ClassLuaGui
Members
| player | :: R LuaPlayer | The player who owns this gui. |
The player who owns this gui. | ||
| children | :: R dictionary[string → LuaGuiElement] | The children GUI elements mapped by name <> element. |
The children GUI elements mapped by name <> element. | ||
| top | :: R LuaGuiElement | The top part of the GUI. [...] |
The top part of the GUI. [...] | ||
| left | :: R LuaGuiElement | The left part of the GUI. [...] |
The left part of the GUI. [...] | ||
| center | :: R LuaGuiElement | The center part of the GUI. [...] |
The center part of the GUI. [...] | ||
| goal | :: R LuaGuiElement | The flow used in the objectives window. [...] |
The flow used in the objectives window. [...] | ||
| screen | :: R LuaGuiElement | For showing a GUI somewhere on the entire screen. [...] |
For showing a GUI somewhere on the entire screen. [...] | ||
| relative | :: R LuaGuiElement | For showing a GUI somewhere relative to one of the game GUIs. [...] |
For showing a GUI somewhere relative to one of the game GUIs. [...] | ||
| valid | :: R boolean | Is this object valid? [...] |
Is this object valid? [...] | ||
| object_name | :: R string | The class name of this object. [...] |
The class name of this object. [...] | ||


