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[email protected]328ce55f2012-04-07 00:33:041// Copyright (c) 2012 The Chromium Authors. All rights reserved.
[email protected]b9363b22010-06-09 22:06:152// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
[email protected]c9e2cbbb2012-05-12 21:17:275#ifndef UI_GL_GL_BINDINGS_H_
6#define UI_GL_GL_BINDINGS_H_
[email protected]c9e2cbbb2012-05-12 21:17:277
[email protected]b9363b22010-06-09 22:06:158// Includes the platform independent and platform dependent GL headers.
9// Only include this in cc files. It pulls in system headers, including
10// the X11 headers on linux, which define all kinds of macros that are
11// liable to cause conflicts.
12
[email protected]b9363b22010-06-09 22:06:1513#include <GL/gl.h>
14#include <GL/glext.h>
[email protected]b040f9d2013-01-19 04:27:0015#include <EGL/egl.h>
16#include <EGL/eglext.h>
[email protected]b9363b22010-06-09 22:06:1517
[email protected]218a5a22010-11-04 19:27:4918#include "base/logging.h"
[email protected]06a1a6922013-07-26 11:51:5219#include "base/threading/thread_local.h"
[email protected]c9e2cbbb2012-05-12 21:17:2720#include "build/build_config.h"
21#include "ui/gl/gl_export.h"
[email protected]b9363b22010-06-09 22:06:1522
23// The standard OpenGL native extension headers are also included.
24#if defined(OS_WIN)
25#include <GL/wglext.h>
[email protected]2ec8df52011-05-25 23:44:5826#elif defined(OS_MACOSX)
27#include <OpenGL/OpenGL.h>
28#elif defined(USE_X11)
[email protected]b9363b22010-06-09 22:06:1529#include <GL/glx.h>
30#include <GL/glxext.h>
[email protected]31c31b2b2011-09-27 18:58:2931
32// Undefine some macros defined by X headers. This is why this file should only
33// be included in .cc files.
34#undef Bool
35#undef None
36#undef Status
[email protected]b9363b22010-06-09 22:06:1537#endif
38
[email protected]cb68eca2013-02-15 07:38:3839
40// GLES2 defines not part of Desktop GL
41// Shader Precision-Specified Types
42#define GL_LOW_FLOAT 0x8DF0
43#define GL_MEDIUM_FLOAT 0x8DF1
44#define GL_HIGH_FLOAT 0x8DF2
45#define GL_LOW_INT 0x8DF3
46#define GL_MEDIUM_INT 0x8DF4
47#define GL_HIGH_INT 0x8DF5
48#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
49#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
50#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
51#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
52#define GL_MAX_VARYING_VECTORS 0x8DFC
53#define GL_SHADER_BINARY_FORMATS 0x8DF8
54#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
55#define GL_SHADER_COMPILER 0x8DFA
56#define GL_RGB565 0x8D62
57#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
58#define GL_RGB8_OES 0x8051
59#define GL_RGBA8_OES 0x8058
60#define GL_HALF_FLOAT_OES 0x8D61
61
62// GL_OES_EGL_image_external
63#define GL_TEXTURE_EXTERNAL_OES 0x8D65
64#define GL_SAMPLER_EXTERNAL_OES 0x8D66
65#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
66#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
67
68// GL_ANGLE_translated_shader_source
69#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
70
71// GL_CHROMIUM_flipy
72#define GL_UNPACK_FLIP_Y_CHROMIUM 0x9240
73
74#define GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM 0x9241
75#define GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM 0x9242
76#define GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM 0x9243
[email protected]6eda6822014-04-03 23:00:5077#define GL_BIND_GENERATES_RESOURCE_CHROMIUM 0x9244
[email protected]cb68eca2013-02-15 07:38:3878
79// GL_CHROMIUM_gpu_memory_manager
80#define GL_TEXTURE_POOL_CHROMIUM 0x6000
81#define GL_TEXTURE_POOL_MANAGED_CHROMIUM 0x6001
82#define GL_TEXTURE_POOL_UNMANAGED_CHROMIUM 0x6002
83
84// GL_ANGLE_pack_reverse_row_order
85#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
86
87// GL_ANGLE_texture_usage
88#define GL_TEXTURE_USAGE_ANGLE 0x93A2
89#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
90
91// GL_EXT_texture_storage
92#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
93#define GL_ALPHA8_EXT 0x803C
94#define GL_LUMINANCE8_EXT 0x8040
95#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
96#define GL_RGBA32F_EXT 0x8814
97#define GL_RGB32F_EXT 0x8815
98#define GL_ALPHA32F_EXT 0x8816
99#define GL_LUMINANCE32F_EXT 0x8818
100#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
101#define GL_RGBA16F_EXT 0x881A
102#define GL_RGB16F_EXT 0x881B
103#define GL_ALPHA16F_EXT 0x881C
104#define GL_LUMINANCE16F_EXT 0x881E
105#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
106#define GL_BGRA8_EXT 0x93A1
107
108// GL_ANGLE_instanced_arrays
109#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
110
111// GL_EXT_occlusion_query_boolean
112#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
113#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
114#define GL_CURRENT_QUERY_EXT 0x8865
115#define GL_QUERY_RESULT_EXT 0x8866
116#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
117
118// GL_CHROMIUM_command_buffer_query
dongseong.hwang7ce131d42014-11-20 00:02:31119#define GL_COMMANDS_ISSUED_CHROMIUM 0x6004
[email protected]cb68eca2013-02-15 07:38:38120
121/* GL_CHROMIUM_get_error_query */
dongseong.hwang7ce131d42014-11-20 00:02:31122#define GL_GET_ERROR_QUERY_CHROMIUM 0x6003
[email protected]cb68eca2013-02-15 07:38:38123
124/* GL_CHROMIUM_command_buffer_latency_query */
dongseong.hwang7ce131d42014-11-20 00:02:31125#define GL_LATENCY_QUERY_CHROMIUM 0x6007
[email protected]cb68eca2013-02-15 07:38:38126
127/* GL_CHROMIUM_async_pixel_transfers */
dongseong.hwang7ce131d42014-11-20 00:02:31128#define GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM 0x6005
129#define GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM 0x6006
[email protected]cb68eca2013-02-15 07:38:38130
[email protected]6a25ae422014-04-17 23:48:27131// GL_CHROMIUM_sync_query
132#define GL_COMMANDS_COMPLETED_CHROMIUM 0x84F7
133
reveman32115e52014-10-02 19:01:03134// GL_CHROMIUM_gpu_memory_buffer_image
135#define GL_MAP_CHROMIUM 0x78F1
136#define GL_SCANOUT_CHROMIUM 0x78F2
137
[email protected]d286ebbc2014-07-03 17:19:10138// GL_CHROMIUM_schedule_overlay_plane
139#define GL_OVERLAY_TRANSFORM_NONE_CHROMIUM 0x9245
140#define GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM 0x9246
141#define GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM 0x9247
142#define GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM 0x9248
143#define GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM 0x9249
144#define GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM 0x924A
145
orglofchcad5a6742014-11-07 19:51:12146// GL_CHROMIUM_subscribe_uniforms
147#define GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM 0x924B
148#define GL_MOUSE_POSITION_CHROMIUM 0x924C
149
[email protected]cb68eca2013-02-15 07:38:38150// GL_OES_texure_3D
151#define GL_SAMPLER_3D_OES 0x8B5F
152
153// GL_OES_depth24
154#define GL_DEPTH_COMPONENT24_OES 0x81A6
155
156// GL_OES_depth32
157#define GL_DEPTH_COMPONENT32_OES 0x81A7
158
