Corpse mage

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Corpse mage
Release15 March, 2010 (Update)
MembersNo
OptionsAttack, Examine
RaceZombie
ExamineIt casts the magic of death to ease its suffering.
Combat info
Combat level21
Life points2,650
AggressiveNo
PoisonousNo
Combat experience
XP132.5
XP29
XP43.7
XP11 (two-handed)
5 (one-handed and armour)
Slayer info
Level1
AssignmentZombies, Undead
MasterJacquelyn: 15–30
The Raptor: 100–140; 130–170
Vannaka: 40–60
Laniakea: 120–160
Offensive
Max hit
0030000
StyleRate
4 ticks (2.4s)
Combat levels
11151
Accuracy
001570
Defensive
ArmourWeaknessSusceptible
25715
Base hit chance
90507060
Immunities
ImmuneNot immuneNot immuneNot immune
Advanced data
NPC ID9612, 9613, 9614, 9615, 9616, 9617, 9618, 9619, 9620, 9621
Linksbestiary • MRND
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Corpse mages can be found in the tenth room of the Lumbridge Catacombs which can only be entered after completing The Blood Pact quest. They were created by Dragith Nurn, a now undead necromancer, during his experiments with local stolen corpses.

This is one of the monsters that drop Mask part 4, which can be used with the 4 other parts to create the Mask of Dragith Nurn.

Some low level rangers may find this place ideal to train in, due to the fact that they drop bronze arrows and have somewhat good drops (talismans, enchanted amulets and runes).

Locations

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Drops

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The following drop rates are provided by Jagex, unless otherwise specified.

The average Corpse mage kill is worth 1,375 coins.

Pre-roll

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  1. ^ Only dropped if you don't own this item or the Mask of Dragith Nurn.

Weapons and armour

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Runes

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Jewellery

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Talismans

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Spirits

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Salvage

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Other

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Tertiary

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  1. ^ 1/200 if a chargebow has previously been dropped from this roll. Otherwise, the base chance is 1/1 (guaranteed) until total level 76; the denominator increases by 1 for every 25 total levels until 1/101 at total levels 2,576–2,600, after which it stops dropping. The drop rate is doubled if a staff of air is owned.
  2. ^ 1/200 if a staff of air has previously been dropped from this roll. Otherwise, the base chance is 1/1 (guaranteed) until total level 76; the denominator increases by 1 for every 25 total levels until 1/101 at total levels 2,576–2,600, after which it stops dropping. The drop rate is doubled if a chargebow is owned.

Update history

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This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • update 2 March 2026 (Update):
    • Default base hit chances increased:
      • Ranged ('weak'): 65 → 70
      • Magic ('same'): 55 → 60
      • Melee ('strong'): 45 → 50