Temporary skill boost
A temporary skill boost is anything caused by an item, Summoning familiar, or action that temporarily raises a player's level in one or more skills. It allows the player to access some skilling activities above their current base level. For example, a Crafting potion, which boosts a player's Crafting level by three, lets the player craft potion flasks with a Crafting level of 86. The skill boost rounds down, e.g. when a stranger plant boosts a player from level 90 Farming by 4.6 levels, their level will be boosted to 94.
Temporary boosts do not stack, e.g. a dwarven stout provides +1 level boost to Mining and Smithing, and a mature dwarven stout provides +2 to the same skills; using them together only produces a +2 boost as only the higher boost counts.
Gaining a level while a temporary boost is active also increases the boosted level by 1.
Boost decay and how to prevent it
[edit | edit source]Boosts decay back to the player's base level at a rate of one level per minute. Unlike most other effects, skill changes do decay while banking. The second when the boost decays is based upon the time at which the player logged in. When players log in to a world (after the logging in message disappears and the players begin to load the screen into the game), a timer starts, and when they log out, this timer resets. Usually, a skill boost will decrease by 1 whenever 60 seconds have elapsed. Given these facts, players can almost indefinitely maintain a decayable boost by ensuring they log off or hop worlds before the 60 seconds have elapsed.
Overloads and overload variants, wilder pies, and other effects which provide a 'static' boost resist decay by periodically reapplying their effect.
The Berserker curse extends the decay timer by 15% (nine seconds) for combat skills, but it is unknown if this can be used in combination with the trick wherein you maintain a boost by logging out and in.
Levels which are drained are also restored at a level per minute. The Rapid Restore prayer doubles this rate of restoration, restore potions can restore the levels of all combat skills (except Summoning), and a super restore restores the levels of all skills, including Prayer points.
Invisible boosts
[edit | edit source]These boosts are not visible on the player's skills interface, and most of them cannot allow a player to perform activities above their base level (an exception is the Crystal saw). Most invisible boosts are provided by Summoning familiars. For example, a granite lobster provides an invisible Fishing boost of four levels but does not allow a player with level 72 Fishing to catch sharks, which require level 76 Fishing; instead, it allows the player to catch fish with the same speed as if they were four levels higher. Invisible Archaeology boosts only affect the rate at which materials are gathered from both excavation hotspots and material caches. Invisible boosts do stack with visible boosts and other invisible boosts.
Uses
[edit | edit source]- Entering a guild that requires a certain skill level, such as drinking a dwarven stout to enter the Mining Guild. Note: This does not work for the Warriors' Guild.
- Doing an action that requires a higher level than the player is currently at, such as using a fishing potion to fish sharks.
- Meeting the skill requirements of some quests, such as While Guthix Sleeps. Players should note that temporary boosts do not work on all quests. Check the page for the quest to confirm whether temporary boosts will work.
- Performing most achievements.
- Investigating ancient effigies.
- Repairing items that are cheaper depending on Smithing level.
Boost calculator
[edit | edit source]template = :Temporary skill boost/Calc/Template form = boostCalcForm result = boostCalcResult param = skill|Skill|Select skill|select|Agility,Archaeology,Attack,Constitution,Construction,Cooking,Crafting,Defence,Divination,Farming,Firemaking,Fishing,Fletching,Herblore,Hunter,Invention,Magic,Mining,Necromancy,Prayer,Ranged,Runecrafting,Slayer,Smithing,Strength,Thieving,Woodcutting param = level|Level|1|int|1-120
Items that give temporary boosts
[edit | edit source]- Potions, such as the hunter potion which boosts a player's Hunter level by three.
- Food, such as the garden pie which boosts a player's Farming level by three.
- Drinks, such as the wizard's mind bomb which boosts a player's Magic level by two or three depending on the player's Magic level.
- Summoning scrolls, such as the Spirit Terrorbird scroll (Tireless Run) which boosts a player's Agility level by two.