159// GL_OES_packed_depth_stencil
160#ifndef GL_DEPTH24_STENCIL8_OES
161#define GL_DEPTH24_STENCIL8_OES 0x88F0
162#endif
163
164#ifndef GL_DEPTH24_STENCIL8
165#define GL_DEPTH24_STENCIL8 0x88F0
166#endif
167
168// GL_OES_compressed_ETC1_RGB8_texture
169#define GL_ETC1_RGB8_OES 0x8D64
170
[email protected]8aec81ec2014-04-29 01:04:51171// GL_AMD_compressed_ATC_texture
172#define GL_ATC_RGB_AMD 0x8C92
173#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
174#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
175
176// GL_IMG_texture_compression_pvrtc
177#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
178#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
179#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
180#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
181
[email protected]cb68eca2013-02-15 07:38:38182// GL_OES_vertex_array_object
183#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
184
185// GL_CHROMIUM_pixel_transfer_buffer_object
186#define GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM 0x78EC
[email protected]de43f082013-04-02 01:16:10187#define GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM 0x78ED
188#define GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM 0x78EE
[email protected]cb68eca2013-02-15 07:38:38189#define GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM 0x78EF
190
191/* GL_EXT_discard_framebuffer */
192#ifndef GL_EXT_discard_framebuffer
193#define GL_COLOR_EXT 0x1800
194#define GL_DEPTH_EXT 0x1801
195#define GL_STENCIL_EXT 0x1802
196#endif
197
bajones2a2ea232014-10-13 21:38:59198// GL_EXT_sRGB
199#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
200
[email protected]cb68eca2013-02-15 07:38:38201// GL_ARB_get_program_binary
202#define PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
203// GL_OES_get_program_binary
204#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
205#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
206#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
207
[email protected]7d3c36e2013-07-12 14:13:16208#ifndef GL_EXT_multisampled_render_to_texture
209#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
210#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
211#define GL_MAX_SAMPLES_EXT 0x8D57
212#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
213#endif
214
215#ifndef GL_IMG_multisampled_render_to_texture
216#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
217#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
218#define GL_MAX_SAMPLES_IMG 0x9135
219#define GL_TEXTURE_SAMPLES_IMG 0x9136
220#endif
[email protected]cb68eca2013-02-15 07:38:38221
kkinnunen337d59632014-08-26 10:19:57222#ifndef GL_CHROMIUM_path_rendering
223// These match the corresponding values in NV_path_rendering
224// extension, eg tokens with CHROMIUM replaced with NV.
225#define GL_PATH_MODELVIEW_MATRIX_CHROMIUM 0x0BA6
226#define GL_PATH_PROJECTION_MATRIX_CHROMIUM 0x0BA7
227#define GL_PATH_MODELVIEW_CHROMIUM 0x1700
228#define GL_PATH_PROJECTION_CHROMIUM 0x1701
229#endif
230
ed9198b422014-10-23 15:01:37231#ifndef GL_KHR_blend_equation_advanced
232#define GL_KHR_blend_equation_advanced 1
233#define GL_COLORBURN_KHR 0x929A
234#define GL_COLORDODGE_KHR 0x9299
235#define GL_DARKEN_KHR 0x9297
236#define GL_DIFFERENCE_KHR 0x929E
237#define GL_EXCLUSION_KHR 0x92A0
238#define GL_HARDLIGHT_KHR 0x929B
239#define GL_HSL_COLOR_KHR 0x92AF
240#define GL_HSL_HUE_KHR 0x92AD
241#define GL_HSL_LUMINOSITY_KHR 0x92B0
242#define GL_HSL_SATURATION_KHR 0x92AE
243#define GL_LIGHTEN_KHR 0x9298
244#define GL_MULTIPLY_KHR 0x9294
245#define GL_OVERLAY_KHR 0x9296
246#define GL_SCREEN_KHR 0x9295
247#define GL_SOFTLIGHT_KHR 0x929C
248#endif /* GL_KHR_blend_equation_advanced */
249
250#ifndef GL_KHR_blend_equation_advanced_coherent
251#define GL_KHR_blend_equation_advanced_coherent 1
252#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
253#endif /* GL_KHR_blend_equation_advanced_coherent */
254
dyen882e1b72014-09-03 16:36:49255#ifndef GL_EXT_disjoint_timer_query
256#define GL_EXT_disjoint_timer_query 1
257#define GL_QUERY_COUNTER_BITS_EXT 0x8864
258#define GL_TIME_ELAPSED_EXT 0x88BF
259#define GL_TIMESTAMP_EXT 0x8E28
260#define GL_GPU_DISJOINT_EXT 0x8FBB
261#endif
262
oetuaho37cc50e2014-10-31 11:19:20263#ifndef GL_KHR_robustness
264#define GL_KHR_robustness 1
265#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
266#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
267#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
268#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
269#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
270#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
271#define GL_NO_RESET_NOTIFICATION_KHR 0x8261
272#define GL_CONTEXT_LOST_KHR 0x0507
273#endif /* GL_KHR_robustness */
274
[email protected]cb68eca2013-02-15 07:38:38275#define GL_GLEXT_PROTOTYPES 1
276
[email protected]b9363b22010-06-09 22:06:15277#if defined(OS_WIN)
278#define GL_BINDING_CALL WINAPI
279#else
280#define GL_BINDING_CALL
281#endif
282
[email protected]218a5a22010-11-04 19:27:49283#define GL_SERVICE_LOG(args) DLOG(INFO) << args;
[email protected]5a83fca2012-04-22 02:05:08284#if defined(NDEBUG)
[email protected]92afb772011-12-09 01:49:56285 #define GL_SERVICE_LOG_CODE_BLOCK(code)
286#else
287 #define GL_SERVICE_LOG_CODE_BLOCK(code) code
288#endif
[email protected]218a5a22010-11-04 19:27:49289
[email protected]b9363b22010-06-09 22:06:15290// Forward declare OSMesa types.
291typedef struct osmesa_context *OSMesaContext;
292typedef void (*OSMESAproc)();
293
[email protected]b9363b22010-06-09 22:06:15294// Forward declare EGL types.
[email protected]83f48ae2013-01-14 14:12:53295typedef uint64 EGLuint64CHROMIUM;
[email protected]b9363b22010-06-09 22:06:15296
297#include "gl_bindings_autogen_gl.h"
298#include "gl_bindings_autogen_osmesa.h"
299
300#if defined(OS_WIN)
301#include "gl_bindings_autogen_egl.h"
302#include "gl_bindings_autogen_wgl.h"
[email protected]2ec8df52011-05-25 23:44:58303#elif defined(USE_X11)
[email protected]0bec8e22010-06-21 22:20:02304#include "gl_bindings_autogen_egl.h"
[email protected]b9363b22010-06-09 22:06:15305#include "gl_bindings_autogen_glx.h"
[email protected]efcf20592013-05-24 06:55:56306#elif defined(USE_OZONE)
307#include "gl_bindings_autogen_egl.h"
[email protected]c8e295b2011-11-21 21:24:14308#elif defined(OS_ANDROID)
309#include "gl_bindings_autogen_egl.h"
[email protected]b9363b22010-06-09 22:06:15310#endif
311
312namespace gfx {
313
[email protected]8f1d2aa2013-05-10 23:45:38314struct GL_EXPORT DriverGL {
[email protected]a37d7ff2014-01-17 21:31:00315 void InitializeStaticBindings();
316 void InitializeCustomDynamicBindings(GLContext* context);
[email protected]8f1d2aa2013-05-10 23:45:38317 void InitializeDebugBindings();
[email protected]70c908c2014-01-12 02:09:45318 void InitializeNullDrawBindings();
[email protected]ae967b02014-02-21 21:18:58319 // TODO(danakj): Remove this when all test suites are using null-draw.
