Deflection curses

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A player deflecting Melee damage

Deflection curses are Ancient Curses, which have the same drain rate as their respective protection prayers and the chance to deflect damage back at the enemy, commonly known as "pray melee, range, mage, necromancy". Players need to have completed The Temple at Senntisten quest to access these prayers. Once players have completed the quest, they can switch to the Ancient Curses prayer book by praying at the Altar of Zaros in the Zarosian temple beneath the Varrock Dig Site or the Elven grimoire in the Cadarn district in Prifddinas.

Some high levelled monsters and bosses (e.g. Nomad, Bork, wild jade vine) cannot be harmed by deflection curses and the player will get a message You are unable to reflect damage back to this creature.

Mechanics

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A deflection curse activating

Deflection curses stop 50% of damage in PvM and 40% of damage caused by other players (in PvP). In addition, they also have a chance of deflecting some of the damage they would have caused back onto the attacker. As with 'Protect from' prayers, players can only deflect one style of combat at a time (Melee, Ranged, Magic, or Necromancy). Creatures that can only be damaged in a specific way (ex. Vyrewatch can only be damaged by the Ivandis flail or Blisterwood weapons) cannot be hurt using a deflect curse.

While activated, the Curses have a deflect rate of approximately 60%. This means that on slightly more than half of the hits, the player will wave their arm in a blocking gesture, accompanied by a light (Red-Melee, Blue-Magic, Green-Ranged, Purple-Necromancy), showing that the deflect occurred. When this happens, 10% of the blocked damage will be deflected back, and if it would have hit a zero or under ten, there will be no recoil. However, recoils become helpful when fighting a boss because they deal higher damage than normal monsters.

List of Deflection curses

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Curse Level needed Effect
RS3 Ability Deflect Summoning Deflect Summoning 62 Reduces damage dealt from Summoning scrolls, prevents the use of a familiar's special attack, and can deflect some of the damage back to the attacker.
RS3 Ability Deflect Magic Deflect Magic 65 Provides 50% damage reduction against magical attacks and can deflect some of the damage back to the attacker.
RS3 Ability Deflect Ranged Deflect Ranged 68 Provides 50% damage reduction against ranged attacks and can deflect some of the damage back to the attacker.
RS3 Ability Deflect Melee Deflect Melee 71 Provides 50% damage reduction against melee attacks and can deflect some of the damage back to the attacker.
RS3 Ability Deflect Necromancy Deflect Necromancy 73 Provides 50% damage reduction against Necromancy attacks and can deflect some of the damage back to the attacker.

Exceptions to prayers and curses blocking 50% damage

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Protection prayers and curses give 50% damage reduction in most scenarios. However, there are a number of exceptions that are outlined in the charts below.