- Spicy stews - can only be accessed with completion of Evil Dave's section in the quest Recipe for Disaster. These are random and can boost OR lower a skill by up to five (six is possible albeit extremely uncommon).
- The crystal saws from The Eyes of Glouphrie and Prifddinas provide an invisible boost of three and five respectively to a player's Construction level. They allow players to build items as if their Construction level was three or five levels higher; this is an invisible boost and so can be used in conjunction with tea or stews.
- Capes of Accomplishment boost the corresponding skill level to 100/99 when the cape is equipped or operated. Prayer and Constitution skillcapes have a cool down period of one minute.
- God banners allow players to boost one non-combat skill by 2 levels for a period of 30 minutes each day. Completing the exploration set allows players to boost Agility by five levels for 30 minutes a day. Completing the combat set allows players to boost one combat skill by five levels for a period of 30 minutes each day.
- Advanced pulse cores have a chance to boost a random category of skills with a scaling boost of up to seven for most skills and up to eleven levels for gathering skills upon running out of charge and exploding.
List of boosts affecting multiple skills
[edit | edit source]| Image | Boost | Skill | Level increase | Visibility | Other info |
|---|---|---|---|---|---|
| Skillcape | Any skill | +1 | Visible | Activating the cape's effect increases the corresponding skill by 1. | |
| Poison chalice | Crafting, Fletching, Thieving, Attack, Strength, Defence | Up to +1 Crafting, Fletching, or Thieving, Up to +4/up to -3 Attack, Strength, and Defence | Visible | Has random effects of skill increase, combat stats increase/decrease, or heal/damage the player, see effects | |
| Spicy stew | Any skill but Summoning, Constitution, Prayer, Dungeoneering, Invention and Archaeology | Up to ±6 with three spice doses Up to ±3 with 2 spice doses Up to ±1 with a spice dose |
Visible | Depending on type of stew, any skill (besides Summoning, Invention, Constitution, Prayer, and Dungeoneering) can be boosted or reduced by one to six points randomly. Completion of Evil Dave's Big Day Out is advised for a guaranteed boost of two or higher. | |
| Super melee potion | Attack, Strength, and Defence | 12% + 2, rounded down | Visible | None. | |
| Super warmaster's potion | Attack, Strength, Defence, Magic, Ranged and Necromancy | 12% + 2, rounded down | Visible | None. | |
| Extreme brawler's potion | Attack, Strength, and Defence | 15% + 3, rounded down | Visible | Recipe must be found and bought. | |
| Extreme battlemage's potion | Magic and Defence | 15% + 3, rounded down | Visible | Recipe must be found and bought. | |
| Extreme sharpshooter's potion | Ranged and Defence | 15% + 3, rounded down | Visible | Recipe must be found and bought. | |
| Extreme warmaster's potion | Attack, Strength, Defence, Magic, Ranged and Necromancy | 15% + 3, rounded down | Visible | Recipe must be found and bought. | |
| Overload | Attack, Strength, Defence, Magic, Ranged and Necromancy | 15% + 3, rounded down | Visible | The boost is reapplied every 15 seconds for five minutes. | |
| Holy overload potion | Attack, Strength, Defence, Magic, Ranged and Necromancy | 15% + 3, rounded down | Visible |
| |
| Searing overload potion | Attack, Strength, Defence, Magic, Ranged and Necromancy | 15% + 3, rounded down | Visible |
| |
| Overload salve | Attack, Strength, Defence, Magic, Ranged and Necromancy | 15% + 3, rounded down | Visible |
| |
| Aggroverload | Attack, Strength, Defence, Magic, Ranged and Necromancy | 15% + 3, rounded down | Visible |
| |
| Holy aggroverload | Attack, Strength, Defence, Magic, Ranged and Necromancy | 15% + 3, rounded down | Visible |
