenum target, GLenum pname, GLfloat param));
567MOCK_METHOD3(TexParameterfv,
568 void(GLenum target, GLenum pname, const GLfloat* params));
569MOCK_METHOD3(TexParameteri, void(GLenum target, GLenum pname, GLint param));
570MOCK_METHOD3(TexParameteriv,
571 void(GLenum target, GLenum pname, const GLint* params));
572MOCK_METHOD5(TexStorage2DEXT,
573 void(GLenum target,
574 GLsizei levels,
575 GLenum internalformat,
576 GLsizei width,
577 GLsizei height));
578MOCK_METHOD6(TexStorage3D,
579 void(GLenum target,
580 GLsizei levels,
581 GLenum internalformat,
582 GLsizei width,
583 GLsizei height,
584 GLsizei depth));
585MOCK_METHOD9(TexSubImage2D,
586 void(GLenum target,
587 GLint level,
588 GLint xoffset,
589 GLint yoffset,
590 GLsizei width,
591 GLsizei height,
592 GLenum format,
593 GLenum type,
594 const void* pixels));
595MOCK_METHOD4(TransformFeedbackVaryings,
596 void(GLuint program,
597 GLsizei count,
598 const char* const* varyings,
599 GLenum bufferMode));
600MOCK_METHOD2(Uniform1f, void(GLint location, GLfloat x));
601MOCK_METHOD3(Uniform1fv, void(GLint location, GLsizei count, const GLfloat* v));
602MOCK_METHOD2(Uniform1i, void(GLint location, GLint x));
603MOCK_METHOD3(Uniform1iv, void(GLint location, GLsizei count, const GLint* v));
604MOCK_METHOD2(Uniform1ui, void(GLint location, GLuint v0));
605MOCK_METHOD3(Uniform1uiv, void(GLint location, GLsizei count, const GLuint* v));
606MOCK_METHOD3(Uniform2f, void(GLint location, GLfloat x, GLfloat y));
607MOCK_METHOD3(Uniform2fv, void(GLint location, GLsizei count, const GLfloat* v));
608MOCK_METHOD3(Uniform2i, void(GLint location, GLint x, GLint y));
609MOCK_METHOD3(Uniform2iv, void(GLint location, GLsizei count, const GLint* v));
610MOCK_METHOD3(Uniform2ui, void(GLint location, GLuint v0, GLuint v1));
611MOCK_METHOD3(Uniform2uiv, void(GLint location, GLsizei count, const GLuint* v));
612MOCK_METHOD4(Uniform3f, void(GLint location, GLfloat x, GLfloat y, GLfloat z));
613MOCK_METHOD3(Uniform3fv, void(GLint location, GLsizei count, const GLfloat* v));
614MOCK_METHOD4(Uniform3i, void(GLint location, GLint x, GLint y, GLint z));
615MOCK_METHOD3(Uniform3iv, void(GLint location, GLsizei count, const GLint* v));
616MOCK_METHOD4(Uniform3ui, void(GLint location, GLuint v0, GLuint v1, GLuint v2));
617MOCK_METHOD3(Uniform3uiv, void(GLint location, GLsizei count, const GLuint* v));
618MOCK_METHOD5(Uniform4f,
619 void(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w));
620MOCK_METHOD3(Uniform4fv, void(GLint location, GLsizei count, const GLfloat* v));
621MOCK_METHOD5(Uniform4i,
622 void(GLint location, GLint x, GLint y, GLint z, GLint w));
623MOCK_METHOD3(Uniform4iv, void(GLint location, GLsizei count, const GLint* v));
624MOCK_METHOD5(Uniform4ui,
625 void(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3));
626MOCK_METHOD3(Uniform4uiv, void(GLint location, GLsizei count, const GLuint* v));
627MOCK_METHOD3(UniformBlockBinding,
628 void(GLuint program,
629 GLuint uniformBlockIndex,
630 GLuint uniformBlockBinding));
631MOCK_METHOD4(UniformMatrix2fv,
632 void(GLint location,
633 GLsizei count,
634 GLboolean transpose,
635 const GLfloat* value));
636MOCK_METHOD4(UniformMatrix2x3fv,
637 void(GLint location,
638 GLsizei count,
639 GLboolean transpose,
640 const GLfloat* value));
641MOCK_METHOD4(UniformMatrix2x4fv,
642 void(GLint location,
643 GLsizei count,
644 GLboolean transpose,
645 const GLfloat* value));
646MOCK_METHOD4(UniformMatrix3fv,
647 void(GLint location,
648 GLsizei count,
649 GLboolean transpose,
650 const GLfloat* value));
651MOCK_METHOD4(UniformMatrix3x2fv,
652 void(GLint location,
653 GLsizei count,
654 GLboolean transpose,
655 const GLfloat* value));
656MOCK_METHOD4(UniformMatrix3x4fv,
657 void(GLint location,
658 GLsizei count,
659 GLboolean transpose,
660 const GLfloat* value));
661MOCK_METHOD4(UniformMatrix4fv,
662 void(GLint location,
663 GLsizei count,
664 GLboolean transpose,
665 const GLfloat* value));
666MOCK_METHOD4(UniformMatrix4x2fv,
667 void(GLint location,
668 GLsizei count,
669 GLboolean transpose,
670 const GLfloat* value));
671MOCK_METHOD4(UniformMatrix4x3fv,
672 void(GLint location,
673 GLsizei count,
674 GLboolean transpose,
675 const GLfloat* value));
676MOCK_METHOD1(UnmapBuffer, GLboolean(GLenum target));
677MOCK_METHOD1(UseProgram, void(GLuint program));
678MOCK_METHOD1(ValidateProgram, void(GLuint program));
679MOCK_METHOD2(VertexAttrib1f, void(GLuint indx, GLfloat x));
680MOCK_METHOD2(VertexAttrib1fv, void(GLuint indx, const GLfloat* values));
681MOCK_METHOD3(VertexAttrib2f, void(GLuint indx, GLfloat x, GLfloat y));
682MOCK_METHOD2(VertexAttrib2fv, void(GLuint indx, const GLfloat* values));
683MOCK_METHOD4(VertexAttrib3f,
684 void(GLuint indx, GLfloat x, GLfloat y, GLfloat z));
685MOCK_METHOD2(VertexAttrib3fv, void(GLuint indx, const GLfloat* values));
686MOCK_METHOD5(VertexAttrib4f,
687 void(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w));
688MOCK_METHOD2(VertexAttrib4fv, void(GLuint indx, const GLfloat* values));
689MOCK_METHOD2(VertexAttribDivisorANGLE, void(GLuint index, GLuint divisor));
690MOCK_METHOD5(VertexAttribI4i,
691 void(GLuint indx, GLint x, GLint y, GLint z, GLint w));
692MOCK_METHOD2(VertexAttribI4iv, void(GLuint indx, const GLint* values));
693MOCK_METHOD5(VertexAttribI4ui,
694 void(GLuint indx, GLuint x, GLuint y, GLuint z, GLuint w));
695MOCK_METHOD2(VertexAttribI4uiv, void(GLuint indx, const GLuint* values));
696MOCK_METHOD5(VertexAttribIPointer,
697 void(GLuint indx,
698 GLint size,
699 GLenum type,
700 GLsizei stride,
701 const void* ptr));
702MOCK_METHOD6(VertexAttribPointer,
703 void(GLuint indx,
704 GLint size,
705 GLenum type,
706 GLboolean normalized,
707 GLsizei stride,
708 const void* ptr));
709MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height));
710MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout));