Challenge System

The Challenge System is a system intended to suggest skill training methods to players. Daily Challenges can be accessed using the third tab in the Adventures interface, labelled "Challenges".
Basic challenges
[edit | edit source]Before players gain access to the daily challenges, they must complete a set of seven basic challenges. These challenges are an introduction to the daily challenges system and grant no experience rewards. All can be completed in Burthorpe.
These can be skipped by speaking to the Challenge Mistress Fara in Burthorpe. Skipping these will not grant experience.
Unlike daily challenges, basic challenges will auto-repopulate the Challenge systems tab until all seven are completed. At that point, basic challenges will no longer be available and daily challenges will appear.
List of basic challenges
[edit | edit source]| Challenge | Description | Recommended actions / Notes | |
|---|---|---|---|
| Basic Combat | Kill cows: 5 | Test the combat skills against the cows south of the Smithing and Crafting areas in Burthorpe. Remember to pick up their bones for the Prayer Basic Challenge. | |
| Basic Mining | Mine copper or tin ore in the Burthorpe mine: 3 | Players can find copper and tin rocks inside the Burthorpe mine. | |
| Basic Mining: Clay | Mine clay from clay rocks: 6 | There are clay rocks in the south-east of Lumbridge Swamp. | |
| Basic Mining: Common Gems | Mine uncut opals, lapis lazuli, jade or red topaz from common gem rocks: 6 | Common gem rocks can be found north of Al Kharid. | |
| Basic Crafting: Gemstones | Cut opals or other gems mined from common gem rocks: 3 | Common gem rocks can be found at the southern-most end of the Burthorpe mine. | |
| Basic Crafting: Pottery | Wet clay, then craft the soft clay into any unfired pottery or urn at a pottery wheel: 6 | Clay can be mined at the Burthorpe mine. There is a well to the south-east of the mine's entrance, as well as potter's wheels and pottery ovens just outside. Player can also find pottery wheels and a pottery oven in Draynor Village. | |
| Basic Woodcutting | Chop trees to receive logs: 4 | Trees can be found all over Burthorpe. | |
| Basic Fishing | Catch any type of fish: 6 | Directly south of the Burthorpe mine is a stream with a crayfish fishing spot. | |
| Basic Fletching: Shafts | Fletch any type of arrow shafts: 30 | The players can use the logs they chopped from the Woodcutting basic challenge. | |
| Basic Firemaking | Light any logs or add them to a bonfire: 2 | The players can use the logs they chopped from the Woodcutting basic challenge. | |
| Basic Cooking | Cook raw food on a fire or range: 3 | The players can use the fire from the logs they made from the Firemaking basic challenge. | |
| Basic Prayer | Bury bones: 5 | Kill cows for the basic combat challenge and pick up their bones, then select them in the backpack to bury them. | |
Daily challenges
[edit | edit source]Mechanics
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Three daily challenges are assigned to the player each day. These expire at the end of each day before being replaced by three more. The skill of the challenge can be different each day and for each player. Daily challenges are active by default, meaning that the challenge system tracks their progress without the player having to toggle anything. Completing each challenge awards the player with experience equivalent to a large XP lamp in the skill of the challenge. Free-to-play players only get 75% of the experience.
| This repeatable content has a soft reset. |
| The next period's content will become available only once a player has logged out and in. |
The first time a player logs in each day after the daily reset at 00:00 UTC, they receive several messages, appearing in their chatbox and containing summaries of their active challenges (for example: New Daily Challenge: Prayer - Daily Prayer (0 / 25)). These messages are not filterable but can be hidden with Sign-in Messages settings, found in the Notification section of the Gameplay settings. Players can check the details of their active daily challenges by clicking on the third tab from the left in the "Adventures" interface.
Additionally, it is possible to have at most one challenge active at a time for a specific skill. An exception to this is when fewer than three challenges are toggled on. In that case duplicates of unblocked challenges will be rolled, making it possible to have multiple challenges for a given skill. One action can progress multiple challenges, meaning that if the player has for instance two Summoning challenges to infuse three pouches each, infusing six at once completes both of these challenges. Each point of progress is only counted for one of the challenges, so infusing only three pouches would only complete the first of the challenges.
Divine locations will not count for daily challenges in gathering skills.
List of daily challenges
[edit | edit source]| Challenge | Description | Notes and recommendations | |
|---|---|---|---|
| Daily Agility | Complete full laps of any agility course: 2 | Burthorpe Agility Course. Each section of the Anachronia Agility Course counts as a lap for the challenge, so completing a full lap is not required. | |
| Daily Archaeology | Excavate or restore artefacts: 1 | Excavate Venator remains at Kharid-et. Assembling a tetracompass at an archaeologist's workbench will count towards this challenge. Centurion's dress sword during the tutorial does not count. | |
| Daily Combat | Kill enemies: 15 | Rabbits in Burthorpe. Enemies killed in Daemonheim count, but certain other enemies, such as demon bosses, do not. Reward is a Challenge XP Lamp to choose which combat experience: Constitution, Magic, Ranged, Attack, Defence, Strength, or Necromancy. | |
| Daily Construction | Construction normal or flat-packed furniture: 5 | Construction Contracts do not count. | |
| Daily Cooking | Prepare dishes of food: 10 | Cook fish or raw meat excluding the meats listed below. Cooking done in Daemonheim and cooking uncooked stew count. Raw potatoes can be bought and cooked at Fort Forinthry.