| |
| Supreme overload potion | Attack, Strength, Defence, Magic, Ranged and Necromancy | 16% + 4, rounded down | Visible |
| |
| Supreme overload salve | Attack, Strength, Defence, Magic, Ranged and Necromancy | 16% + 4, rounded down | Visible |
| |
| Elder overload potion | Attack, Strength, Defence, Magic, Ranged and Necromancy | 17% + 5, rounded down | Visible |
| |
| Elder overload salve | Attack, Strength, Defence, Magic, Ranged and Necromancy | 17% + 5, rounded down | Visible |
| |
| Dominion marker | Attack, Strength, Defence, Magic, Ranged and Necromancy |
|
Visible | Boosts Combat skills when placed nearby. Reapplies the boost once it decays back to the base level. | |
| Clan citadel powerups | Attack, Strength, Defence, Magic, Ranged, Necromancy, Agility, or Summoning | Up to 10 | Visible | Which skill is boosted and the amount it is boosted by depend on what the powerup has been assigned in the battlefield editor. | |
| Sugar skull or Toffee apple | Any skill except Constitution, Invention, Prayer, Summoning, or Archaeology | +2 | Visible |
If the correct random effect (given at random from amongst four effects) is received, then: When eaten, all skills except for the four mentioned ones are boosted. | |
| God banner powerup | Any skill except Constitution, Slayer, Prayer, Summoning, Dungeoneering, or Invention. |
|
Visible | Requires pledging allegiance to one of the god factions and completing the relevant set of tasks assigned by that god's emissary. Each type of boost can be used once per day and lasts for 30 minutes; active boosts must expire before activating another. | |
| Advanced pulse core explosion | Any skill except Invention. |
|
Visible | Any of the four skill categories may be boosted at random for non-ironmen members in the area when a core is consumed and explodes. The boost amount scales with the levels of the skills being boosted. It may alternatively heal the player and restore prayer points. | |
| Ring of Whispers | Divination, Farming, Fishing, Hunter, and Archaeology. | +3 | Invisible | Equipping this ring will provide a +3 invisible skill boost to any gathering skill except Mining, where it instead provides a +3 damage boost per strike. |
List of temporary boosts
[edit | edit source]| Image | Boost | Skill | Level increase | Visibility | Notes |
|---|---|---|---|---|---|
| Jitterberry | Agility | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Spirit Terrorbird scroll (Tireless Run) | Agility | 2 | Visible | Special move of the spirit terrorbird. Restores running energy by half the player's Agility level rounded up. Does not stack. | |
| Agility potion (or mix) | Agility | 3 | Visible | Mix also heals 60 life points. Agility potion does not stack with summer pies or stamina potions. | |
| Stamina potion | Agility | 6 | Visible | Untradeable. Requires 77 | |
| Abyssal Lurker scroll (Abyssal Stealth) | Agility and Thieving | 4 | Visible | Special move of the Abyssal lurker. Does not stack. | |
| Summer pie | Agility | 5 | Visible | Also heals 1,187 life points and restores 20% run energy per bite. | |
| Mead | Agility | 1 + 1% | Visible | ||
| Cup of soil tea | Archaeology | 2 | Visible | Untradeable. Requires 20 | |
| Archaeology potion | Archaeology | 3 | Visible | ||
| Standard cup of tea | Attack | 2-3 | Visible | Also heals 200-375 life points. Not to be confused with cup of tea (player-owned house). | |
| Attack potion (or mix) | Attack | 1 + 8% | Visible | Mix also heals 30 life points. | |
| Super attack (or mix) | Attack | 2 + 12% | Visible | Mix also heals 60 life points. | |
| Extreme attack | Attack | 3 + 15% | Visible | Requires 88 herblore to make. | |