Abilities, items, and perks
Modifier Type Damage reduction % Notes
Devotion.png: RS3 Inventory image of DevotionDevotion Ability 100% (75% in pvp) Lasts for 10 seconds when activated and can be extended by an additional 10 seconds.
Amulet of souls.png: RS3 Inventory image of Amulet of soulsAmulet of souls Item +10% Adds an additional +10% damage reduction to any scenario. In most cases this makes Protect/Deflect prayers block 60% damage.
Essence of Finality amulet.png: RS3 Inventory image of Essence of Finality amuletEssence of Finality Item +10%
Pontifex shadow ring.png: RS3 Inventory image of Pontifex shadow ringPontifex shadow ring Item +10% Adds an additional +10% damage reduction against Arch-Glacor's basic attacks. Stacks additively with amulet of souls or Essence of Finality.
Powder of protection.png: RS3 Inventory image of Powder of protectionPowder of protection Item +10% Adds an additional +10% damage reduction to any scenario. In most cases this makes protection prayers/curses block 60% damage. Does not stack with amulet of souls or Essence of Finality.
Devoted.png: RS3 Inventory image of DevotedDevoted Perk 100% (75% in PvP) Has a chance to activate for 3 seconds every time you get hit.
Enhanced Devoted.png: RS3 Inventory image of Enhanced DevotedEnhanced Devoted Perk 100% (75% in PvP) Has a chance to activate for 3 seconds every time you get hit. Greater chance than Devoted.
NPCs
NPC name Damage reduction % Notes
Arch-Glacor.png: RS3 Inventory image of Arch-GlacorArch-Glacor 65% Protect/Deflect prayers are 65% effective against the Flurry special attack instead of the normal 50%.
Balance Elemental.png: RS3 Inventory image of Balance ElementalBalance Elemental 100%
Balfrug Kreeyath.png: RS3 Inventory image of Balfrug KreeyathBalfrug Kreeyath 100% He is K'ril Tsutsaroth's minion that attacks with Magic.
Blink.png: RS3 Inventory image of BlinkBlink 15% Protect and Deflect Ranged block 15% of the damage of Blink's magic attack.
Brutish dinosaur.png: RS3 Inventory image of Brutish dinosaurBrutish dinosaur ~72% Special attack deals melee damage and Protect/Deflect Melee reduces damage by ~72%.
Corporeal Beast.png: RS3 Inventory image of Corporeal BeastCorporeal Beast 25% Unconfirmed/needs testing
Demon boss.png: RS3 Inventory image of Demon bossDemon boss 0% Protect/Deflect prayers do not reduce any damage. Additionally, using any prayer increases the damage they deal by 200% as well as their accuracy.
Giant mole.png: RS3 Inventory image of Giant moleGiant mole 0% On hard mode, if she attacks a player that is trapped in mud deals around 3,000 melee damage that is not reduced by Protect/Deflect Melee.
Kalphite King (Melee).png: RS3 Inventory image of Kalphite KingKalphite King Varies Reduces normal Melee and Ranged attacks by 70%. Reduces double-mage ball Magic attack by 0%. The reduction from the melee "green" attack is much less than 50%, probably 0%.
Kerapac, the bound.png: RS3 Inventory image of Kerapac, the boundKerapac Varies The more enrage Kerapac gains during the 4th phase of the fight, the less effective your Protect/Deflect prayers are.
Legio Primus.png: RS3 Inventory image of LegionesLegiones 0% Their lightning area-of-denial attacks deal Magic damage but are not reduced by Protect/Deflect Magic.
Nomad.png: RS3 Inventory image of Memory of NomadMemory of Nomad 0% Gielinor's red bomb attacks deal Magic damage but are not reduced by Protect/Deflect Magic.
Nex.png: RS3 Inventory image of NexNex Unconfirmed/needs testing
Nightmare.png: RS3 Inventory image of NightmareNightmare 75% Special attack deals Ranged damage and Protect/Deflect Missiles reduces damage by 75%.
Nodon artificer.png: RS3 Inventory image of Nodon artificerNodon artificer 0% Their "Feel the flames..." special attack deals Magic damage but is not reduced by Protect/Deflect Magic.
Nodon engineer.png: RS3 Inventory image of Nodon engineerNodon engineer
Nodon enforcer.png: RS3 Inventory image of Nodon enforcerNodon enforcer
Siege engine.png: RS3 Inventory image of Siege engineSiege engine 50% Despite dealing cannonball damage, Protect/Deflect Missiles reduces damage by 50%.
Ogre shaman.png: RS3 Inventory image of Ogre shamanOgre shaman 0% Interacting with them before completing the Watchtower quest without the magic ogre potion deals Magic damage but is not reduced by Protect/Deflect Magic.
Raksha, the Shadow Colossus.png: RS3 Inventory image of Raksha, the Shadow ColossusRaksha 60%
Scopulus.png: RS3 Inventory image of ScopulusScopulus >50% One of the minions spawned at Vorago. Unconfirmed/needs testing
TzTok-Jad.png: RS3 Inventory image of TzTok-JadTzTok-Jad 100% Praying the correct protection prayer against TzTok-Jad, TokHaar-Jad, or TzekHaar-Jad blocks their damage completely.
TokHaar-Jad.png: RS3 Inventory image of TokHaar-JadTokHaar-Jad
TzekHaar-Jad.png: RS3 Inventory image of TzekHaar-JadTzekHaar-Jad
Tormented Demon.png: RS3 Inventory image of Tormented demonTormented demon 100%

Update history

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This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • patch 24 June 2010 (Update):
    • Adjusted the curse deflect animations to be faster. This was an animation issue only; running/walking is still the same with or without curses active.
  • patch 15 December 2009 (Update):
    • Deflect curses should now work correctly against skeletal wyverns.