Cooking various items doesn't work:
| |
| Daily Crafting: Equipment | Craft pieces of equipment: 5 | Spider silk or leather gloves. Crafting equipment in Daemonheim counts. | |
| Daily Crafting: Jewellery | Craft pieces of jewellery: 5 | Tiaras, or gold rings. Firing unfired clay rings at a pottery oven or stringing jewellery do not count. | |
| Daily Crafting: Urns | Fire any urn in a pottery oven: 10 | Because all urns require two pieces of soft clay to make, it is better to create the highest level urns in a skill of the player's choice. Non-runed urns are tradeable, so one might not want to add runes to the produce. | |
| Daily Divination | Convert any type of divination memories: 10 | Flickering wisps (requires 10 Divination) are located just east of the Falador lodestone. | |
| Daily Dungeoneering | Complete a Daemonheim floor, shifting tomb, or elite dungeon: 1 | Small Dungeoneering floor in low complexity. Shifting Tombs do not require completing any objectives, and merely reaching the exit will count for the challenge. | |
| Daily Farming | Check the health of a farming patch, or gather produce from an allotment, herb patch, hop patch, or farm animal: 1 |
| |
| Daily Firemaking | Light any logs or add them to a bonfire: 10. | Firemaking in Daemonheim counts. Lighting pyre logs on a Mort'ton funeral pyre or a Columbarium funeral pyre does not. | |
| Daily Fishing | Catch any type of fish: 14 | Fishing in Daemonheim counts. Catching crystal fragments while benefitting from the crystal armour's crystal-boosting set bonus adds progress for every extra shard caught, allowing for extremely fast completion. | |
| Daily Fletching: Arrows | Fletch any type of arrows or arrow shafts: 60 | Different logs yield different amounts (15–45) of arrow shafts when fletched, yielding different amounts of progress. Obtaining tempered fungal shafts during Zygomite Carestyling count toward this challenge, but only via the "Cut" or "Cut and Dry" (only during the "Cut" action) options. Making arrows in Daemonheim does count, but not making arrow shafts or headless arrows in Daemonheim. Making bakriminel bolt shafts also count towards this challenge, but making the shafts into bakriminel bolts does not. | |
| Daily Fletching: Bows | Fletch, string or upgrade any type of bows: 12 | Both fletching the unstrung bow and stringing it yields progress, so fully fletching one bow yields two progress. Both fletching and stringing count in Daemonheim as well. | |
| Daily Herblore: Herbs | Clean any grimy herbs: 6 | Harvesting herbs wearing the master farmer outfit does not count, as the herbs are harvested as clean herbs, bypassing the grimy state. Using the Herblore cape's perk counts. Cleaning shadow-infused herbs from the farmer's Catalyst fragment works. Cleaning herbs within Daemonheim counts. | |
| Daily Herblore: Potions | Brew any type of potions: 2 | Complete the last step of any potion (both barbarian mix and potions within Daemonheim work). Creating incomplete potions, such as unfinished potions or the various intermediate steps of a Sanfew serum do not count. | |
| Daily Hunter | Skin a big game hunter creature, or catch any creatures: 3 | Catching whirligigs at Het's Oasis whilst handling a nearby crocodile can complete an extended challenge in one go. Catch implings at hotspots such as Falador lodestone or the Gorajo Hoardstalker Dungeon. Killing one Big Game Hunter creature yields three points of progress at a time for Daily Hunter challenges; skinning is not required. Catch-and-release methods, such as bare-handed butterfly catching, count for catching creatures. | |
| Daily Mining | Mine any type of ore: 5 | Gem rocks, granite, sandstone, red sandstone, crystal-flecked sandstone, clay, rune essence rocks, sea salt, alaea sea salt and Shooting Stars do not count towards this challenge. Using stone spirits to double the amount of ores does not work. Mining in Daemonheim does count. | |
| Daily Prayer | Offer bones or ashes to the gods: 10 | Offering to Daemonheim altars do not count, although burying bones in Daemonheim does. Use of a bonecrusher, an attuned ectoplasmator, or burning bones on a fire through cremation count. Cremating vyre corpses or shade remains does not count. | |
| Daily Runecrafting: Runes | Craft essence into any type of rune: 20 | A wicked hood can be used to teleport to a Runecrafting altar and to withdraw rune or pure essence. Runecrafting in Daemonheim does not count. Necrotic runes do count. | |
| Daily Runecrafting: Runespan | Siphon any type of rune from the Runespan: 8 | ||
| Daily Slayer | Kill Slayer creatures assigned to you by a Slayer master: 10 | Only creatures on a Slayer assignment count. Killing creatures that grant Slayer experience in other ways, such as slayer contracts or Rush of Blood during the Iorwerth Voice of Seren do not count. | |
| Daily Smithing | Create or upgrade a piece of equipment using core smithing metals: 1 | The number of forged products created is counted, not the bars. Therefore, it is fastest to create items that require only one bar to make, such as arrowheads. Upgrading havensilver weapons does not count. | |
| Daily Summoning | Infuse summoning pouches: 3 | Ancient Summoning doesn't count. | |
| Daily Thieving: Pickpocketing | Pickpocket any target (or loot artefacts in Pyramid Plunder): 6 | Pompous merchants in Taverley. NPCs that can be blackjacked cannot be pickpocketed to complete daily challenges. Dead legionaries in the Vault of Hereditas will count. | |
| Daily Thieving: Safes | Crack a safe and loot all its contents: 1 | Crack the safe near Al Kharid lodestone. Despite the task's description, looting is not required. For instance, if one is not carrying a loot bag, the loot is forfeited, but the cracking still counts for the challenge. Safes from heists will count. | |
| Daily Thieving: Stalls | Steal from any market stall: 5 | Lumbridge market. | |
| Daily Woodcutting | Chop trees to receive logs: 10 | Woodcutting in Daemonheim counts. Chopping ivy counts even though no logs are received. Using wood spirits to double the logs works. | |
Rewards
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After completing a daily challenge, players can open the Challenges interface and click the "Claim Rewards" button. Members will be awarded experience equal to that of a large XP lamp in the skill related to the challenge, whereas free-to-play players will only get 75% of the experience.
For combat which has multiple skills, players will be given a Challenge XP Lamp to choose which experience: Constitution, Magic, Ranged, Attack, Defence, Strength, or Necromancy.