| Zamorak brew (or Zamorak mix) | Attack and Strength | 1 + 8% | Visible | Decreases Defence by 1 + 8% and remaining life points by 12% (Mix boosts life points by 600 then drains 12%). | |
| Super Zamorak brew | Attack, Strength, Ranged, Magic, and Necromancy | 2 + 12% | Visible | Decreases Defence by 2 + 8% and remaining life points by 20 + 8%. | |
| Combat potion (or mix) | Attack and Strength | 1 + 8% | Visible | Mix also heals 60 life points. | |
| Ruby harvest jar | Attack | 20% | Visible | Must be used on another player. Boost affects the player it is used on. | |
| Rumberry | Attack | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Grand attack potion | Attack | 2 + 14% | Visible | ||
| Supreme attack potion | Attack | 4 + 16% | Visible | Recipe needs to be bought | |
| Cavefish | Combat skills | One combat skill is boosted randomly by 2. | Visible | Also heals 2,200 life points. | |
| Cup of tea (player-owned house) | Construction | 1, 2, or 3 | Visible | Boost depends on the shelf the cup used was obtained from. | |
| Crystal saw | Construction | 3 | Invisible | Only applies to items requiring a saw (e.g. not rooms or plants). | |
| Crystal saw (Prifddinas) | Construction | 5 | Invisible | Only applies to items requiring a saw (e.g. not rooms or plants). | |
| Sculpting chisel | Construction | 1 | Invisible | Requires completions of God Statues for at least four months in any location. Needs to be wielded to receive boost. | |
| Chef's delight | Cooking | 1 + 5% | Visible | Also reduces Attack and Strength by 2 levels and restores 540 life points. | |
| Mature chef's delight | Cooking | 2 + 5% | Visible | Also reduces Attack and Strength by 7 levels and restores 570 life points. | |
| Cooking potion | Cooking | 3 | Visible | ||
| Super cooking potion | Cooking | 5 | Visible | ||
| Extreme cooking potion | Cooking | 1-17 (level-dependent) | Visible | Untradeable. Requires 104 | |
| Squiffberry | Cooking | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Crafting potion | Crafting | 3 | Visible | ||
| Defence potion (or mix) | Defence | 1 + 8% | Visible | Mix also heals 60 life points. | |
| Enhanced Excalibur | Defence | 15% | Visible | Also heals 20% lifepoints over 21 seconds | |
| Elite enhanced excalibur | Defence | 15% | Visible | Also heals 40% lifepoints over 21 seconds | |
| Super defence (or mix) | Defence | 2 + 12% | Visible | Mix also heals 30 to 60 life points. | |
| Extreme defence | Defence | 3 + 15% | Visible | Requires 90 herblore to make. | |
| Saradomin brew / Dom saradomin brew | Defence | 4% + 1 | Visible | Decreases Attack, Strength, Magic, Ranged and Necromancy levels by 4% + 1. | |
| Super Saradomin brew | Defence | 6% + 1 | Visible | Decreases Attack, Strength, Magic, Ranged and Necromancy levels by 4% + 1. | |
| Draynor Manor Cabbage | Defence | 1 or 2 | Visible | Also heals 200 life points. | |
| War Tortoise scroll (Testudo) | Defence | 8 | Visible | Special move of a war tortoise. | |
| Elemental Titan scroll (Titan's Constitution) | Defence | 12.5% | Visible | Special move of a fire titan, moss titan, and ice titan. Also restores 6% maximum life points. Life points can rise above normal level with the boost. | |
| Sapphire glacialis jar | Defence | 20% | Visible | Must be used on another player. Boost affects the player it is used on. | |
| Grand defence potion | Defence | 2 + 14% | Visible | ||
| Supreme defence potion | Defence | 4 + 16% | Visible | Recipe needs to be bought. | |
| Divination potion | Divination | 3 | Visible | ||
| Super divination | Divination | 5 | Visible | ||
| Extreme divination | Divination | 15% of level + 3 | Visible | Requires level 89 Herblore to make. | |
| Meloberry | Divination | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Dreadfowl | Farming | 1 | Visible | Speak to dreadfowl. | |
