Life points

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Life points (also known as LP or HP, or simply health) are a statistic belonging to every player and monster that determines their current strength in continuing combat. Death occurs when an entity is reduced to 0 life points. A change of life points is usually displayed with a hitsplat. All entities with life points slowly heal over time naturally.

All monsters have a predetermined maximum amount of life points. They will slowly regenerate life over time, and most monsters will fully heal immediately if they are out of combat for too long. For players, the maximum amount of life points is determined by their Constitution level. Every level gives 100 life points to the base amount, starting at 1,000 life points with level 10, and capping at 9,900 with level 99.

Life point boosts are also given by some higher level armour items, granting a permanent increase to maximum for as long as they are worn. A small boost to life points can be gained by stoking a bonfire with 5 logs or bones consecutively, the Font of Life relic power, and other effects.

Certain food and potions (such as rocktail) can heal beyond maximum life points, but this functions differently as they do not increase maximum life points. These extra life points will slowly drain over time similar to the natural healing mechanic, and other healing methods will not allow a player to heal up to the boosted maximum.

Healing

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Lost life points can be recovered, primarily by eating food or drinking certain potions. Being in close vicinity of a banker or banking facility will rapidly heal life points to full. Additionally, the thermal bath in Oo'glog and the Elidinis Statuette in Nardah can completely restore a player's life points.

There are also several items, abilities, and pieces of equipment that restore health under certain circumstances such as by manually deploying an item, falling below a health threshold, and gaining life points based on damage inflicted.

Items

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Equipment

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Healing equipment
Equipment Melee Ranged Magic Necromancy Notes
Blood necklaces Green checkmark Green checkmark Green checkmark Green checkmark Passive effect
Defence cape (trimmed) (master) Green checkmark Green checkmark Green checkmark Green checkmark Works like a non-degradable sign of life/portent of life
Enhanced Excalibur Green checkmark Green checkmark Green checkmark Green checkmark Can be used from your inventory.
Guthan the Infested's equipment Green checkmark Red X Red X Red X Passive effect
Guthix and Saradomin bow Red X Green checkmark Red X Red X Special attack
Masterwork bow, 2h sword, and staff Green checkmark Green checkmark Green checkmark Red X Passive effect
Onyx bolts (e) Red X Green checkmark Red X Red X Passive effect
Phoenix necklace Green checkmark Green checkmark Green checkmark Green checkmark Automatically restores 30% of maximum health if it drops below 20%
Saradomin godsword Green checkmark Red X Red X Red X Special attack
Saradomin godsword (passive) Green checkmark Red X Red X Red X Passive effect
Scrimshaw of vampyrism (superior) Green checkmark Red X Red X Red X Passive effect when activated
Sign of death and life Green checkmark Green checkmark Green checkmark Green checkmark Resurrection on death
Sirenic armour (elite) Red X Green checkmark Red X Red X Chance to activate the effect of Onyx bolts (e) when wearing 3 pieces
Vampyric blood essence Green checkmark Red X Red X Red X Passive and activated effect

Abilities

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Spells and prayers

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Familiars

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Other

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Regeneration of life points

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Natural life point regeneration is equal to 0.1% of the maximum life points every 6 seconds (1% of max LP per minute). The life points in the calculation are rounded down on multiples of 1,000. If a player has 9,900 life points, the regeneration calculation uses 9 as base value, or 5400/hour. If a player has 10,100 life points, the regeneration calculation uses 10 as base value, or 6000/hour.

  • Regen bracelet adds 0.2% to the base regeneration (hands slot).
  • Fortitude curse adds 0.1% to the base regeneration (at the cost of draining 300 prayer points per minute).
  • Constitution cape adds 0.1% to the base regeneration and regenerates life points during combat (cape slot or Anachronia cape stand).
  • Dream lunar spell adds 0.1% to the base regeneration. It also lowers the regeneration cycle to 1.2 seconds. This does not stack with Rapid Heal or Rapid Renewal.
  • Rapid Heal prayer lowers the base regeneration cycle from 6 seconds to 3 seconds (at the cost of draining 10 prayer points per minute).
  • Rapid Renewal prayer lowers the base regeneration cycle from 6 seconds to 1.2 seconds (at the cost of draining 100 prayer points per minute).
  • Resting recovers 1% of maximum life points every 6 seconds which is separate from the base life point regeneration cycle - it does not benefit from Rapid Heal and Rapid Renewal's reduction of cycle interval.