Experience to be received is determined by the level when the challenge was assigned, not when it is completed. The experience earned does not take into account the skill's virtual level. The following tables show the experience received from completing a challenge for any given skill level:
| Skill level | Experience | Skill level | Experience | Skill level | Experience | ||
|---|---|---|---|---|---|---|---|
| 1 | 265.2 | 41 | 3,169.6 | 81 | 19,841.2 | ||
| 2 | 295.2 | 42 | 3,322.4 | 82 | 20,619.2 | ||
| 3 | 329.6 | 43 | 3,483.6 | 83 | 21,413.6 | ||
| 4 | 364.0 | 44 | 3,653.2 | 84 | 22,223.6 | ||
| 5 | 398.0 | 45 | 3,831.6 | 85 | 23,048.8 | ||
| 6 | 445.2 | 46 | 4,019.2 | 86 | 23,887.2 | ||
| 7 | 526.4 | 47 | 4,216.8 | 87 | 24,738.8 | ||
| 8 | 543.6 | 48 | 4,424.4 | 88 | 25,602.0 | ||
| 9 | 616.4 | 49 | 4,642.8 | 89 | 26,475.6 | ||
| 10 | 654.8 | 50 | 4,872.4 | 90 | 27,358.4 | ||
| 11 | 727.6 | 51 | 5,113.2 | 91 | 28,248.8 | ||
| 12 | 804.8 | 52 | 5,366.0 | 92 | 29,146.0 | ||
| 13 | 877.6 | 53 | 5,631.6 | 93 | 30,048.4 | ||
| 14 | 980.0 | 54 | 5,910.0 | 94 | 30,954.4 | ||
| 15 | 1,078.4 | 55 | 6,202.0 | 95 | 31,862.4 | ||
| 16 | 1,118.4 | 56 | 6,507.6 | 96 | 32,771.6 | ||
| 17 | 1,158.0 | 57 | 6,828.0 | 97 | 33,679.6 | ||
| 18 | 1,199.6 | 58 | 7,163.2 | 98 | 34,586.0 | ||
| 19 | 1,243.6 | 59 | 7,513.6 | 99 | 35,488.4 | ||
| 20 | 1,290.0 | 60 | 7,880.4 | 100 | 36,385.6 | ||
| 21 | 1,339.2 | 61 | 8,263.2 | 101 | 37,276.8 | ||
| 22 | 1,391.2 | 62 | 8,662.8 | 102 | 38,159.6 | ||
| 23 | 1,446.0 | 63 | 9,080.0 | 103 | 39,033.6 | ||
| 24 | 1,504.0 | 64 | 9,514.4 | 104 | 39,897.2 | ||
| 25 | 1,565.2 | 65 | 9,967.2 | 105 | 40,749.2 | ||
| 26 | 1,630.0 | 66 | 10,438.4 | 106 | 41,588.8 | ||
| 27 | 1,698.4 | 67 | 10,928.8 | 107 | 42,414.0 | ||
| 28 | 1,770.8 | 68 | 11,437.6 | 108 | 43,224.8 | ||
| 29 | 1,847.2 | 69 | 11,966.4 | 109 | 44,020.0 | ||
| 30 | 1,928.0 | 70 | 12,514.4 | 110 | 44,798.8 | ||
| 31 | 2,012.8 | 71 | 13,082.4 | 111 | 45,560.4 | ||
| 32 | 2,102.8 | 72 | 13,670.0 | 112 | 46,304.4 | ||
| 33 | 2,197.6 | 73 | 14,277.6 | 113 | 47,029.6 | ||
| 34 | 2,297.6 | 74 | 14,905.2 | 114 | 47,736.4 | ||
| 35 | 2,403.2 | 75 | 15,552.8 | 115 | 48,424.0 | ||
| 36 | 2,514.8 | 76 | 16,220.0 | 116 | 49,092.0 | ||
| 37 | 2,632.4 | 77 | 16,906.8 | 117 | 49,740.4 | ||
| 38 | 2,756.4 | 78 | 17,612.4 | 118 | 50,368.8 | ||
| 39 | 2,886.8 | 79 | 18,337.2 | 119 | 50,977.2 | ||
| 40 | 3,024.4 | 80 | 19,080.4 | 120 | 51,566.0 |
| Skill level | Experience | Skill level | Experience | Skill level | Experience | ||
|---|---|---|---|---|---|---|---|
| 1 | 198.8 | 41 | 2,377.2 | 81 | 14,880.9 | ||
| 2 | 221.4 | 42 | 2,491.8 | 82 | 15,464.4 | ||
| 3 | 247.2 | 43 | 2,612.7 | 83 | 16,060.2 | ||
| 4 | 273.0 | 44 | 2,739.8 | 84 | 16,667.6 | ||
| 5 | 298.5 | 45 | 2,873.7 | 85 | 17,286.6 | ||
| 6 | 333.9 | 46 | 3,014.3 | 86 | 17,915.4 | ||
| 7 | 394.7 | 47 | 3,162.6 | 87 | 18,554.1 | ||
| 8 | 407.7 | 48 | 3,318.3 | 88 | 19,201.5 | ||
| 9 | 462.3 | 49 | 3,482.1 | 89 | 19,856.6 | ||
| 10 | 491.1 | 50 | 3,654.3 | 90 | 20,518.8 | ||
| 11 | 545.7 | 51 | 3,834.9 | 91 | 21,186.6 | ||
| 12 | 603.5 | 52 | 4,024.5 | 92 | 21,859.5 | ||
| 13 | 658.2 | 53 | 4,223.7 | 93 | 22,536.3 | ||
| 14 | 735.0 | 54 | 4,432.5 | 94 | 23,215.8 | ||
| 15 | 808.8 | 55 | 4,651.5 | 95 | 23,896.8 | ||
| 16 | 838.8 | 56 | 4,880.7 | 96 | 24,578.6 | ||
| 17 | 868.5 | 57 | 5,121.0 | 97 | 25,259.6 | ||
| 18 | 899.7 | 58 | 5,372.4 | 98 | 25,939.5 | ||
| 19 | 932.7 | 59 | 5,635.2 | 99 | 26,616.3 | ||
| 20 | 967.5 | 60 | 5,910.2 | 100 | 27,289.2 | ||
| 21 | 1,004.4 | 61 | 6,197.4 | 101 | 27,957.6 | ||
| 22 | 1,043.4 | 62 | 6,497.0 | 102 | 28,619.7 | ||
| 23 | 1,084.5 | 63 | 6,810.0 | 103 | 29,275.2 | ||
| 24 | 1,128.0 | 64 | 7,135.8 | 104 | 29,922.9 | ||
| 25 | 1,173.9 | 65 | 7,475.4 | 105 | 30,561.9 | ||
| 26 | 1,222.5 | 66 | 7,828.8 | 106 | 31,191.6 | ||
| 27 | 1,273.8 | 67 | 8,196.5 | 107 | 31,810.5 | ||
| 28 | 1,328.1 | 68 | 8,578.2 | 108 | 32,418.6 | ||
| 29 | 1,385.4 | 69 | 8,974.8 | 109 | 33,015.0 | ||
| 30 | 1,446.0 | 70 | 9,385.8 | 110 | 33,599.1 | ||
| 31 | 1,509.6 | 71 | 9,811.8 | 111 | 34,170.3 | ||
| 32 | 1,577.1 | 72 | 10,252.5 | 112 | 34,728.3 | ||
| 33 | 1,648.2 | 73 | 10,708.2 | 113 | 35,272.2 | ||
| 34 | 1,723.2 | 74 | 11,178.9 | 114 | 35,802.3 | ||
| 35 | 1,802.4 | 75 | 11,664.5 | 115 | 36,318.0 | ||
| 36 | 1,886.1 | 76 | 12,165.0 | 116 | 36,819.0 | ||
| 37 | 1,974.3 | 77 | 12,680.0 | 117 | 37,305.3 | ||
| 38 | 2,067.3 | 78 | 13,209.3 | 118 | 37,776.6 | ||
| 39 | 2,165.1 | 79 | 13,752.9 | 119 | 38,232.8 | ||
| 40 | 2,268.3 | 80 | 14,310.3 | 120 | 38,674.5 |
Players can also talk to Challenge Mistress Fara in Burthorpe just south of the bank chest, Challenge Mistress Rashida in the centre of the Menaphos Plaza near the lodestone, or Challenge Mistress Heriau in the Max Guild to receive the reward.
