Ancient Curses


The Ancient Curses are a set of prayers unlocked as a reward after completing the quest The Temple at Senntisten. They consist of prayers ranging between levels 50 - 99 Prayer. Prayers of this set include combat skill boosts, stat drainers, and damage recoilers.
After completion of The Light Within, seven additional prayers are unlocked. These Seren prayers are focused on players performing supportive and skilling roles, rather than direct combat.
After completion of Necromancy!, six additional Necromancy-related curses can be learned from Selene. These have a variety of Prayer level, Necromancy level, and material requirements to unlock.
Basic requirements
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- Skills
- 64
Ranged - 10
Woodcutting - 50
Runecrafting - 50
Magic - 35
Cooking - 61
Agility - 40
Crafting - 51
Hunter - 65
Smithing - 50
Fletching - 64
Mining - 64
Strength - 41
Summoning - 50
Prayer - 35
Construction - 25
Farming - 50
Firemaking - 66
Thieving - 37
Slayer - 10
Herblore
Switching to the Ancient Curses
[edit | edit source]The main altar that activates the Ancient Curses is the Altar of Zaros in the Senntisten Temple beneath the Varrock Dig Site. After completing the elite Falador achievements, players can use an ancient hymnal on the altar in the White Knights' Castle to convert it to Zaros, allowing for activation of the Curses from that altar as well. Players who have completed Plague's End can use the elven grimoire found within the Cadarn district of Prifddinas. After upgrading to a tier 3 chapel, players may also swap prayers at their altar within Fort Forinthry. Additionally, War's Grimoire in War's Retreat can be used to swap prayer books after it has been unlocked, requiring 750 boss kills as well as War's Blessing 3.
Players who own the wicked pouch can choose "Switch prayer/curses" option on the pouch to switch their prayers or curses. The pouch is purchased from Solomon's General Store.
Players can switch to the standard prayer book again at any altar by default. One may choose to remove the option to switch to the standard prayer book at normal altars. This will prevent the option menu from appearing, but to use the standard prayer book again, the player will have to travel to the Altar of Zaros (or the Prifddinas, Falador, Fort Forinthry, or War's Retreat ones). When the player has removed the option to revert to the standard prayer book from normal altars, they may restore it at the Altar of Zaros.
The book switcher, which is created using the Invention skill, can also be used to change between prayer books, as well as spellbook. This can only be done in safe areas, such as a bank.
Ancient Curses
[edit | edit source]| Prayer | Level | Drain (points per minute) | Drain (seconds per point) | Description | Effect | Members | |
|---|---|---|---|---|---|---|---|
| Protect Item | 50 | 10 | 6.0 | Keep 1 extra item if you die. | |||
| Sap Melee Attack | 50 | 100 | 0.6 | Drains enemy Melee Attack Rating, increasing over time. | -2 to -6 enemy | ||
| Sap Ranged Attack | 52 | 100 | 0.6 | Drains enemy Ranged Attack Rating, increasing over time. | -2 to -6 enemy | ||
| Sap Ranged Strength | 53 | 100 | 0.6 | Drains enemy Ranged Strength, increasing over time. | -3% to -9% enemy -2% to -6% enemy | ||
| Sap Magic Attack | 54 | 100 | 0.6 | Drains enemy Magic Attack Rating, increasing over time. | -2 to -6 enemy | ||
| Sap Magic Strength | 55 | 100 | 0.6 | Drains enemy Magic Strength, increasing over time. | -3% to -9% enemy -2% to -6% enemy | ||
| Sap Adrenaline | 56 | 100 | 0.6 | Drains enemy adrenaline. | Drain enemy adrenaline (10% at a time, every couple hits). | ||
| Sap Defence | 57 | 100 | 0.6 | Drains enemy Defence Rating, increasing over time. | -2 to -6 enemy | ||
| Sap Melee Strength | 58 | 100 | 0.6 | Drains enemy Melee Strength, increasing over time. | -3% to -9% enemy -2% to -6% enemy | ||
| Berserker | 59 | 50 | 1.2 | Boosted stats last 15% longer. | Boosted stats last 15% longer. | ||
| Sap Necromancy Attack | 60 | 100 | 0.6 | Drains enemy Necromancy Attack Rating, increasing over time. | -2 to -6 enemy | ||
| Sap Necromancy Strength | 61 | 100 | 0.6 | Drains enemy Necromancy Strength, increasing over time. | -3% to -9% enemy -2% to -6% enemy | ||