Example 1: Using natural life point regeneration, Fortitude curse, Constitution cape, and resting all together will result in 0.1% + 0.1% + 0.1% + 1% = 1.3% of maximum life points every 6 seconds (~13% LP per minute).

Example 2: Using natural life point regeneration, Fortitude curse, Constitution cape, and Dream all together will result in 0.1% + 0.1% + 0.1% + 0.1% = 0.4% of maximum life points every 1.2 seconds (~20% LP per minute).

Example 3: Using natural life point regeneration, Constitution cape, regen bracelet, Rapid Renewal prayer, and Dream all together will result in (0.1% + 0.1% + 0.2% + 0.1%) = 0.5% of maximum life points every 1.2 seconds (25% of LP per minute).

Maximum life points amount

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The maximum amount of life points players can have, with temporary buffs and then overhealing via high-level foods, is 22,628. The maximum without any temporary buffs would be 18,677.

This is derived from:

The powerburst of vitality is a powerburst potion that doubles the player's current and maximum life points for six seconds. It allows the player to reach the maximum possible amount of temporary life points: 32,000 (which is a rounded down figure of the technical limitation of 2151).

Highest life point-boosting equipment

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Boost Melee Magic Ranged Necromancy Hybrid/All
Helm
990 Primal full helm (Dungeoneering) Celestial hood Sagittarian coif N/A N/A
950 N/A Masterwork magic hat Masterwork ranged cowl N/A N/A
900 Primal full helm + 5
Promethium full helm
Achto Teralith helmet
Teralith helmet
Elder rune full helm
Starbloom hat + 5
Spiritbloom hood
Achto Primeval mask
Cryptbloom helm
Primeval mask
Apex hide cowl + 5
Tyrannoleather coif
Achto Tempest cowl
Tempest cowl
Deathwarden hood (tier 90) N/A
850 Superior tetsu helm Superior seasinger's hood Superior death lotus hood N/A Battle-mage helm
Trickster helm
Vanguard helm
Body
1,485 Primal platebody (Dungeoneering) Celestial robe top Sagittarian body N/A N/A
1455 Primal chainbody N/A N/A N/A N/A
1425 N/A Masterwork magic robe top Masterwork ranged body N/A N/A
1,350 Primal platebody + 5
Promethium platebody
Achto Teralith cuirass
Promethium chainbody
Teralith cuirass
Elder rune platebody
Starbloom robe top + 5
Spiritbloom robe top
Achto Primeval robe top
Cryptbloom top
Primeval robe top
Apex hide body + 5
Tyrannoleather body
Achto Tempest body
Tempest body
Deathwarden robe top (tier 90) N/A
1,275 Superior tetsu body Superior seasinger's robe top Superior death lotus chestplate N/A Battle-mage robe
Trickster robe
Vanguard body
Legs
1,485 Primal platelegs (Dungeoneering)
Primal plateskirt
Celestial robe bottom Sagittarian chaps N/A N/A
1425 N/A Masterwork magic robe bottom Masterwork ranged chaps N/A N/A
1,350 Primal platelegs + 5
Promethium platelegs
Promethium plateskirt
Achto Teralith leggings
Teralith leggings
Elder rune platelegs
Starbloom robe bottom + 5
Spiritbloom robe bottom
Achto Primeval robe legs
Cryptbloom bottoms
Primeval robe legs
Apex hide chaps + 5
Tyrannoleather chaps
Achto Tempest chaps
Tempest chaps
Deathwarden robe bottom (tier 90) N/A
1,275 Superior tetsu platelegs Superior seasinger's robe bottom Superior death lotus chaps N/A Battle-mage legs
Trickster legs
Vanguard legs
Shield
1,050 Primal kiteshield (Dungeoneering) Celestial shield Sagittarian shield N/A N/A
875 N/A Guardian's ward N/A N/A N/A
735 Promethium kiteshield
Malevolent kiteshield
Primal kiteshield + 5
Spiritbloom shield
Merciless kiteshield
Tyrannoleather shield
Vengeful kiteshield
N/A N/A
Cape
300 N/A N/A N/A N/A Superior reefwalker's cape
200 N/A N/A N/A N/A Reefwalker's cape
100 N/A N/A N/A N/A Completionist cape (t)
Completionist cape
Max cape
Ring
N/A
Neck
N/A
Gloves
495 Primal gauntlets (Dungeoneering) Celestial gloves Sagittarian vambraces N/A N/A
475 N/A Masterwork magic gloves Masterwork ranged vambraces N/A N/A
450 Primal gauntlets + 5
Achto Teralith gauntlets
Teralith gauntlets
Starbloom gloves + 5
Achto Primeval gloves
Primeval gloves
Apex hide boots + 5
Achto Tempest gloves
Tempest gloves
Deathwarden gloves (tier 90) N/A
425 Superior tetsu kote Superior seasinger aonori Superior Death Lotus tekoh N/A N/A
300 N/A N/A N/A N/A Atrocious rogue gloves
Boots
495 Primal boots Celestial shoes Sagittarian boots N/A N/A
475 N/A Masterwork magic boots Masterwork ranged boots N/A N/A
450 Primal armoured boots + 5
Achto Teralith boots
Teralith boots
Starbloom boots + 5
Achto Primeval boots
Primeval boots
Apex hide boots + 5
Achto Tempest boots
Tempest boots
Deathwarden boots (tier 90) N/A
425 Superior tetsu kogake Superior seasinger asari Superior Death Lotus tabi N/A N/A