The reward experience amount is calculated at the moment when the challenge is received, not when completed or claimed. If a member's first login of the day is to a free-to-play world and they receive a challenge in a members' skill, the reward will be limited to the maximum F2P level in that skill.
Players will not receive a reward for a completed challenge if it is allowed to expire before the reward is claimed.
Influencing assigned daily challenges
[edit | edit source]By talking to Challenge Mistress Fara, Rashida, or Heriau, players may choose to block receiving new challenges in any skills that they have achieved skill mastery in. Non-members may block members' skills at level 5 (with the exception of 20 for Archaeology). Additionally, all challenges in combat skills can be completely disabled if players do not wish to gain combat experience, even if the combat skills are not maxed.
Each skill has its own toggle, so players can choose to block some skills while keeping others assignable. Blocking a skill will not remove challenges for that skill that have already been assigned. Members can take advantage of the level 5 (or 20) "max" in free-to-play to block out challenges from certain members' only skills. This is done by logging into a free-to-play world before reset and blocking the undesired members' skill. After 00:00 in game time, players must log back in to a free-to-play world to receive challenges with the new restrictions. Logging back into a members' world will unblock challenges for all skills not at 99.

If one or two challenges are toggled on, duplicates of unblocked challenges will be rolled. If no challenges are toggled on, challenges won't be given at all.

Returner Challenges
[edit | edit source]Returner challenges were added on 20 March 2023, and are made available to players who return to the game after having been away for a time. These returner challenges are available until all 7 Returner Reward Chests have been claimed, or until 20 days have passed since the player first logged in. Returner challenges are not random, but are instead given out in a fixed order. Completed challenges are replaced by new ones every day at 00:00 in game time, while incomplete challenges are not affected.
List of Returner Challenges
[edit | edit source]| Number | Members | Challenge | Description | Notes |
|---|---|---|---|---|
| 1 | Welcome Back | Log into the game: 1 | N/A | |
| 2 | Playtime | Play for a certain amount of minutes: 10 | N/A | |
| 3 | Fort Forinthry | Visit Fort Forinthry north-east of Varrock: 1 | N/A | |
| 4 | Customisation | Change your appearance, animations, title or pet in the 'Customisations' interface: 1 | N/A | |
| 5 | Grand Exchange | Sell items at the Grand Exchange: 1 | Only if not an Ironman Mode player | |
| Shops | Sell items to a store: 1 | Only as an Ironman Mode player | ||
| 6 | Gathering Skills | Convert memories into energy, gather produce, catch fish, catch Hunter creatures, mine ore or chop trees: 50 | ||
| Fort Construction | Construct buildings or fortifications in Fort Forinthry (You need to have started the quest 'New Foundations' to be able to do this.): 1 | |||
| 7 | Playtime | Play for a certain amount of minutes: 20 | ||
| 8 | Het's Oasis | Speak to Mubariz in Al Kharid about the history of the Duel Arena: 1 | ||
| Catch whirligigs at Het's Oasis: 20 | ||||
| 9 | Artisan Skills | Construct furniture, cook food, fire urns, craft jewellery, craft equipment, burn logs, fletch arrows or bows, brew potions, craft runes or smith equipment: 30 | ||
| Treasure Trails | Complete clue scroll trails and earn reward caskets: 1 | |||
| 10 | Wilderness | Talk to Vala in Edgeville about the history of the Wilderness: 1 | ||
| 11 | Combat | Kill enemies: 20 | ||
| Garden of Kharid | Plant herb seeds at the Garden of Kharid: 1 | |||
| 12 | Achievements | Complete achievements: 1 | ||
| 13 | Playtime | Play for a certain amount of minutes: 30 | ||
| 14 | Archaeology | Excavate or restore artefacts: 1 | ||
| 15 | Support Skills | Complete Agility courses, complete Daemonheim floors, kill Slayer creatures, pickpocket targets or steal from stalls: 15 | ||
| Anachronia | Assign workers to gather resources at the Anachronia base camp: 1 | |||
| 16 | D&Ds | Complete Distractions & Diversions: 1 | ||
| 17 | Artisan's Workshop | Gain respect at the Artisans' Workshop by smithing, repairing pipes and creating ceremonial swords: 1 | ||
| 18 | Questing | Complete quests: 1 | ||
| 19 | Playtime | Play for a certain amount of minutes: 40 | ||
| 20 | Dungeons | Visit the Edgeville Dungeon, Karamja Dungeon, Asgarnian Ice Dungeon or Varrock Sewers: 1 | ||
| Senntisten | Visit the city of Senntisten: 1 | |||
| 21 | Bossing | Kill bosses: 1 |
Rewards
[edit | edit source]The only reward for completing a Returner Challenge is progress towards a set of progress rewards, which work much like the weekly rewards available from daily challenges. Like weekly rewards, there are seven tiers of rewards available, each being unlocked by completing three challenges. Unlike weekly rewards, this reward track is not replaced each week, but remains until all seven rewards have been claimed or 20 days have passed.
| Account type | Tier 1 Returner Reward Chest | Tier 2 Returner Reward Chest | Tier 3 Returner Reward Chest | Tier 4 Returner Reward Chest | Tier 5 Returner Reward Chest | Tier 6 Returner Reward Chest | Tier 7 Returner Reward Chest | |
|---|---|---|---|---|---|---|---|---|
| Regular account | 1 Free Death | 1 Box of clue scrolls (untradeable) | 1 the Breaktaker title | 1 Deathtouched dart | 1 Giant prismatic fallen star | 1 Challenge gift box (large) | 1 Double XP Chance | |
| Ironman Mode | 2000 Oddments | 1 Challenge gift box (small) | 1 Challenge gift box (medium) | 1 Challenge gift box (large) | ||||
| Regular account | 5 Advanced Pulse Cores | 1 Challenge token | 1 Challenge token | 1 Medium cash bag | 1 Challenge token | 1 Challenge token | 5 Cinder Cores | |
| Ironman Mode | 250 Oddments | 500 Oddments | 1000 Oddments | |||||
Transcript
[edit | edit source]Development history
[edit | edit source]The Challenge System was released on 19 September 2012 and first reworked on 16 December 2019, subsequently being reworked again on 15 November 2021, adding a Weekly Reward Track.
On 4 September 2023, Hero Pass update, the challenge system was replaced with Hero Pass. The removal of challenges was reversed a month later on 9 October 2023.