| Compost mound | Farming | 1 + 2% | Visible | Speak to compost mound. | |
| Stranger plant | Farming | 1 + 4% | Visible | Speak to stranger plant. | |
| Cider | Farming | 1 | Visible | Also reduces Attack and Strength by 2 levels and restores 140 life points. | |
| Mature cider | Farming | 2 | Visible | Also reduces Attack and Strength by 5 levels and restores 170 life points. | |
| Cocoaberry | Farming | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Garden pie | Farming | 3 | Visible | Also heals 60 life points per bite. | |
| Pork pie | Farming | 5 | Visible | Also heals 1,350 life points. Unlike most pies, only has one bite. | |
| Pigswill | Farming | 3 | Visible | Also reduces Attack and Strength by 3 levels and restores 1,100 life points. | |
| Mature pigswill | Farming | 4 | Visible | Also reduces Attack and Strength by 3, restores 30 Summoning points and 880 life points. | |
| Smoulderberry | Firemaking | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Pyrelord | Firemaking | 3 | Invisible | Familiar must be summoned. | |
| Phoenix (familiar) | Firemaking | 6 | Invisible | Familiar must be summoned. | |
| Lava titan | Firemaking | 10 | Invisible | Familiar must be summoned. | |
| Fishing potion (or mix) | Fishing | 3 | Visible | Mix also heals 30 to 60 life points. | |
| Super fishing potion | Fishing | 5 | Visible | ||
| Fishstabber | Fishing | 3 | Visible | Special attack of a dragon harpoon | |
| Fish pie | Fishing | 3 | Visible | Also heals 470 life points per bite. | |
| Admiral pie | Fishing | 5 | Visible | Also heals 875 life points per bite. | |
| Granite Crab | Fishing | 1 | Invisible | Familiar must be summoned. | |
| Ibis | Fishing | 3 | Invisible | Familiar must be summoned. | |
| Granite lobster | Fishing | 4 | Invisible | Familiar must be summoned. | |
| Stormberry | Fishing | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Squeck juice | Fishing | 1 | Visible | Severely reduces Cooking. | |
| Fletching potion | Fletching | 3 | Visible | ||
| Greenman's ale | Herblore | 1 | Visible | Also reduces Attack, Strength, and Defence by 2 levels and restores 290 life points. | |
| Mature Greenman's ale | Herblore | 2 | Visible | Also reduces Attack, Strength, and Defence by 2 levels and restores 320 life points. | |
| Gloomberry | Herblore | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Hunter potion (or mix) | Hunter | 3 | Visible | Mix heals 20 to 30 life points. | |
| Super hunter | Hunter | 5 | Visible | ||
| Extreme hunter | Hunter | 15% of level + 3 | Visible | Requires level 80 Herblore to make. | |
| Spirit graahk, spirit kyatt, and spirit larupia | Hunter | 5 | Invisible | Familiar must be summoned. | |
| Arctic bear | Hunter | 7 | Invisible | Familiar must be summoned. | |
| Mournberry | Hunter | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Wolpertinger | Hunter | 5 | Invisible | Familiar must be summoned. | |
| Mud bath | Hunter | 10% | Visible | Requires completion of As a First Resort, which requires level 48 Hunter. Also temporarily removes the player's scent, removing the need to use a torch while hunting to improve catch rates. | |
| Invention potion | Invention | 3 | Visible | ||
| Super invention | Invention | 5 | Visible | ||
| Extreme invention | Invention | 15% of level + 3 | Visible | Requires level 95 Herblore to make. | |
| Elidinis Statuette | Life points | 500 | Visible | Requires completion of Spirit of the Elid. Any lost life points are restored prior to the boost. Also restores Prayer points. | |
| Thermal bath | Life points | 5% | Visible | Requires completion of As a First Resort. Any lost life points are restored prior to the boost. Also cures and gives temporary protection from poison and disease. | |