Monsters with highest life points

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Monsters
Life points Monster
200,000,000 Party Demon[n 1]
15,000,000 Vorkath[n 2]
13,625,000 Zamorak, Lord of Chaos[n 3]
10,000,000 Clawdia[n 1]
8,000,000 Solak[n 4]
7,500,000 Seiryu the Azure Serpent
5,600,000 Yakamaru[n 5]
5,000,000 Kerapac
3,330,000 Arch-Glacor[n 6]
3,141,592 Penance King
3,000,000 Nex: Angel of Death
Solak[n 7]
2,750,000 Vorago[n 8]
2,725,000 Zamorak, Lord of Chaos[n 9]
1,500,000 Beastmaster Durzag
Clawdia[n 1]
1,000,000 WildyWyrm
Yakamaru[n 10]
The Ambassador
Familiar
Life points Summoning familiar
46,500 Pack mammoth
45,000 Pack yak
20,000 Nihil familiars, Blood reaver, Hellhound
15,000 Kal'gerion demon
10,900 Steel titan
  1. ^ a b c This monster is no longer in game or only exists during certain events
  2. ^ This is the amount in a group size of 10 in hard mode
  3. ^ This is the amount in a group size of 5 at at least 1,740% enrage. 8,025,000 green LP, 6 times 7,250,000 grey/red LP and 1,250,000 LP in phase 7
  4. ^ This is the amount when Solak is fought in 7-man mode
  5. ^ This is a total using 1,000,000 for each pool and 150,000 per mirage
  6. ^ This is the amount when at 4,000% enrage. LP scales linearly from 370,000 LP at 0% enrage
  7. ^ This is the amount when Solak is fought in duo mode
  8. ^ This is a total using 250,000 life points for each of the 11 phases in hard mode
  9. ^ This is the amount in a solo encounter at at least 1,740% enrage. 1,605,000 green LP, 6 times 145,000 grey/red LP and 250,000 LP in phase 7
  10. ^ This is the amount for a single pool

Update history

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This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • patch 20 July 2020 (Update):
    • Removing items or effects which increase your Lifepoints whilst under the effects of a Vitality Powerburst potion will no longer set your Lifepoints to 0.
    • Lifepoints are now capped at 32,000.
  • patch 21 March 2016 (Update):
    • Players no longer retain their lifepoints boost after loading an empty bank preset.
  • patch 11 December 2012 (Update):
    • Treasure trail sweets, toffee apples and sugar skulls now heal an appropriate amount of lifepoints.
  • update 3 March 2010 (Update):
    • Today, we have made significant modifications to the Hitpoints skill, the most important of these being that all ‘hitpoints’ are now multiplied by 10 and renamed ‘life points’, and the name of the actual skill being changed to Constitution. The numbers you see will be bigger, but they will still affect things in the same way.