Until an update, players could receive a "Lucky Challenge".
Lucky challenges
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Lucky challenges were members-only rare daily events that could occur while completing activities in game. These challenges could be gained from a range of actions including completing a quest, sending out a voyage in Player-Owned Ports, or training a skill. It was possible to receive a lucky challenge for a skill even if it has been toggled off by speaking to Challenge Mistress Fara or Heriau after achieving level 99 in that skill. If a lucky challenge was received, the player will be notified by a pop-up interface in-game (see an example picture on the right). This interface will contain details of what the challenge requires the player to do. Additionally a message will be displayed in the player's chatbox notifying them that they have received a lucky challenge, for example:
You've been given a Lucky Challenge: Magic Logs 0/30
Check the Challenges interface to find out more information.
Only one lucky challenge could be received daily (the day begins at 00:00 UTC). It could take some hours of activity to get one, so an active player can enjoy lucky challenges every day. A lucky challenge had a limited duration of 24 hours. The player could have at most one lucky challenge at once. It was possible, in the span of one day, to complete (and hand in) a lucky challenge of the previous day, and then receive a new lucky challenge.
Lucky challenge would appear in the list of daily challenges in the Challenges tab of the Adventures interface, but could be distinguished from them by the clover icon,
or
, instead of the star, by duration being measured in hours instead of days, and by the prefix "Lucky Challenge:" in the challenge name. Lucky challenges could not be rerolled nor extended.
Like daily challenges, completed lucky challenges could be handed in to the challenge mistresses. For this, the player will be rewarded with experience in the relevant skill; the same amount of experience that would be given for a completed daily challenge. Unlike daily challenges, lucky challenges did not award the player with a key for Treasure Hunter (until the removal of Treasure Hunter). It was possible to do daily challenge and lucky challenge at the same time.
| Name | Skill | Task |
|---|---|---|
| Bandos Throne Room Agility Course | Agility | Complete 24 laps |
| Barbarian Outpost Advanced Course | Agility | Complete 24 laps |
| Advanced Gnome Agility Course | Agility | Complete 27 laps |
| Ice warriors | Combat | Kill Ice warriors: 30 |
| Kalphites | Combat | Kill kalphites: 30 [a 1] |
| Moss giants | Combat | Kill moss giants: 30 |
| Barrows Brothers | Combat | Defeat the original Barrows brothers and loot the reward chest: 4 |
| Teak Tables | Construction | Construct flat-pack teak tables: 100 |
| Bacon | Cooking | Cook bacon: 31 |
| Bright memories | Divination | Gather bright memories: 100 |
| Gleaming memories | Divination | Gather gleaming memories: 100 |
| Vibrant memories | Divination | Gather vibrant energies: 100 |
| Lustrous Memories | Divination | Gather Lustrous memories: 100 |
| Sparkling memories | Divination | Gather sparkling memories: 100 |
| Incandescent memories | Divination | Gather incandescent memories: 100 |
| Nemi Forest Flora | Farming | Investigate 1 Nemi Forest flora |
| Dwarf Weed | Farming | Plant Dwarf weed seed: 1 |
| Magic logs | Firemaking | Light magic logs or add them to a bonfire: 320 |
| Salmon | Fishing | Catch Salmon: 61 |
| Tuna | Fishing | Catch Tuna: 42 |
| Cavefish | Fishing | Catch Cavefish: 46 |
| Rocktail | Fishing | Catch Rocktail: 44 |
| Clean Guam | Herblore | Clean grimy guam herbs: 5 |
| Polar Kebbits | Hunter | Catch polar kebbits: 7 |
| Jadinkos | Hunter | Catch any type of Jadinko (Herblore Habitat): 16 |
| Clay | Mining | Mine clay: 42 |
| Coal | Mining | Mine Coal: 50 |
| Gold ore | Mining | Mine gold ore: 45 |
| Seren Stones | Mining | Mine Seren Stones: 50 |
| Offer or Bury Bones | Prayer | Bury or offer at a player-owned-house altar any type of bone: 20 |
| Runespan XIII | Runecrafting | Siphon soul, blood or death runes from the runespan: 145 |
| Expert | Slayer | Kill monsters assigned as slayer task: 44 |
| Rune Ceremonial Swords | Smithing | Smith rune ceremonial swords in the Artisan's Workshop: 6 |
| Smith Items in Burthorpe | Smithing | Make items on an anvil in Burthorpe: 100 |
| Smith items in Varrock | Smithing | Make items on an anvil in Varrock: 100 |
| Adamant Minotaurs | Summoning | Infuse adamant minotaur pouches: 3 |
| Prifddinas elves | Thieving | Pickpocket elves in Prifddinas: 100 |
| Magic logs | Woodcutting | Chop magic logs: 30 |
| Elder logs | Woodcutting | Chop elder logs: 30 |
| Player-Owned Ports | N/A | Send a ship on a voyage from your port. |
| Quest | N/A | Complete the specified quest. |
- ^ Exiled kalphites do not count towards this challenge.
Weekly progress
[edit | edit source]Before the DailyScape Overhaul on 16 March 2026, claiming rewards from a completed daily challenge earned progression for the Weekly Progress bar, which reset on Wednesday at 00:00 in game time. There were seven tiers of Weekly Reward Chests to unlock each week. It took three challenges for each unlock, but challenges extended with vis wax counted as double. The Weekly Rewards interface could be opened at any time by clicking on one of the Weekly Reward Chests in the challenges interface. From the Weekly Rewards interface all of the unlocked rewards could be collected at once.
RuneScape members received the rewards from both the member and free-to-play reward pools, while non-members got only the free-to-play rewards. Ironman players had the restricted rewards replaced with coins.
The members' rewards cycled through the following eight sets of weekly rewards in order, before starting over. Breaking your Daily Challenge streak did not affect the order of the rewards.
- ^ a b c This reward is replaced with 50 coins for Ironman Mode players.
- ^ This reward is replaced with 200 coins for Ironman Mode players.
- ^ a b This reward is replaced with 100 coins for Ironman Mode players.
- ^ This reward is replaced with 300 coins for Ironman Mode players.
The free-to-play rewards were the same for each week:
| Rewards | ||||||
|---|---|---|---|---|---|---|
| 25 |
25 | |||||
- ^ a b This reward is replaced with 50 coins for Ironman Mode players.
- ^ a b This reward is replaced with 200 coins for Ironman Mode players.
Rerolls and extensions
[edit | edit source]Until the DailyScape Overhaul on 16 March 2026, members could reroll or extend daily challenges from the Challenges tab using vis wax. A reroll cost 10 wax (worth 27,860 coins) and an extension cost 25 (worth 69,650 coins).