| Fireberry | Magic | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Magic essence potion (or mix) | Magic | 3 | Visible | Mix also heals 30 to 60 life points. | |
| Wizard's mind bomb | Magic | 2 + 2% | Visible | Also reduces Attack, Strength, and Defence by 5 levels and restores 340 life points. +3 boost only applies if the player's Magic level is higher than 50. Is available to free players. | |
| Mature wizard's mind bomb | Magic | 3 + 2% | Visible | Also reduces Attack, Strength, and Defence by 5 levels and restores 370 life points. +4 boost only applies if the player's Magic level is higher than 50. | |
| Magic potion (or mix) | Magic | 1 + 8% | Visible | Mix also heals 30 to 60 life points. | |
| Vecna skull | Magic | 2 + 10% | Visible | Cannot be used if magic is boosted and only once every seven minutes. | |
| Super magic potion (or mix) | Magic | 2 + 12% | Visible | Mix also heals 30 to 60 life points. | |
| Extreme magic | Magic | 3 + 15% | Visible | Requires level 91 Herblore to make. | |
| Wolpertinger scroll (Magic Focus) | Magic | 7 | Visible | Special move of a wolpertinger. | |
| Grand magic potion | Magic | 2 + 14% | Visible | ||
| Supreme magic potion | Magic | 4 + 16% | Visible | Recipe needs to be bought. | |
| Void ravager | Mining | 1 + 1 | Visible and invisible | Familiar must be summoned. Speak to the void ravager to obtain a visible boost of one (45 seconds). | |
| Stoneberry | Mining | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Obsidian golem | Mining | 9 | Invisible | Familiar must be summoned. | |
| Lava titan | Mining | 10 | Invisible | Familiar must be summoned. | |
| Gargoyle | Mining | 12 | Invisible | Familiar must be summoned. | |
| Mining potion | Mining | 3 | Visible | ||
| Super mining potion | Mining | 5 | Visible | ||
| Dwarven stout | Mining and Smithing | 1 | Visible | Also reduces Attack and Strength levels by 2 + 5% and restores 190 life points. Is available to free players. | |
| Mature dwarven stout | Mining and Smithing | 2 + 1% | Visible | Also reduces Attack, Strength, and Defence by 7 levels and restores 220 life points. | |
| The Alms of Death | Necromancy | 1-3 | Visible | Also decreases Magic level by 1–6 levels. | |
| Necromancy potion | Necromancy | 1 + 8% | Visible | ||
| Super necromancy | Necromancy | 2 + 12% | Visible | ||
| Extreme necromancy | Necromancy | 3 + 15% | Visible | ||
| Wendlewick ale | Prayer | 2 + 1% | Visible | ||
| Wendlewick ale (m) | Prayer | 3 + 1% | Visible | ||
| Ranging potion (or mix) | Ranged | 1 + 8% | Visible | Mix also heals 30 to 60 life points. | |
| Super ranging potion (or mix) | Ranged | 2 + 12% | Visible | Mix also heals 30 to 60 life points. | |
| Extreme ranging | Ranged | 3 + 15% | Visible | Requires level 92 Herblore to make. | |
| Wild pie | Ranged and Slayer | 4, 5 | Visible | Also heals 850 life points per bite. | |
| Wilder pie | Ranged and Slayer | 5, 6 | Visible | Also heals 1,100 life points per bite. | |
| Geyser titan | Ranged | 1 + 3% | Visible | Speak to the Geyser titan to obtain the boost. | |
| Ranger's aid | Ranged | 2 | Visible | Reduces Defence by 5 levels. | |
| Mature ranger's aid | Ranged | 3 | Visible | Reduces Defence by a 7 levels. | |
| Grand ranging potion | Ranged | 2 + 14% | Visible | ||
| Exuberry | Ranged | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Supreme ranging potion | Ranged | 4 + 16% | Visible | Recipe needs to be bought. | |
| Talking to Oldak | Runecrafting and Magic | +2 or -2 | Visible | Also possible no stats are boosted. | |
| Slayer's respite | Slayer | 2 | Visible | Also reduces Attack and Strength by 2 levels and restore 590 life points. | |
| Mature slayer's respite | Slayer | 4 | Visible | Also reduces Attack and Strength by 2 levels and restore 620 life points. | |
| Runecrafting potion | Runecrafting | 3 | Visible | ||