320 bool HasInitializedNullDrawBindings();
[email protected]2fc82a92014-02-20 22:52:08321 bool SetNullDrawBindingsEnabled(bool enabled);
[email protected]8f1d2aa2013-05-10 23:45:38322 void ClearBindings();
[email protected]8f1d2aa2013-05-10 23:45:38323
324 ProcsGL fn;
325 ProcsGL orig_fn;
326 ProcsGL debug_fn;
327 ExtensionsGL ext;
[email protected]2fc82a92014-02-20 22:52:08328 bool null_draw_bindings_enabled;
[email protected]8f1d2aa2013-05-10 23:45:38329
330 private:
[email protected]a37d7ff2014-01-17 21:31:00331 void InitializeDynamicBindings(GLContext* context);
[email protected]8f1d2aa2013-05-10 23:45:38332};
333
334struct GL_EXPORT DriverOSMESA {
[email protected]a37d7ff2014-01-17 21:31:00335 void InitializeStaticBindings();
336 void InitializeDynamicBindings(GLContext* context);
[email protected]8f1d2aa2013-05-10 23:45:38337 void InitializeDebugBindings();
338 void ClearBindings();
[email protected]8f1d2aa2013-05-10 23:45:38339
340 ProcsOSMESA fn;
341 ProcsOSMESA debug_fn;
342 ExtensionsOSMESA ext;
343};
344
345#if defined(OS_WIN)
346struct GL_EXPORT DriverWGL {
[email protected]a37d7ff2014-01-17 21:31:00347 void InitializeStaticBindings();
348 void InitializeDynamicBindings(GLContext* context);
[email protected]8f1d2aa2013-05-10 23:45:38349 void InitializeDebugBindings();
350 void ClearBindings();
[email protected]8f1d2aa2013-05-10 23:45:38351
352 ProcsWGL fn;
353 ProcsWGL debug_fn;
354 ExtensionsWGL ext;
355};
356#endif
357
[email protected]efcf20592013-05-24 06:55:56358#if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || defined(USE_OZONE)
[email protected]8f1d2aa2013-05-10 23:45:38359struct GL_EXPORT DriverEGL {
[email protected]a37d7ff2014-01-17 21:31:00360 void InitializeStaticBindings();
361 void InitializeDynamicBindings(GLContext* context);
[email protected]8f1d2aa2013-05-10 23:45:38362 void InitializeDebugBindings();
363 void ClearBindings();
[email protected]8f1d2aa2013-05-10 23:45:38364
365 ProcsEGL fn;
366 ProcsEGL debug_fn;
367 ExtensionsEGL ext;
368};
369#endif
370
371#if defined(USE_X11)
372struct GL_EXPORT DriverGLX {
[email protected]a37d7ff2014-01-17 21:31:00373 void InitializeStaticBindings();
374 void InitializeDynamicBindings(GLContext* context);
[email protected]8f1d2aa2013-05-10 23:45:38375 void InitializeDebugBindings();
376 void ClearBindings();
[email protected]8f1d2aa2013-05-10 23:45:38377
378 ProcsGLX fn;
379 ProcsGLX debug_fn;
380 ExtensionsGLX ext;
381};
382#endif
383
[email protected]06a1a6922013-07-26 11:51:52384// This #define is here to support autogenerated code.
385#define g_current_gl_context g_current_gl_context_tls->Get()
386GL_EXPORT extern base::ThreadLocalPointer<GLApi>* g_current_gl_context_tls;
387
[email protected]b97c9082012-10-25 17:21:38388GL_EXPORT extern OSMESAApi* g_current_osmesa_context;
389GL_EXPORT extern DriverGL g_driver_gl;
390GL_EXPORT extern DriverOSMESA g_driver_osmesa;
391
392#if defined(OS_WIN)
393
394GL_EXPORT extern EGLApi* g_current_egl_context;
395GL_EXPORT extern WGLApi* g_current_wgl_context;
396GL_EXPORT extern DriverEGL g_driver_egl;
397GL_EXPORT extern DriverWGL g_driver_wgl;
398
399#elif defined(USE_X11)
400
401GL_EXPORT extern EGLApi* g_current_egl_context;
402GL_EXPORT extern GLXApi* g_current_glx_context;
403GL_EXPORT extern DriverEGL g_driver_egl;
404GL_EXPORT extern DriverGLX g_driver_glx;
405
[email protected]efcf20592013-05-24 06:55:56406#elif defined(USE_OZONE)
407
408GL_EXPORT extern EGLApi* g_current_egl_context;
409GL_EXPORT extern DriverEGL g_driver_egl;
410
[email protected]b97c9082012-10-25 17:21:38411#elif defined(OS_ANDROID)
412
413GL_EXPORT extern EGLApi* g_current_egl_context;
414GL_EXPORT extern DriverEGL g_driver_egl;
415
416#endif
417
[email protected]b9363b22010-06-09 22:06:15418} // namespace gfx
419
[email protected]c9e2cbbb2012-05-12 21:17:27420#endif // UI_GL_GL_BINDINGS_H_