An extended challenge would be doubled in length, and the player would receive double the experience reward and Weekly Progress. A challenge could be extended after progressing on it or even after completing it as long as it had not been handed in. Two challenge tokens were required to complete an extended daily challenge.
When a challenge was rerolled, the player would be given a choice between the original challenge and a random new one. The original challenge could be kept, but the vis wax would not be refunded. Challenges could be rerolled as many times as you like.
If an extended challenge was rerolled, the new challenge would not be extended. If the original challenge was kept it would still be extended. The random new challenge could be extended, as extending the original challenge did not count if the new challenge is chosen. If the new challenge was chosen, the vis wax for extending the original challenge would not be refunded.
Update history
[edit | edit source]- patch 7 April 2026 (Update):
- Prevented an issue where a zero value was sent to the Fletching: Arrows daily challenge when the Amulet of Fletcher's Offerings zeroed the quantity of fletched shafts.
- update 16 March 2026 (Update):
- Weekly rewards from daily challenges removed.
- Ability to reroll or extend daily challenges with vis wax removed.
- patch 2 February 2026 (Update):
- Resolved an issue where the safes found in heists were not completing the thieving daily challenge for safes.
- update 12 January 2026 (Update):
- Treasure Hunter keys removed as rewards from daily challenges.
- 12 January 2026 (Update):
- Rewards from weekly rewards from daily challenges reworked, including replacing oddments with cash bags, with 50 oddments being replaced with small cash bags and 100 and 200 oddments with medium cash bags for non-Ironman Mode players, and with coins at 1:1 rate for Ironman Mode players.
- patch 11 August 2025 (Update):
- The activation of the Imp Souled perk no longer blocks the progression of the daily woodcutting challenges.
- hotfix 20 January 2025 (Update):
- Fletching unstrung bows once again counts toward the Fletching: Bows daily challenge.
- update 9 December 2024 (Update):
- The daily "Fletching: Bow" task was updated to include upgrading bows.
- patch 15 April 2024 (Update):
- Fixed an issue that shortened the weekly challenges time window by one day for players that logged in or out of the game on the exact moment when the reset occurred.
- patch 29 January 2024 (Update):
- Fixed a typo within the Weekly Progress reward screen in the challenges UI.
- Unknown:
- Having no Daily Challenges toggled on causes no Daily Challenges to be given instead of rolling random ones.
- patch 9 October 2023 (Update):
- Daily and weekly challenges have been reimplemented.
- These challenges will function identically as they had done prior to their removal.
- Your challenge streak should be maintained from before the removal.
- They can once again be found on the Challenges tab of the Adventures interface.
- The lamps and key rewards that were previously added to Hero Pass daily missions have been removed. These rewards now come from the daily challenges.
- You will automatically be set to 15/21 progress on this weekly challenge track, so you can complete the weekly before the reset.
- Daily and weekly challenges have been reimplemented.
- patch 27 March 2023 (Update):
- Players now are no longer able to mention Returner Challenge buffs as items using quick chat.
- 20 March 2023 (Update):
- Returner challenges have been added.
- 30 January 2023 (Update):
- Fixed some players having Weekly Progress rewards in a partially reversed order than normal.
- patch 23 January 2023 (Update):
- Daily challenge notifications have been enabled for all players on desktop.
- patch 17 October 2022 (Update):
- Updates on your daily challenge progress are now displayed in the chatbox (but only for challenges which give a progress update, obviously).
- Stacking Whirligig Scarabs will now fill Hunter Urns, provide Strange Rocks, and count towards Daily Challenge progress.
- ninja 20 September 2022 (Update):
- Fixed an issue where daily challenges were not being progressed in some scenarios when using make-x.
- Fixed an issue that stopped rewards from the daily challenge ladder from being claimed in the Daemonheim lobby area.
- ninja 18 July 2022 (Update):
- Completing The Zamorakian Undercity Elite Dungeon will now progress Daily Dungeoneering challenges. Story mode will still not count towards daily challenge progress.
- ninja 16 May 2022 (Update):
- The 'Fletch any type of arrows or arrow shafts' daily challenge now counts when cutting zygomites. The 'Light any logs or add them to a bonfire' does not count when drying zygomites.
- patch 4 January 2022 (Update):
- An issue occurred where every lap completed on the Hefin Agility Course was counted twice for Daily Challenges. This has now been fixed.
- Fixed an issue where some players would not be able to receive Daily Challenges.
- update 15 November 2021 (Update):
- Daily challenges have been reworked. Three challenges are received each day that expire at the end of the day, challenges now award a Large Lamp, vis wax costs have been reduced, and many challenges have required actions changed or reduced.
- Weekly challenges have been added. Completing daily challenges fills a weekly reward track with seven rewards per week, and different rewards for members and free to play players.
- update 27 September 2021 (Update):
- The XP curve for lamps and stars now scales to 120 for Archaeology, Dungeoneering, Slayer, Farming, Herblore, and Invention.
- This inherently affects daily challenge experience rewards.
- The XP curve for lamps and stars now scales to 120 for Archaeology, Dungeoneering, Slayer, Farming, Herblore, and Invention.
- patch 4 May 2021 (Update):
- New players will no longer receive log in messages about automatic daily challenge extensions while in tutorials.
- patch 30 November 2020 (Update):
- Pickpocketing a volunteer will now count towards a pickpocketing Daily Challenge.
- patch 27 July 2020 (Update):
- Burying Zogre bones will now count towards your daily Prayer task.
- patch 13 July 2020 (Update):
- Daily challenges that have been generated while on a free-to-play world will now give the correct XP if they are completed on a members' world.
- Fixed an issue which caused the first and second Recommended Challenges to switch links.
- patch 6 July 2020 (Update):
- Corrected a desyncronisation error that could occur between Daily Challenges and their titles when linked from the Featured tab.
- patch 8 June 2020 (Update):
- Corrected a typo in the Construction daily challenge.
- patch 18 March 2020 (Update):
- Adjusted how daily challenges interact with new players:
- Since basic challenges are now generated for new users, a player could progress a challenge without first completing the daily challenge interface tutorial. To fix this, progressing a daily challenge now counts as completing the daily challenge interface tutorial. The description for the Challenge Accepted achievement has been updated accordingly.
- Since basic challenges are now generated for new users, the daily challenge path is now immediately available, instead of being unlocked by talking to Fara or completing the Burthorpe tutorial.
- Removed a 'You are already in the Burthorpe/Taverley area' message which appeared when tracking a basic daily challenge in this area.
- Corrected an issue where a blank slot could be left behind in the activity tracker when handing in a tracked daily challenge.