| Deflect Summoning | 62 | 150 | 0.4 | Reduces damage dealt from Summoning scrolls, prevents the use of a familiar's special attack, and can deflect some of the damage back to the attacker. | Protect against damage from | ||
| Deflect Magic | 65 | 150 | 0.4 | Provides 50% damage reduction against magical attacks and can deflect some of the damage back to the attacker. | Protects against damage from | ||
| Deflect Ranged | 68 | 150 | 0.4 | Provides 50% damage reduction against ranged attacks and can deflect some of the damage back to the attacker. | Protects against damage from | ||
| Deflect Melee | 71 | 150 | 0.4 | Provides 50% damage reduction against melee attacks and can deflect some of the damage back to the attacker. | Protects against damage from | ||
| Deflect Necromancy | 73 | 150 | 0.4 | Provides 50% damage reduction against necromancy attacks and can deflect some of the damage back to the attacker. | Protects against damage from | ||
| Leech Melee Attack | 74 | 200 | 0.3 | Steals Melee Attack Rating from your opponent, increasing over time. | +2 to +5 -4 to -8 enemy | ||
| Leech Ranged Attack | 76 | 200 | 0.3 | Steals Ranged Attack Rating from your opponent, increasing over time. | +2 to +5 -4 to -8 enemy | ||
| Leech Ranged Strength | 77 | 200 | 0.3 | Steals Ranged Strength from your opponent, increasing over time. | +2% to +8% -6% to -12% enemy -4% to -8% enemy | ||
| Leech Magic Attack | 78 | 200 | 0.3 | Steals Magic Attack Rating from your opponent, increasing over time. | +2 to +5 -4 to -8 enemy | ||
| Leech Magic Strength | 79 | 200 | 0.3 | Steals Magic Strength from your opponent, increasing over time. | +2% to +8% -6% to -12% enemy -4% to -8% enemy | ||
| Light Form | 80 | 300 | 0.2 | Doubles the chance of Seren spell effects activating when using abilities. | |||
| Dark Form | 80 | 300 | 0.2 | Doubles the chance of ancient spell effects activating when using abilities. | |||
| Leech Defence | 80 | 200 | 0.3 | Steals Defence Rating from your opponent, increasing over time. | +2 to +5 -4 to -8 enemy | ||
| Leech Melee Strength | 82 | 200 | 0.3 | Steals Melee Strength from your opponent, increasing over time. | +2% to +8% -6% to -12% enemy -4% to -8% enemy | ||
| Leech Necromancy Attack | 83 | 200 | 0.3 | Steals Necromancy Attack Rating from your opponent, increasing over time. | +2 to +5 -4 to -8 enemy | ||
| Leech Run Energy | 84 | 200 | 0.3 | Drains enemy run energy, while increasing your own. | Steals an enemy's Run Energy and restores it to the player. (10% every couple hits) | ||
| Leech Necromancy Strength | 85 | 200 | 0.3 | Steals Necromancy Strength from your opponent, increasing over time. | +2% to +8% -6% to -12% enemy -4% to -8% enemy | ||
| Leech Adrenaline | 86 | 200 | 0.3 | Drains enemy adrenaline, while increasing your own. | Steals an enemy's Adrenaline and restores it to the player. | ||
| Chronicle Attraction | 87 | 100 | 0.6 | Automatically capture chronicles while training Divination. | |||
| Soul Link | 88 | 300 | 0.2 | While active you will share half of all healing and damage with another player using this prayer within 5 squares. | While active you will share half of all healing and damage with another player using this prayer within 5 squares. | ||
| Teamwork Protection | 89 | 300 | 0.2 | Gives a 5% damage reduction and 1% damage reflection from all combat styles for every player around you using this prayer (max 5). | Gives a 5% damage reduction and 1% damage reflection from all combat styles for every player around you using this prayer (max 5). | ||
| Wrath | 89 | 200 | 0.3 | Inflicts damage to nearby targets if you die. | Inflicts damage to nearby targets if you die. | ||
| Superheat Form | 91 | 100 | 0.6 | While active logs are burned for experience, Smelting is 0.6 seconds faster and Smithing a Low or Medium heat item acts as a Medium or High heat item. | While active logs are burned for experience, smelting is 0.6 seconds faster and smithing a low or medium heat item acts as a medium or high heat item. | ||
| Soul Split | 92 | 300 | 0.2 | Damage you inflict on your target will regenerate your own lifepoints. | Heals the player by 10% of the damage dealt and lowers the enemy's prayer by 1 point for every 66 (45 legacy) damage. | ||