| Super runecrafting | Runecrafting | 5 | Visible | ||
| Extreme runecrafting | Runecrafting | 15% of level + 3 | Visible | Requires level 91 Herblore to make. | |
| Blisterberry | Strength | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Blurberry Special/Premade Blurberry Special | Strength | 7 | Visible | Also reduces Attack by 5. | |
| Drunk Dragon/Premade Drunk Dragon | Strength | 7 | Visible | Also reduces Attack by 4. | |
| Wizard Blizzard/Premade Wizard Blizzard | Strength | 6 | Visible | Also reduces Attack by 4. | |
| Short Green Guy/Premade Short Green Guy | Strength | 4 | Visible | Also reduces Attack by 3. | |
| Asgarnian ale | Strength | 2 | Visible | Also lowers Attack by 4 levels and restores 240 life points. | |
| Mature Asgarnian ale | Strength | 3 | Visible | Also lowers Attack by 6 levels and restores 270 life points. | |
| Beer | Strength | 1 + 2% | Visible | Also reduces Attack by 1 + 6%. Is available to free players. | |
| Dragon bitter | Strength | 2 | Visible | Also reduces Attack by 4 levels and restore 390 life points. | |
| Mature dragon bitter | Strength | 3 | Visible | Also reduces Attack by 6 levels and restore 420 life points. | |
| Grog | Strength | 4 | Visible | Also reduces Attack by 7 levels and restore 100 life points. | |
| Braindeath 'rum' | Strength, Necromancy, Mining | Strength +3, Necromancy +3.5%, Mining +1 | Visible | Decreases Attack, Magic and Herblore by 5%. Decreases Defence and Agility by 10%. Also restores 10% maximum life points. | |
| Karamjan rum | Strength | 5 | Visible | Also reduces Attack by 4 levels and restores 625 life points. | |
| Brandy / Gin / Vodka / Whisky | Strength | 5 | Visible | Also reduces Attack by 4 levels and restores 200 life points. | |
| Strength potion (or mix) | Strength | 1 + 8% | Visible | Mix also heals 30 life points. Strength potion is available to free players. | |
| Super strength (or mix) | Strength | 2 + 12% | Visible | Mix also heals 30 to 60 life points. | |
| Extreme strength | Strength | 3 + 15% | Visible | Requires 89 Herblore to make. | |
| Obsidian Golem scroll (Volcanic Strength) | Strength | 9 | Visible | Special move of the Obsidian golem. | |
| Black warlock jar | Strength | 20% | Visible | Must be used on another player. Boost affects the player it is used on. | |
| Grand strength potion | Strength | 2 + 14% | Visible | ||
| Supreme strength potion | Strength | 4 + 16% | Visible | Recipe needs to be bought. | |
| Musaberry | Summoning | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Bandit's brew | Thieving, Attack | 1 + 1% | Visible | Reduces Strength and Defence by 6-8 levels. | |
| Magpie scroll (Thieving Fingers) | Thieving | 2 | Visible | Special move of the Magpie. | |
| Spring sq'irkjuice | Thieving | 1 | Visible | 20% run energy boost. | |
| Autumn sq'irkjuice | Thieving | 2 | Visible | 30% run energy boost. | |
| Summer sq'irkjuice | Thieving | 3 | Visible | 40% run energy boost. | |
| Sourberry | Thieving | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Axeman's folly | Woodcutting | 1 | Visible | Also reduces Attack and Strength by 3 levels and restores 490 life points. | |
| Mature axeman's folly | Woodcutting | 2 | Visible | Also reduces Attack and Strength by 4 levels and restores 520 life points. | |
| Rosaberry | Woodcutting | 2 | Visible | Requires access to The Arc. Also reduces Defence by one level. | |
| Beaver | Woodcutting | 2 | Invisible | Familiar must be summoned. | |
| Woodcutting potion | Woodcutting | 3 | Visible | ||
| Super woodcutting potion | Woodcutting | 5 | Visible |
- Notes
- A percentage boost is always rounded down, except for the mud bath, which is rounded up.
- A reduction of x or more levels means the actual amount reduced depends on the player's level in the skills listed.