- Adjusted how daily challenges interact with new players:
- patch 10 February 2020 (Update):
- Daily fishing challenge can now be completed when setting the Fury shark outfit to "consume fish".
- patch 6 January 2020 (Update):
- Mining with porters or stone spirits will now correctly count towards a Mining daily challenge. However, this will still only count as 1 towards the progress of the challenge.
- Absorbing memories into empty divine charges via the divine-o-matic vacuum now counts towards the Daily Divination Challenge.
- Having a Divination Cache boost active and depositing all memories in your inventory will now count all deposited memories towards a Divination daily challenge.
- update 16 December 2019 (Update):
- Challenge system reworked entirely. From now on daily challenges will be less intensive, more rewarding, and claimable from anywhere in the game world!
- Items are no longer handed over at the completion of a challenge.
- The experience for all challenges has been standardised, and each daily challenge should award the XP equivalent of a huge prismatic lamp.
- The number of tasks for each challenge has been shortened for many skills.
- patch 14 October 2019 (Update):
- Daily challenge to pickpocket Pompous Merchants can now only be completed by pickpocketing Pompous Merchants & Foppish Pierre, not Men/Women.
- patch 7 October 2019 (Update):
- Fixed an issue with various Jadinkos not contributing to challenge totals.
- patch 28 May 2019 (Update):
- Dungeoneering daily challenge criteria now allows the player to complete Shifting Tombs and Elite Dungeons as options instead of completing a Daemonheim floor if they wish.
- patch 1 April 2019 (Update):
- Challenge Mistresses will no longer take dragonhide boots when turning in daily Crafting challenges for vambraces.
- patch 11 March 2019 (Update):
- Players will no longer get Crafting daily challenges that requires a Crafting level higher than their current level.
- ninja 10 September 2018 (Update):
- Added new daily challenges for Fishing and Cooking involving green blubber jellyfish, blue blubber jellyfish, and sailfish.
- patch 9 July 2018 (Update):
- Fixed an issue that would sometimes cause players to not have their task swapped out correctly when logging in to a new day.
- patch 4 June 2018 (Update):
- Crafting dragonhide boots no longer counts towards the craft dragonhide vambraces daily challenge.
- ninja 12 February 2018 (Update):
- The number of urns looted to complete the Pyramid Plunder daily challenge (previously 50-52 in most cases) has been reduced to 30-42 to account for the time taken to reach the deeper rooms.
- patch 8 January 2018 (Update):
- Crafting dragonhide boots will no longer count towards the craft dragonhide vambraces daily challenge.
- Free players can now toggle max daily challenges in member skills at the level five skill cap.
- Daily challenges are now only assigned to free players if they also meet the secondary requirements.
- The magic log daily challenges for Firemaking, Fletching, and Woodcutting are no longer assigned to free players.
- The Herblore requirement for the 'Clean Tarromin' daily challenge has been corrected from 11 to 5.
- Low-level Fletching challenges that explained how to fletch now tell players to select 'craft' then 'knife' instead of selecting 'fletch'.
- Urn daily challenges are now correctly assigned to free players.
- The 'Brown and Pointy' Fletching daily challenge will now only be assigned if the Smithing requirements are met.
- patch 4 December 2017 (Update):
- The "Spin wool into balls" daily challenge now requires 14 balls of wool instead of 28.
- The following daily challenges are now available to free players:
- Kill Giant Mole
- Cook apple pies
- Spin bowstrings, Spin wool, Soft/Hard/Studded leather, Blue/Black d'hide, Cracked and Fragile Mining/Cooking/Fishing/Prayer/Woodcutting/Smithing/Runecrafting urns.
- Plant barley, Plant hammerstone hops
- Fletch bronze bolts, regular/oak/willow/maple/yew/magic shortbows or shieldbows
- Clean tarromin
- Scatter accursed ashes
- Runespan VI, Runespan VII
- Smith bronze and iron tracks, iron and steel burial armour
- Chop maple trees
- The fish and cook cod and mackerel, and cook bacon daily challenges are now members only.
- patch 23 October 2017 (Update):
- Re-rolling a daily challenge will now only consume vis wax after confirming the re-roll.
- Member skill challenges up to level 5 can now be progressed by free players.
- patch 10 July 2017 (Update):
- Messages for daily challenge completion have been updated to account for the 3 different challenge mistresses.
- patch 2 May 2017 (Update):
- Pinning Paths will now work correctly with the 'hide completed' filter toggled.
- patch 30 January 2017 (Update):
- The daily challenge to create 184 fire runes can now be completed on free worlds.
- patch 31 October 2016 (Update):
- A 'Decorated Woodcutting Urn' Crafting challenge has been added.
- patch 17 October 2016 (Update):
- Lucky challenges have been disabled as part of ongoing initiatives to streamline the early game experience.
- ninja 22 August 2016 (Update):
- Non-members will no longer receive Daily Challenges in a members' skill.
- patch 18 July 2016 (Update):
- A typo in the marrentill Herblore challenge has been corrected.
- patch 9 May 2016 (Update):
- Updated the object and challenge names for "costume boxes" to "fancy dress boxes" for consistency.
- ninja 4 April 2016 (Update):
- The Truthful Shadow Core, Blissful Shadow Core and Manifest Shadow Core daily challenges for Divination have been removed.
- patch 11 January 2016 (Update):
- Fletching challenges will now increment correctly when double stringing using a portable fletcher.
- patch 10 August 2015 (Update):
- Fight Kiln creatures now only count once towards combat challenges.
- patch 3 August 2015 (Update):
- A typo previously displayed when extending a Corrupted Seren Stone daily challenge.
- Shadow core challenges will no longer be issued as a Divination daily challenge.
- patch 20 July 2015 (Update):
- A number of daily challenges based around Nemi Forest have been added.
- ninja 6 July 2015 (Update):
- Some combination potion daily challenges' reward values have been slightly re-balanced to make them more worthwhile.
- ninja 1 June 2015 (Update):
- Great white sharks will now count towards the 'Shark' and 'Barbarian shark' daily fishing challenges.
- patch 13 April 2015 (Update):
- Coshed thieving targets now count towards pickpocket challenges correctly.
- patch 16 February 2015 (Update):
- It is no longer possible to complete the Flash Powder Factory challenge when leaving early.
- Players will no longer complete a lucky challenge when their ship requires repair after a voyage.
- patch 9 February 2015 (Update):
- The hint arrow for the HAM follower challenges will now point to the correct location.
- ninja 19 January 2015 (Update):
- Daily challenges now give more useful information about what is needed to hand in on completion of the challenge.