| Fortitude | 94 | 300 | 0.2 | Boosts Defence by 15%, increases damage reduction by 3%, increases accuracy of defensive abilities by 10%, and lifepoints by 10 (or 1 in Classic mode) per Constitution level. Doubles base regeneration, and allows regeneration in combat. | +15% +10% more +3% damage reduction +10% accuracy to Debilitate and Bash Base regeneration doubled Passive regeneration works in combat | ||
| Torment | 95 | 300 | 0.2 | Increases Magic Attack, Magic Strength and Defence by a fixed amount. Drains the enemies Magic Attack, Magic Strength and Defence, increasing over time. | +10 +10% +10 Drains enemy -6 to -10 -6 to -10 enemy -9% to -15% enemy -6% to -10% enemy | ||
| Anguish | 95 | 300 | 0.2 | Increases Ranged Attack, Ranged Strength and Defence by a fixed amount. Drains the enemies Ranged Attack, Ranged Strength and Defence, increasing over time. | +10 +10% +10 Drains enemy -6 to -10 -6 to -10 enemy -9% to -15% enemy -6% to -10% enemy | ||
| Sorrow | 95 | 300 | 0.2 | Increases Necromancy Attack, Necromancy Strength and Defence by a fixed amount. Drains the enemies Necromancy Attack, Necromancy Strength and Defence, increasing over time. | +10 +10% +10 Drains enemy -6 to -10 -6 to -10 enemy -9% to -15% enemy -6% to -10% enemy | ||
| Turmoil | 95 | 300 | 0.2 | Increases Melee Attack, Melee Strength and Defence by a fixed amount. Drains the enemies Melee Attack, Melee Strength and Defence, increasing over time. | +10 +10% +10 Drains enemy -6 to -10 -6 to -10 enemy -9% to -15% enemy -6% to -10% enemy | ||
| Ruination | 99 | 400 | 0.2 | Greatly increases Necromancy Attack, Necromancy Strength and Defence by a fixed amount. Drains the enemy's Necromancy Attack, Necromancy Strength and Defence, increasing over time. | +12 +12% +12 Drains enemy -6 to -10 -8 to -12 enemy -9% to -15% enemy -6% to -10% enemy | ||
| Desolation | 99 | 400 | 0.2 | Greatly increases Ranged Attack, Ranged Strength and Defence by a fixed amount. Drains the enemy's Ranged Attack, Ranged Strength and Defence, increasing over time. | +12 +12% +12 Drains enemy -6 to -10 -8 to -12 enemy -9% to -15% enemy -6% to -10% enemy | ||
| Malevolence | 99 | 400 | 0.2 | Greatly increases Melee Attack, Melee Strength and Defence by a fixed amount. Drains the enemy's Melee Attack, Melee Strength and Defence, increasing over time. | +12 +12% +12 Drains enemy -6 to -10 -8 to -12 enemy -9% to -15% enemy -6% to -10% enemy | ||
| Affliction | 99 | 400 | 0.2 | Greatly increases Magic Attack, Magic Strength and Defence by a fixed amount. Drains the enemy's Magic Attack, Magic Strength and Defence, increasing over time. | +12 +12% +12 Drains enemy -6 to -10 -8 to -12 enemy -9% to -15% enemy -6% to -10% enemy | ||
Seren prayers
[edit | edit source]| Prayer | Level | Effects | Drain rate (second per point) |
Drain rate (points per minute) |
Notes | |
|---|---|---|---|---|---|---|
| Light Form | 80 |
Doubles the chance of Seren-aligned spell effects occurring when using abilities. | 0.2 | 300 | [1][2] | |
| Dark Form | 80 |
Doubles the chance of Zaros-aligned spell effects occurring when using abilities. | 0.2 | 300 | [1][2] | |
| Chronicle Attraction | 87 |
Automatically capture chronicles while training Divination. | 0.6 | 100 | [3][1] | |
| Soul Link | 88 |
Equally shares all damage and healing with another player also using this effect. | 0.2 | 300 | [1][4] | |
| Teamwork Protection | 89 |
Gives 5% damage reduction and 1% damage reflection for all nearby players who have the same prayer active. Stacks up to 5 times for a total of 25% reduction and 5% reflection. | 0.2 | 300 | [1][4] | |
| Superheat Form | 91 |
Automatically burns logs, quickens smelting ores, and smithing a low or medium heat item acts as a medium or high heat item. | 0.6 | 100 | [3][1] | |
| Fortitude | 94 |
Boosts Defence by 15%, adds 3% damage reduction, increases life points by 10 + 10 per Constitution level, increases accuracy of Defensive abilities by 10%, doubles base regeneration and allows regeneration in combat. | 0.2 | 300 | [1][5] | |
- ^ a b c d e f g This prayer requires The Light Within to be completed.
