SpiderTorsoGraphicsSet :: struct
Children |
| base_animation optional | :: RotatedAnimation | |
| shadow_base_animation optional | :: RotatedAnimation | If no sprite flags are defined, then this animation is loaded and treated as a shadow by default. |
If no sprite flags are defined, then this animation is loaded and treated as a shadow by default. | ||
| animation optional | :: RotatedAnimation | |
| shadow_animation optional | :: RotatedAnimation | If no sprite flags are defined, then this animation is loaded and treated as a shadow by default. |
If no sprite flags are defined, then this animation is loaded and treated as a shadow by default. | ||
| base_render_layer optional | :: RenderLayer | |
| render_layer optional | :: RenderLayer | |
| water_reflection optional | :: WaterReflectionDefinition | Refer to EntityPrototype::water_reflection. |
Refer to EntityPrototype::water_reflection. | ||