- patch 12 January 2015 (Update):
- The Harmonic Dust daily challenge no longer requires players to hand in the harmonic dust to complete the challenge. The Crafting XP reward is unchanged.
- patch 5 January 2015 (Update):
- Ironman players will no longer receive Flash Powder Factory or Construction-based Stealing Creation daily challenges.
- The message for daily challenge item hand-in now references Heriau instead of Fara if relevant.
- patch 8 September 2014 (Update):
- The Challenges interface has been updated to use a more consistent interface style.
- Support for Legacy Mode has been added to the Challenges interface.
- Moved daily challenges to the top of the drop-down box in the Challenges interface.
- The Minigames interface has been updated to support Legacy Mode.
- The item name 'adamant daggers' has been corrected in the Smithing challenge.
- The location of crimson swifts in the Hunter challenge has been corrected.
- A missing colon has been added to the instructions for pickpocketing male H.A.M. followers.
- The name of the Agility tickets challenge has been updated.
- A problem with clearing active tasks when completing some types of challenge has been fixed.
- An issue with lucky challenge tasks that mean they may not display properly in the Active Task window has been fixed.
- patch 8 December 2014 (Update):
- Players will no longer receive daily challenges for combination potions they have not unlocked.
- patch 10 November 2014 (Update):
- XP from daily challenges at lower levels has been adjusted.
- The chef's range in Lumbridge will no longer count each item being cooked twice for Cooking daily challenges.
- patch 1 November 2014 (Update):
- Extending and re-rolling of daily challenges with vis wax have had their costs re-balanced.
- patch 20 October 2014 (Update):
- An issue where players could complete the first two basic challenges for Fara multiple times on the path system has been corrected.
- patch 29 September 2014 (Update):
- Players no longer need 99 Summoning to be able to toggle off combat daily challenges.
- The daily challenge for pickpocketing elves has been reworded to make it clear that Prifddinas elves do not count towards the challenge.
- Dungeoneering challenges that have been extended no longer complete after a single floor under certain conditions.
- patch 11 August 2014 (Update):
- The required combat level of NPCs to kill for the Mark II combat daily challenge has been corrected.
- patch 14 July 2014 (Update):
- Lucky challenges and Rhino daily challenges no longer overlap one another.
- Players can once again click on basic challenges if the player disables and re-enables the path system during the basic challenge stage.
- patch 22 April 2014 (Update):
- A confirmation has been added when turning on the Path system, as it will clear any current Daily Challenges.
- patch 24 February 2014 (Update):
- Players with high-level combat stats will no longer receive daily challenges for players with low level-combat stats such as, kill 5 cows.
- patch 17 February 2014 (Update):
- Some quests have been removed from the Path system, and an introduction to daily challenges has been added in their place.
- The Challenge master area in Burthorpe has been graphically updated.
- patch 13 January 2014 (Update):
- You will now be warned about losing Daily Challenge progress when leaving Stealing Creation.
- The Festive Challenge display on the Challenges interface has now been removed.
- patch 7 January 2014 (Update):
- The daily challenge Delve into Daemonheim hint arrow no longer points to Gudrik's house.
- patch 11 December 2013 (Update):
- The creation of all studded leather armour now counts towards daily challenges.
- patch 15 October 2013 (Update):
- The daily challenge 'Chop elder logs: 30' now correctly completes after chopping 30 logs.
- patch 29 July 2013 (Update):
- Players who have not completed Bringing Home the Bacon no longer receive daily challenges far below their skill level.
- patch 9 July 2013 (Update):
- Daily Challenge reward bags no longer create two stacks of the same stackable item in a player's inventory.
- patch 3 July 2013 (Update):
- Players no longer receive the Wine stalls challenge without a Thieving level of 22.
- hotfix 17 May 2013 (Update):
- Low-levelled challenges are no longer given to players of a higher level.
- patch 13 May 2013 (Update):
- Handing in hard leather boots and gloves for a Crafting daily challenge now functions correctly.
- patch 12 March 2013 (Update):
- Construction challenges that offer hints now direct the player to their POH location.
- The Magic Potion daily challenge has been updated to reflect the changes made to the Herblore skill.
- patch 4 March 2013 (Update):
- Studded chaps are now recognised as a valid item for the Studded Leather Armour daily challenge.
- patch 21 January 2013 (Update):
- Magpie implings now count towards the Impetuous Impulses VI daily challenge.
- patch 19 December 2012 (Update):
- Reworded some of the Imperial Guard Quartermaster's dialogue to make it clearer what he'll check when handing in a daily challenge.
- patch 28 November 2012 (Update):
- The Hard leather challenge can now be completed.
- Daily challenges to make weapon poison and weapon poison+ can now be completed.
- patch 26 September 2012 (Update):
- Dorgesh-Kaan Agility Course now works as intended
- The Runecrafting challenges Runespan XI now works correctly.
- The Cooking challenges 'Churning cheese' now requires you to hand in your freshly made cheese wheels, rather than cheese.
- The Herblore challenges 'Harralander tar' now correctly marks off all progress made.
- The rate of Dungeoneering XP given from handing in a Dungeoneering challenges has been reduced to bring it more in line with the other rewards.
- The 'Flash powder factory' challenge is now only given when all requirements are met.
- The Rampage challenge will now count kills made within the Fight Kiln.
- Handing in a challenge should no longer cause bank tabs to shuffle.
- The double close button on pinned challenges has now been removed.
- Smithing challenges to make metal equipment have been changed to smith metal daggers.
- Construction challenges above level 18 now require flatpacks to be made and handed in to complete the challenge. A reward bag is now given for this.
- Crafting dragonhide equipment challenges have been changed to require dragonhide vambraces.
Trivia
[edit | edit source]- The Challenge System was actually only partially available to free players in that they can still be assigned challenges in members' skills, which they aren't permitted to do or hand in. However, in an update on 22 August 2016, this was changed so that free players can no longer receive Daily Challenges in members' skills. Daily Challenges in members skills were once again made available to free players in December 2017, but an update in January 2018 allowed free players to disable such challenges if they have reached the level 5 cap.
- Previously, it was possible (and even likely) for free players to receive members-only items as rewards from challenge mystery bags. Fortunately, free players were now able to sell members items. Alternatively, free players can simply bank members' items, as they will not take up free-to-play bank space. With the removal of challenge mystery bags, this no longer occurs.
- If a completed challenge expires before a log in, the message that you have a complete challenge to hand in will still be displayed.
- Prior the Leagues update from 15 September 2025, cooking several kinds of raw meat and fish counted towards the Cooking challenge that no longer do. It is unknown if this is intentional.
- Even after the weekly rewards were removed with DailyScape Overhaul update, the login message about broken weekly progress streaks remained.