- ^ a b Can not be used with other curses which double the spell effect occurrence rate.
- ^ a b This curse can be used with any others.
- ^ a b Can not be used with other curses which in any way reduce the damage taken for nearby players.
- ^ Cannot be used with any sap or leech curses.
Quick curses
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Quick curses are presets of curses that can be left-clicked or key-binded to activate, or deactivate, a group of prayers preselected by the player simultaneously. Players can select which prayers are activated by right-clicking the button and choosing the "Select quick curses" option.
At maximum, ten presets of quick prayers can be setup.
Gallery
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The Altar of Zaros. One of few locations the player may switch their Prayer book to Ancient Curses.
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A player using the Berserker curse.
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A player using the Leech Defence curse.
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A player using the Soul Split curse.
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A player using the Soul Split curse, under the effects of the Eldritch crossbow special attack.
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An icon for an unreleased Seren Prayer, which would have been unlocked via The Light Within.
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An icon for an unreleased Seren Prayer, which would have been unlocked via The Light Within.
Achievements
[edit | edit source]- Curses! (
10) – Unlock the ancient curses by reading the ancient hymnal given to you by Azzanadra.
Graphical updates
[edit | edit source]Update history
[edit | edit source]- update 4 October 2021 (Update):
- The level 29 Defence requirement has been removed from Ancient Curses.
- patch 7 June 2021 (Update):
- Quick Prayers/Curses: Fixed an issue that prevents the 'Selected' highlight from disappearing when de-selecting a Quick Prayer.
- patch 18 March 2020 (Update):
- The achievement Curses! no longer appears as blank in the Activity Tracker if selected from the Achievement Path window.
- patch 16 September 2019 (Update):
- An issue where some of the curse prayers would stall the player and fail to initiate a Telos encounter has been fixed.
- patch 1 September 2015 (Update):
- Corrected various typos in The Light Within, the Seren spells and Seren prayers.
- All Seren curses will now activate correctly when used as quick curses.
- Healing via Soul Link will now stop channelling Surging Onslaught.
- Soul Link and Teamwork Protection are now identified as curses when switching off in the Wilderness.
- patch 13 August 2013 (Update):
- The Prayer abilities window will no longer switch between "Curses" and "Prayers" constantly.
- NPCs that use overhead Prayer / Curse icons have now been reworked.
- patch 7 June 2011 (Update):
- Turmoil and Berserker curses no longer take precedence over other emotes.
- patch 1 February 2010 (Update):
- Quick Chat has been updated to include the curses unlocked from the Temple of Senntisten[sic] quest.
Trivia
[edit | edit source]- The Turmoil/Anguish/Torment animation will be played if the player tries to activate any of the Seren prayers without completing The Light Within.
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| Necromancy |
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| Adrenaline | |||||||
| Protection | |||||||
| Skilling | |||||||
| Miscellaneous | |||||||
| Part 14 of the Mahjarrat Mysteries quest series | |||||
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| Enemies |
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| Rewards | |||||
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| Music | |||||
| Miscellaneous | |||||
| Part 10 of the Sliske's Game quest series • Related to the Enchanted Key quest series • Related to the Elf (Prifddinas) quest series | |||||||
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